gotoAndPlay with a _mc on the main timeline

Hello, this is my first post here. Thanks in advance for any help.

I try to use a button on frame 1 to go to a clip that is located on chassis 1018 (I put the clip on the main timeline on chassis 1018)

so hand (root) - > 1018-> shipattack_mc-> "endtest.

I tried to use these commands and some variants of the same thing.

_parent

This.

shipattack.gotoAndPlay('endtest")

gotoAndPlay ("endtest")

My main storyline ends at 1018 with a stop() and movieclip 'shipattack_mc' plays his frames 1000 or more.

I test things towards the end of the shipattack, and a button to jump to the end thank you.

Thanks for the quick reply, it works perfectly. Odd that my flash instructor could not understand however.

Is this an official forum? It seems that you answer most of the questions... I was under the impression that it was members of the community at random who contributed. I'm a little reluctant to repost futher questions.

skip_btn.onRelease = function()

{

stopAllSounds();

_root.sevenclans1.start (60.0);

trace("shipattack_mc").shipattack_mc;

_root.gotoAndStop ("end");

shipattack_mc.gotoAndPlay (800);

};

Tags: Adobe Animate

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