Drop float problem?

Starts to run on each page browser compatibility testing and one of the problems is the situation of float Drop below.

Not really understand this.

I have several other things that arise for IE 6, but do I really need to worry about those?

<div id="selectedWork">
    <div id="img-th">
      <p><img src="images/selected-work/darwin_th.jpg" width="200" height="200" alt="painting Darwin's Ghosts" /><br />
        <br />
        Darwin's Ghosts</p>
    </div>
    <div id="img-th">
      <p><img src="images/selected-work/dust_th.jpg" width="200" height="200" alt="painting The Voice Mansion" /><br />
        <br />
        Dust of Oblivion / Kidnapped</p>
    </div>
    <div id="img-th">
      <p><img src="images/selected-work/fbm_th.jpg" width="200" height="200" alt="painting Factory Broken Melody" /><br />
        <br />
        Factory Broken Melody</p>
    </div>
    <div id="img-th">
      <p><img src="images/selected-work/shack_th.jpg" width="200" height="200" alt="painting Shack of Deals" /><br />
        <br />
        Shack of Deals</p>
    </div>
    <div id="img-th">
      <p><img src="images/selected-work/archive_ex_th.jpg" width="200" height="200" alt="painting Sideshow" /><br />
        <br />
        Archive</p>
    </div>
  </div>

The fall of float is only a problem in IE6.

If you want to solve this problem, then add display: inline; each css selector which is "floating" in the same direction as the "margin".

That is to say,

float: left;

margin: 0 0 0 30px; / left leeway has been set * /.

display: inline;

float: right;

margin: 30px 0 0 0; / right leeway has been set * /.

display: inline;

IE6 displays a "double-margin bug" so it messed with mathematics. Display inline using it not sort.

Tags: Dreamweaver

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    Untitled2.png

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    SYS > drop tablespace DATA_200812 including content and data files of cascade constraints;

    ORA-14407: partitioned table contains the subparts in a different tablespace

    NOTE: Do not care about the table space (s) and think that all the data has actually disappeared...

    SYS > select nom_segment, segment_type, bytes/1024/1024 "MB" IN dba_segments WHERE

    2 SEGMENT_TYPE = 'TABLE_PARTITION' and nom_tablespace = 'DATA_200812 ';

    no selected line

    But how can do us to 'clean up' all of these "empty" tablespaces so that they do not appear in our OEM?

    We are pretty sure having abandoned these old partitions releases plenty of space, even if not giving him not to return to the operating system, which was our initial objective, maybe just forget all the cleaning as it is seems just "metadata" now in any case...

    Anyone have any suggestions?

    >

    Query should be replaced by

    >

    No - as I said above OP must REMOVE SEGMENT_TYPE of the query altogether.

    The tablespace cannot be deleted if there are used segments. There is no point at all limiting the types.

  • stupidest float problems :(

    Hi all

    I don't really get the right floats...

    http://makingdesign.com.au/index-new.html

    I want to remove the two decoders from the right, there will be just 6 as apposed to the 8 there is now.

    When I do that, the bottom two div go completely out of whack.

    groan...

    Hi Murray,

    Success! I tried your method, and it still does not work.

    But, I did after investigation a little more

    {#navigationalbar}

    Clear: left;

    float: left;

    overflow: hidden;

    height: 300px;

    Width: 210px;

    top of the margin: 20px;

    border-right-width: 1px;

    border-right-style: solid;

    border-right-color: #B2D9EC;

    padding-right: 20px;

    The "overflow: hidden ' fixed it."

    http://makingdesign.com.au/services.html

    Here is the article

    http://www.quirksmode.org/CSS/clearing.html

  • Drop cap problem

    When text in TextFrame is aligned to reference and updated level on the scale - drop cap becomes too high and hangs on the text. Is this a bug in InDesign or I missed something?

    Here is an example of such behavior: scale is 200%, size of the drop cap is 8 rows. I use InDesign CS5.5.

    DropCap.png

    Instead of using the global reference grid, add a grid custom for the linked text frames (you can add it as part of a style of object). This seems to be what you need.

  • Drop shadow problem with Illustrator CS5

    I used the shade several times without any problems in photoshop and Illustrator... currently I'm down a white shadow on a black background, and even if the shadow falls correctly around the subject, I noticed that there is a kind of white extra blur what is happening several inches away from my images reguardless of what shape they are. I would like to know if a file would be useful, and I can send an example of the problem. Thank you

    You have a very large spreading and blur, you can try to increase the setting of the extra space in the effects of rasterization of Document dialog box

    or just make a clipping path to eliminate it

    with the mask of clipping

  • Drag and drop the problem in the card game

    Hello world

    I'm trying to adapt the game memory in Chapter 3 of the "ActionScript 3.0 Game Programming University" book for my own use. I want to get all the cards to flip and drag. I am able to return the first card and drag it, but when I return the second card, I can't drag. I have two files, MatchingGameMe.fla and MatchingGameMe.as. All the actionscript code is in MatchingGameMe.as. Here's the code. Did anyone see how I can change so that all the cards slide? Thank you in advance for your help!

    MemoryGameMe.as:


    package {}
    import flash.display. *;
    import flash.events. *;

    SerializableAttribute public class MatchingGameMe extends MovieClip {}
    game constants
    private static const boardWidth:uint = 6;
    private static const boardHeight:uint = 6;

    boardOffsetX:Number private static const is 120;.
    boardOffsetY:Number private static const is 45;.

    private var firstCard:Card;
    private var secondCard:Card;

    public void MatchingGameMe (): void {}
    Make a list of card numbers
    var cardlist:Array = new Array();
    for (var i: uint = 0; i < boardWidth * boardHeight/2; i ++) {}
    CARDLIST.push (i);
    CARDLIST.push (i);

    }

    create all the maps, their position and assign a randomcard to each
    for (var x: uint = 0; x < boardWidth; x ++) {/ / horizontal}
    for (var y: uint = 0; y < boardHeight; y ++) {/ / vertical}
    var c:Card = new Card(); copy the clip
    c.Stop (); stop on the first frame

    var r: uint = Math.floor (Math.random () * cardlist.length); get a random face
    c.cardface = cardlist [r]; assign to the map
    CARDLIST.splice (r, 1); Remove the face of list
    c.addEventListener (MouseEvent.CLICK, clickCard); have it listen to the clicks
    addChild (c); Show the map

    This function is called when the mouse button is pressed.
    function startDragging(event:MouseEvent):void
    {
    c.startDrag ();
    }

    This function is called when the mouse button is released.
    function stopDragging(event:MouseEvent):void
    {
    c.stopDrag ();
    }

    c.addEventListener (MouseEvent.MOUSE_DOWN, startDragging);
    c.addEventListener (MouseEvent.MOUSE_UP, stopDragging);

    }
    }
    }

    clicking on a card reader
    public void clickCard(event:MouseEvent) {}
    var thisCard:Card = (event.target as card); What card?
    firstCard = thisCard; It notes
    firstCard.gotoAndStop(thisCard.cardface+2); Return it

    }
    }

    }

    Don't know if it will work within the classes, but working with AS3, this type the command to oppose you just clicked, and the object you just dropped:

    // This function is called when the mouse button is pressed.
       function startDragging(event:MouseEvent):void
       {
            event.currentTarget.startDrag();
       }
    
        // This function is called when the mouse button is released.
        function stopDragging(event:MouseEvent):void
       {
           event.currentTarget.stopDrag();
       }
    

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