Help me about AS3 code to countdown 24 hours on 24.

Hello

I'm a newbie to flash.

I just want to ask to make the 24-hour countdown.

what I want is to make it alone down 24 hours a day, and when it reaches the time it will start again. (every day)

and check out time is 2 o'clok(2 pm) every day. (for the Pacific time)

and I found this code to (http://forums.adobe.com/message/4116774 )

It is similar to what I want but even I tried, I can't change your mind...

and I want to use hundredths of too.

Here is the code.

Please help me, thank you.

-----------------------------------------------

var endDate:Date = new Date (Date () .getTime () + 24 * 60 * 60 * 1000) new;

var countdownTimer:Timer = new Timer (1000);

countdownTimer.addEventListener (TimerEvent.TIMER, updateTime);

countdownTimer.start ();

function updateTime(e:TimerEvent):void

{

var today: Date = new Date();

If (Now.getTime () > endDate.getTime ()) {}

time_txt. Text = "00:00:00 ';

countdownTimer.stop ();

return

}

var timeLeft:Number = endDate.getTime () - Now.getTime ();

var hundredth: Number = Math.floor(timeLeft / 10);

var seconds: Number = Math.floor (400th/1000);

var minutes: Number = Math.floor(seconds / 60);

var hours: Number = Math.floor(minutes / 60);

seconds, % = 60;

% of minutes = 60;

var fs:String = hundredth.toString ();

var sec: String = seconds.toString ();

var min:String = minutes.toString ();

var hrs:String = hours.toString ();

If (fs.length < 2) {}

s = '0' + fs;

}

If (sec.length < 2) {}

s = '0' + seconds;

}

If (min.length < 2) {}

min = "0" + min;

}

If (hrs.length < 2) {}

h = "0" + hrs;

}

var time: String = hour + ":" + min + ":" + seconds;

time_txt. Text = time;

}

If you want to endDate today at 14:00, among other ways to do this, you can use:

var endDate:Date = new Date();

endDate.setHours (14);

endDate.setMinutes (0);

endDate.setSeconds (0);

Tags: Adobe Animate

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    I want to ask you if anyone can help me,

    I created a flash 24 hours countdown timer here http://allofmyworks.weebly.com/flash.html

    the problem is when the desired time is reached, the duration again and turned negative,

    what I want is to make it to countdown alone 24 hours a day and when it reaches the time he stays only at 00:00:00

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    to put an end to that date to the 0800, use:

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  • Need help to update the code to be AS3 compatible...

    RTS and programmers in the AS3/Flash community,

    First of all, thanks in advance for any help and advice that you can offer. I'm completely out of my depth here...

    I'm a bit new to Flash. I know enough to get me into trouble, which is pretty much exactly what I did. I am the Department of design together for a small industrial rental company and we just decided to do a series of online ads. I used Flash MX back 3-4 years ago and he knew enough to make simple movies and add actions to buttons, etc so I felt sufficiently comfortable help out by creating these ads.

    Well, to my surprise, when I was doing ads and went to add in some code i was provided by the specifications of the site we do advertising, it is possible to add actions to objects in AS3.

    And this is where I come to you for help, I have no idea how to change this code, which seems to have been written for Flash MX and earlier, to be applied to a button, to work in Flash CS4 / ActionScript 3.

    Here's the code I received:

    on (release) {}

    If (clickTAG.substr (0,5) == ' http: ' | clickTAG.substr (0.6) == ' https: ') {}

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    }

    }

    Based on some fairly basic Googling, I learned enough to create a very simply the button action to visit a URL, but the site we want to advertise on will not use this method.

    I could get help, if this is possible?

    Thanks again for everything understand

    Brandon

    There is no need necessarily modify the code to AS3.  You can simply change your publication settings Flash to use AS2 than AS3 and the code that show you will be able to be used in the way you are familiar.  AS3 has drawn a line in the sand and put an end to the (undesirable) practice to place the code on the objects.

  • Need help w / skip intro AS3 code

    Hello world!

    I'm building a site that needs an intro.

    I have everything set up for the intro and the main site on the same file; Intro is a scene and website is another.

    I made a text, converted to the symbol, the name of the instance of "skip_btn" and placed just after the start of the animation timeline.

    Shortly before the end of the animation, the "skip" button disappears, and in its place a button 'enter site'; It's in the same place, but it has a different instance name: "enter_btn."

    I use this code for the "skip" button (and by editing a little, I would like to use it for the button 'enter site' as well):

    skip_btn.addEventListener (MouseEvent.CLICK, skipIntro);

    function skipIntro(event:MouseEvent):void {}

    gotoAndPlay ("site", 1);

    }

    And I get this error:

    1067: constraint implied a value of type int to type String unrelated.

    I placed the code on the first frame of the ActionScript layer that lies on the other layers and the action 'stop' to the last image.

    I attach the project file so that everyone can check to detect the error.

    I appreciate your help.

    Thank you very much.

    JC

    If you are familiar with AS2, AS3 reverses the order of the arguments to the function gotoAndPlay...

    skip_btn.addEventListener (MouseEvent.CLICK, skipIntro);

    function skipIntro(event:MouseEvent):void {}

    gotoAndPlay (1, "site");

    }

    In addition, you can probably use the same function of skipIntro as that is for the Enter key.  You only need to create the listener for it.

  • Rec'd error message about updates - Code 80070641 - please help

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  • Help with the AS3 Classes and packages

    Hello

    I'm trying to see if I can implement a function of speech synthesis in Flash. I found this post, which explains in detail how to integrate Google with Flash text-to-speech functionality. Looks pretty good, but the post seems to be written for programmers in AS3 uber-genius... Well not really, but at least those who already know how to assemble these pieces.

    I know a little about the use of the classes and packages, but do not understand how all segments of code in his position could be stitched together.

    No chance anyone can check this and give me a basic overview of how all these pieces go together? So I can try to implement myself...

    http://blog.onebyonedesign.com/ActionScript/Googles-text-to-speech-engine-in-Flash/

    Thank you very much in advance!

    Elliott

    PS. also open to an alternative to speech in Flash, if you know a easier... Thank you!!

    Here's a link to something that might be useful for you as well as to learn how to work with custom classes.  I don't think I've ever seen of it, but it was mentioned in another of tutorials from Lee that I watch and that it helped me anyway.

    http://gotoandlearn.com/play.php?id=30

    Insofar as the page you will bound, that third largest section of the code (the class named hand) is basically what you want to use for any Flash file you have on your page that provides the interface text/speech.  Then you would copy to a file named "Main.as" you have in the same folder as your swf file and use it as your document class.  The document class is specified in the properties of your fla Panel.

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    This small second section of the code, this is what you will place in a php file.  According to the file Main.as name this php file should be "proxy.php".  This file must be in the same folder as the html page that loads the swf file.

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