How to call a function in a component when selected some viewStack
K I'm sure my way around this is to use a custom event, but maybe someone out there knows different.
This is my layout views
MainApp > allVideos > video - videoPlayer component
OK I'll allVideos select my video viewsStack video display past init() is called on sends complete to create a property to my videoPlayer component and everything works well.
Now I navigate back to allVideos and select a new video, we go back to the view of videos and I need a way to call init() again so I can send my new property to my component to play the new video. Complete creation is not called again.
I was reading about the currentStateChange or currentStateChanging event. I don't really understand how those who work. So I assumed that custom events are the way to go? Thanks guys and influence is grateful.
The 'show' event should work, be aware that the docs say that
Distributed in the case of State of an object changes from invisible to visible.
If you try to call something in the first display (such as a request to load data)
You may need to use creationComplete also...
https://bugs.Adobe.com/jira/browse/SDK-14158 has more information
Tags: Flex
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Calling a function in a component
Hi, I know it's simple, but I can't it works I have looked for example but come uo with nothing
I want to call a function in a component
I created a label-based acompoinent
<? XML version = "1.0" encoding = "utf-8"? >
< mx:Label
' xmlns:mx = ' http://www.Adobe.com/2006/MXML " >
< mx:Script >
<! [CDATA]
public var mp3:String;
private var soundChannel:SoundChannel;
This function will load and play the sound
public function playSound():void{}
var urlRequest:URLRequest = new URLRequest (mp3) ;
var sound: sound = new Sound();
sound. load (urlRequest);
stop no. device sound turns
if (soundChannel! = null ) {}
soundChannel.stop ();
}
soundChannel = sound.play().
}
This function stops the sound of the game, this need tos work on the sound channel
private function stopSound():Sub
{
soundChannel.stop ();
}
[]] >
< / mx:Script >
< / mx:Label >
call looks like
<? XML version = "1.0" encoding = "utf-8"? >
< mx:Application
' xmlns:mx = ' http://www.Adobe.com/2006/MXML "layout =" " absolute "xmlns:uofs =" " UofS.* " >
< uofs:ulable " text = ' Hellow " id=" B21 " x=" 200 "y =" 300 "mp3 =" jazz.mp3 "click ="playSound ()" / >
< / mx:Application >
also how wolud you pass a string in the click
"Click =" playSound (jazz.mp3) "or click =" playSound ("jazz.mp3").
do not work
You call the function in the main folder of the application; not the component.
Change the code like this:
B21.playSound ('whatever')
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How to call a function in class library?
Hi all
Anyone know how to call a function in a library project?
I have to call using a resource file in a library of a CLDC project project.
So I write a simple test library and tried to access a function in my CLDC application.
I tested with 2 following projects.
1. a library project: TivitFirm
Sorry I can't answer this from the point of view of the eclipse, I use JDE. But I suspect that the approaches are similar, even if the detail is different, so maybe this will help you.
In JDE, you have two options:
(a) use a jar
(b) create a dependent project
(a) I usually use a jar. So to do this I have a workspace is the library, I compile this, then in my project that uses it, I add the jar to build settings
(b) in this case, you have two projects in the space of a job, and you say the main project that it is dependent on the library project.
I hope this helps.
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How to call the function cascade BlackBerry
I begineer in blackberry c ++.
I do two class is testobject and second in test .i call the onther text function average () and nexttext();
so please how to call this function.
// Default empty project template #include "TestObect.hpp" #include
#include #include using namespace bb::cascades; TestObect::TestObect(bb::cascades::Application *app) : QObject(app) { // create scene document from main.qml asset // set parent to created document to ensure it exists for the whole application lifetime QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this); // create root object for the UI AbstractPane *root = qml->createRootObject (); // set created root object as a scene app->setScene(root); } void TestObect::test(){ qDebug()<< "****************Naveen"; } I insert also declared in the header file.
Q_INVOKABLE Sub test();
then I create another test class.
/* * test.cpp * * Created on: Apr 2, 2013 * Author: nksharma */ #include "test.h" test::test() { // TODO Auto-generated constructor stub } void test:: nexttest(){ qDebug()<<"***********Next test*********" } test::~test() { // TODO Auto-generated destructor stub }
error in the file namespace,
here in file herder
the namespace error
/* * test.h * * Created on: Apr 2, 2013 * Author: nksharma */ #ifndef TEST_H_ #define TEST_H_ class test { public: test(); virtual ~test(); Q_INVOKABLE void nexttest(); }; #endif /* TEST_H_ */
You have a space between the colon and the n in:
void test:: nexttest()
Another thiing, if you are using Q_INVOKABLE, you must declare Q_OBJECT in your front header file public:
If you're still having problems, try to clean up the project with Project > clean... -
How to call a function stored in ADF
How to call a function stored in the ADF?
