Help of ActionScript 3 code?

I am a newbie to flash and do not know simple things. I'd appreciate help please?

I am trying to create an animation simple interpolation with button, the work of animation perfectly.

The problem is that I want as my animated film, play as if there is no action... as a function of loop or a replay button?

There's my AS3 code

Import fl.transitions.Tween;
Fl.transitions.easing import. *;

var tmelX: number = 0;
var coletteX: number =-958.
var lakayX: number =-1916;
offerX var: number =-2874;

var xTween:Tween;
xTween = new Tween(content_mc,"x",Elastic.easeInOut,content_mc.x,coletteX,2,true);


the buttons var: Array = [btn1, btn2, btn3 btn4];

for (var i: int = 0; i < buttons.length; i ++) {}
Buttons [i] .addEventListener (MouseEvent.MOUSE_OVER, Navigate);
}

function navigate(event:MouseEvent):void {}
switch (event.target) {}
case (btn2): setTween (coletteX);
break;

If (btn1): setTween (tmelX);
break;

case (btn3): setTween (lakayX);
break;

If (btn4): setTween (offerX);
break;
}
}

function setTween(tweenX:Number):void
{
xTween.begin = content_mc.x;
xTween.finish = tweenX;
xTween.start ();
}

the time between the automatic renewal is temps_inactivite + timeBetweenRollOvers (= 5 seconds for example)

var idleTime:int = 4000;

time between each buttons overview

var timeBetweenRollOvers:int = 1000;

var t1:Timer = new Timer(idleTime,0);

T1.addEventListener (TimerEvent.Timer, navF);

T1. Start();

var buttonIndex:int;

var t2:Timer = new Timer(timeBetweenRollOvers,4);

T2.addEventListener (TimerEvent.Timer, timerF);

function navF(e:TimerEvent):void {}

buttonIndex = 0;

T2. Start();

}

function timerF(e:TimerEvent):void {}

buttons [buttonIndex] .dispatchEvent (MouseEvent (MouseEvent.MOUSE_OVER)) of new;

buttonIndex ++;

}

this.addEventListener (MouseEvent.MOUSE_MOVE, mousemoveF);

function mousemoveF(e:MouseEvent):void {}

T2. Reset();

T1. Reset();

T1. Start();

}

Import fl.transitions.Tween;
Fl.transitions.easing import. *;

var tmelX: number = 0;
var coletteX: number =-958.
var lakayX: number =-1916;
offerX var: number =-2874;

var xTween:Tween;
xTween = new Tween(content_mc,"x",Elastic.easeInOut,content_mc.x,coletteX,2,true);

the buttons var: Array = [btn1, btn2, btn3 btn4];

for (var i: int = 0; i< buttons.length="" ;="">
Buttons [i] .addEventListener (MouseEvent.MOUSE_OVER, Navigate);
}

function navigate(event:MouseEvent):void {}
switch (event.target) {}
case (btn2): setTween (coletteX);
break;
 
If (btn1): setTween (tmelX);
break;
 
case (btn3): setTween (lakayX);
break;
 
If (btn4): setTween (offerX);
break;
}
}

function setTween(tweenX:Number):void
{
xTween.begin = content_mc.x;
xTween.finish = tweenX;
xTween.start ();
}

Tags: Adobe Animate

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    UTC/GMT is 18:04 Wednesday, December 12, 2012

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