Error al publicar ios app para con switch Flash

Hola, estoy intentando compilar una para application undergo an iTunes Connect con Flash CC, pero me salta el error: "Entrada no valida.

No. me pasa al compilar para o by AdHoc distribution, cuando compiler for development works perfectly generating el .ipa will e instalandolo en on devices.

El descriptor of the application types are the following:

<? XML version = "1.0" encoding = "UTF-8" standalone = "yes"? >

" < application xmlns =" http://ns.Adobe.com/air/application/16.0 ">

com.domain.nameapp < id > < /ID >

< versionNumber > 0.1 < / versionNumber >

< file_name > App name < / name of the file >

< description > < / description >

<!-to locate the description, use the following format for the description element.

< description >

< text XML: lang = "fr" > App English description goes here < / text >

< text XML: lang = "fr" > French App description goes here < / text >

< text XML: lang = "ja" > Japanese App description goes here < / text >

< / description >

->

App name < name > < / name >

<!-to locate the name, use the following format for the name element.

< name >

< text XML: lang = "fr" > insert here the App English name < / text >

< text XML: lang = "fr" > insert here the French App name < / text >

< text XML: lang = "ja" > insert here the Japanese App name < / text >

< / name >

->

< copyright > < / copyright >

< initialWindow >

< content > NameApp.swf < / content >

standard < systemChrome > < / systemChrome >

< clear > false < / transparent >

< visible > true < / visible >

true < fullscreen > < / full screen >

< autoOrients > true < / autoOrients >

landscape of < aspectRatio > < / aspectRatio >

direct < renderMode > < / renderMode >

< / initialWindow >

< customUpdateUI > false < / customUpdateUI >

< allowBrowserInvocation > false < / allowBrowserInvocation >

<>icon

< image50x50 > AppIcon/icon-small - 50.png < / image50x50 >

AppIcon/[email protected] < image58x58 > < / image58x58 >

AppIcon/[email protected] < image100x100 > < / image100x100 >

AppIcon/[email protected] < image144x144 > < / image144x144 >

AppIcon/[email protected] < image1024x1024 > < / image1024x1024 >

< image40x40 > AppIcon/icon-small - 40.png < / image40x40 >

AppIcon/Icon - 76.png < image76x76 > < / image76x76 >

AppIcon/[email protected] < image80x80 > < / image80x80 >

AppIcon/[email protected] < image120x120 > < / image120x120 >

AppIcon/[email protected] < image152x152 > < / image152x152 >

< image29x29 > AppIcon/Icon - Small.png < / image29x29 >

AppIcon/Icon.png < image57x57 > < / image57x57 >

AppIcon/[email protected] < image114x114 > < / image114x114 >

AppIcon/iTunesArtwork.png < image512x512 > < / image512x512 >

< image48x48 > AppIcon/icon-small - 48.png < / image48x48 >

AppIcon/Icon - 72.png < image72x72 > < / image72x72 >

< / icon >

< iPhone >

< requestedDisplayResolution > top < / requestedDisplayResolution >

< InfoAdditions > <! [CDATA [< key > UIDeviceFamily < / key >]]

[[< table > < channel > 2 < / string > < / array >]] > < / InfoAdditions >

< / iPhone >

< supportedLanguages > en < / supportedLanguages >

< / application >

He tested several times a clear y crear los certificados mobileprovisioning etc. ASI than entiendo el error no should come of ahi, pero no entiendo than can estar pasando.

Gracias of photos.

Unfortunately, ios publish errors are usually unnecessary.  This is the general to identify the problem.

but make sure that your default link is "merged into code", not "runtime shared library", you are using the latest version of the air sdk (Download Adobe AIR SDK) and, if all this fails, try editing on another computer.

Tags: Adobe Animate

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