Confusion with the implementation rate Comp

I'm a bit confused with the implications of fixing the rate of the wrong frame.  My camera can record to 23.976 however the manufacturer sometimes mentions this parameter as 24 p in the manual.  I read that there is no harm using 24 p if the model is a bit long second.  But questions arrise if the model is longer and you are being followed.  On the other hand, mocha specifies that you be specific in the choice of your pace.  The difference.024 makes a real difference?

If 24 fps is the standard film why camera makers made their record of cameras at 23.976, or film also just named its 24 p and 23.976.  23.976, 24, 25, 29.97, 30, 59,94, 60, they are all so close

Also, what are the consequences of ripping out at a different pace

Thanks in advance

CS5.5

If 24 fps is the standard film why camera makers made their record of cameras at 23.976, or film also just named its 24 p and 23.976.  23.976, 24, 25, 29.97, 30, 59,94, 60, they are all so close

Also, what are the consequences of ripping out at a different pace

Thanks in advance

You can blame the TV standard NTSC color for the odd frame rate.  At the same time, it was really 30 frames per second.  These are the days of TV in black and white ONLY.  Engineers worked mightily to get to a color system that was compatible with existing B & W games millions, and they finally got it.  But to answer a color signal, they need a little bit more information in each image. The NTSC signal was already packed and needed something to give, so they slowed down the pace a bit.

Thus, 30 images/s became 29.97... and in direct proportion, 24 fps is 23.976.  Just learn to live with it.

"Yes, well how can you avoir.976 of an image?

You can not.  But a frame does NOT miss a count of the number of frames in a second. It's really a MEASURE OF TIME.  PAL-Land, a frame is 1/25 of a second.  In Hollywood, a frame is 1/24 of a second.   In days of yore NTSC, a frame was 1/30 second.  But since 1953, 1/29.97 second.

Don't obsess over 29.97 and 23.976.  Just use them and get used to them.  Do not put 29.97 images in a model of 30 fps, or 23.976 images in a model of 24 fps just because you like whole nice.  If you do, the movement of the images you shoot can go all twisted up.  Do not.  Do not.

End of sermon.

Tags: After Effects

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