Define and raise custom events

I am designing and building a library of reusable Cast that can be included in a variety of other Director projects. This library will provide an interface to joint Code readers barcode that appear as a keyboard on the computer and also provides interfaces for interacting with external software.

My problem is finding how to set and trigger custom of this Cast library events. Currently I set him up in a Global Script within the library. However, all it seems I can do the script is call a predefined function that implemented the film container. He can't really have several event listeners.

There are two events that I am trying to define and raise:
1. the notification when a label barcode is scanned
2. the notification when a server database search ends

The typical application flow is that a film's Director parent will sit idle waiting for a TagScan event mode is triggered. After the TagScan event, a request is sent to a central server to retrieve the associated information in the barcode that has been analyzed. Because we don't want UI suspended pending data to return, there was an another event notification when data are available for use.

So my question is really in two parts:
1. is my approach to the use of a global script in an external library to Cast the best way to put in place a reusable module?
2. is there a way to define and trigger custom since a global script events?

Thanks in advance,
Shawn.

1. the best way to create reusable code is to use behaviors and parent scripts. Some 98% of your code should be one of these two types - not movie scripts.

2. by "global script" I assume you mean a set of functions in a movie script. If so, then it is not a good approach.

Here is the skeleton of how I would approach. A system of events at its basic level is nothing more reminders with an object that queries the status set up other objects. A reminder is when an object passes a reference on behalf of one of its names of Manager to another object. This allows the second object to make a call to the first object. When he made that call, belongs to the second object.

What you need is an object that monitors stocks asynchronous data recovery and drive barcode from the server. Create a Parent script with the following code.

-Barcode monitor

property pEvents - list of events and the saved objects that is called when an event occurs.
property pTimeOb - timeout object used for the periodic polling/verification of the status of various asynchronous actions.

the new me
pEvents = [#BarcodeScanned: [], #DataReady: []]
pTimeOb = timeout () .new ("BarcodeMonitor", 200, #CheckAsyncStatus, me)-means "200" we check five times per second.
return to me
new end

on addEventListener, CallbackObject, CallbackHandler, event - script instance, symbol, symbol
-can add validation of argument here.

CallBackInfo = [#CallbackObject:CallbackObject, #CallbackHandler:CallbackHandler]
pEvents [Event] .add (CallBackInfo)
end addEventListener

on me, removeEventListener CallbackObject, CallbackHandler, event - script instance, symbol, symbol
-code that walks the list and deletes all corresponding combinations object and handler for the specified event.
end removeEventListener

on CheckAsyncStatus me, Timeob
-check the status of various asynchronous barcode things happening.

-Callback sample
-At this point, some data is ready and has been recovered
Data = "everything data".
EventCallBacks = pEvents.DataReady
Repeat with CallBackInfo in EventCallBacks
call (CallBackInfo.CallbackHandler, CallBackInfo.CallbackObject, data)
end repeat
end CheckAsyncStatus
----------------------------------------------------------------------

The above code sets up a mechanism for registering callbacks with the subject "bar code monitor" and uses a timeout object to periodically check the State of the asynchronous actions.

Now any object who wishes to be notified of an event fits simply by using the addEventListener method. Or let's say that we want our object of global struggle to listen to the returned data. The next Parent script would be created things.

-control

global gBarCodeMonitor

the new me
gBarCodeMonitor.addEventListener (I, #processData, #DataReady)
return to me
new end

processData me, given
-do something with the data
end processData
-------------------------------------------------------------------------

You then create your objects in preparemovie.

global gBarCodeMonitor
global gControl

on prepareMovie
-installation Global Singletons

If gBarCodeMonitor.voidP then
gBarCodeMonitor = script ("Monitor Bar Code") .new)
end if

If gControl.voidP then
gControl = script("Control").new)
end if
end prepareMovie
---------------------------------------------------------------------

With this configuration, you can have several objects to register for an event and a unique object with several events.

If you are not familiar with the scripts of Parent. So take the time to learn. The programming of your life will become much easier the day you're going to OOP.

I have not test the code, so there may be a typo or something. But the basic idea is there.

Tags: Director

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    adobeDPS.analyticsService.trackCustomEvent (realName, variable);

    }

    The code above does not make mistake, but I don't see Site Catalyst. I'm looking under custom HTML > custom events > Custom events 1 and I do not see it.

    Please let me know if I'm doing something wrong in the code above, or am I looking in the wrong place to Site Catalyst.

    Thank you!

    You are looking in the right place in SiteCatalyst. Ping me directly ([email protected]) with your ID on the report, and we can take it from there.

    Thank you

    Shikha

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