Export of actions

For reasons unbeknownst to me, after an accident, all my custom actions disappeared on my desktop (Windows 10/64 bit CC 2015). I have the same action set on my laptop but forgot how to export and import actions. Can someone refresh my memory?
Thank you
Joe

Hey Joe,

Follow these instructions:

  1. Show your actions by going to Window > Actions on your laptop.
  2. If your actions are not contained in a game, you can create one by clicking on the icon of the folder at the bottom of the widget action.
  3. Drag the stock that you need in the new set.
  4. Make sure you have selected defined action.
  5. In the menu in the Actions widget () choose Save Actions .

This will create a *.atn file to the location you choose. Save it on external hard drive or on the network location.

On another computer, follow these steps to import the actions:

  1. See the actions going on Window > Actions .
  2. In the menu in the Actions widget () choose Load Actions .

Concerning

Claes

Tags: Photoshop

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    This can be at the same or different details than the setCenter LatLng.

    var myMarker: marker = new marker (new LatLng (45.367969,0.445365))

    /*

    You can delete my marker of the library and replace it with a custom clip.

    Right-click in your chart and convert to symbol. Make a Movieclip.

    Name marker1. Opening of the library. (Ctrl L or F11)

    In the link section, select export for Action Script and image export 1.

    Click OK. An ActionScript class warning will appear: "a definition of this class..." »

    Click OK.

    (You can also check by selecting yor marker in the library list. (Ctrl-L)

    Right-click in the list. Select Properties. Open the properties of the symbol.)

    Important! Make sure that your marker indicates graft!

    (You can open it in the library (Ctrl-L), click the icon to make it editable, then)

    move it back to the point to the line of sight that are the exact coordinates

    for the LatLng). In this way it will show in the right place when you zoom in.

    */

    new MarkerOptions ({icon: new marker1()})

    Turn the shade of marker on and off with the values true or false.

    (({hasShadow: true}));

    gomap.addOverlay (myMarker);

    }

    :

    about.addEventListener (MouseEvent.CLICK, buttonClickHandlerB)

    function buttonClickHandlerB(evt:MouseEvent):void {}

    this.removeChild (gomap);

    gomap.removeEventListener (MapEvent.MAP_READY, onMapReady);

    GoMap = null;

    }

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