Example of function:
create or replace
FUNCTION SF_HELLOWORLD
(
NAME IN VARCHAR2
) RETURN VARCHAR2 AS
BEGIN
DBMS_OUTPUT. ENABLE (500000);
DBMS_OUTPUT. Put_line (' Hello ' |) NAME | ", YOUR ATTEMPT IS SUCCESSFUL");
-OUTPUT: = 'Hello'. NAME | ', YOUR ATTEMPT IS SUCCESSFUL;
RETURN 'Hello'. NAME | ', YOUR ATTEMPT IS SUCCESSFUL;
END SF_HELLOWORLD;
ADF Code example:
try {}
System.out.println ("* beginning of the code *");
String sql = "declare VARCHAR2 (2000) WISH;" begin to DESIRE: = SF_HELLOWORLD(:NAME); : WISH: = WISH; end; ";
CallableStatement st = getDBTransaction () .createCallableStatement (sql, getDBTransaction(). DEFAULT VALUE);
st.setObject ("NAME", "ABC"); replace the ABC with required param
st.registerOutParameter ("WISHES", Types.VARCHAR);
St.Execute ();
System.out.println ("the output of the function DB is:" + st.getObject ("WISHES"));
System.out.println ("* end of code *");
} catch (Exception e) {e.printStackTrace () ;}
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How to call the function (function Build-in user) in Pro * C program
We have developed the application Pro * C program.
TimesTen version is "TimesTen release 11.2.1.5.0 (64-bit, Linux/x86_64) (tt112150:53308) 2010-03 - 04 T 20: 39:30Z.
We would like to develop Pro * C program you are using PL/SQL.
We have a few questions.
How to call the function (function Build-in user) in Pro * C program?
#########
TEST
#########
ttisql:
Command > create or replace FUNCTION F_SAMPLE (i_str IN VARCHAR2)
> BACK NUMBER
> o_number NUMBER;
> START
> select i_str
> in o_number
> double;
>
> O_number RETURN;
>
> EXCEPTION
> Others THEN
> RETURN 0;
> END;
> /.
display errors
The function is created.
Order > show errors
No errors.
Command >
Command > set serveroutput on;
Command > declare
> number of num1;
> start
> num1: = F_SAMPLE ('A');
> DBMS_OUTPUT. PUT_LINE ("F_SAMPLE" |) ' ' || NUM1);
> end;
> /.
F_SAMPLE 0
PL/SQL procedure successfully completed.
Command >
Pro * C case:
EXEC SQL BEGIN DECLARE SECTION;
number of num1;
EXEC SQL END DECLARE SECTION;
EXEC SQL EXECUTE
Start
: num1: = F_SAMPLE ('A');
end;
END-EXEC;
Make sure to install:
Error on line 146, column 3, file plsqlPROC.pc:
Error on line 146, column 3 in file plsqlPROC.pc
number of num1;
.. 1
PCC-S-02201, encountered the symbol "num1" when expecting one of the following conditions:
Thank you.
GooGyumThere are two problems with your variable declaration:
1. the name of the variable and type are thew misplacement autour.
2. you may not use a host variable type.
If you change this to:
EXEC SQL BEGIN DECLARE SECTION;
int num1;
EXEC SQL END DECLARE SECTION;Then it will work very well.
Chris
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Hi all
in fact, I am facing difficulties on how to get an external function is called in CVI (Version 2009).
I was delivered with a. H file and a. LIB file to call an external function of my project CVI. The. H file looks like this:
void exportedFunction(double *parameter);
As far as I know, the external function was written with MS Visual C++ 6.
So, I tried to link statically to the al extern like this function:
-Add the. H file and the. LIB file to the CVI project
-#include the. Folder H when I needed to call the external function
-do the external function call
During construction I get unresolved CVI external function call error, so this seems not work.
I did some research autour and stood up with two possible problems. Maybe one of you can help me get a bit further and do work things out.
(1) of the code of the 'real' function inside the DLL file that was not delivered to me. Or y at - it a way to get concrete results (calling external functions) with just one. H and a. LIB file (with none. Included DLL file)?
(2) the external function does not export according to the rules of Style 'C '. The signature of the function in the. H file shows some things don't like
extern "C" __declspec(dllexport) void __stdcall ...
Or maybe it's a combination of these two issues (missing. DLL + bad export style function)?
I guess I could get around the incorrect service export style when I managed to write a wrapper around the original function that actually uses Style C exporters. But I guess I need to the. DLL file for this test as well.
Thank you very much for your answers.
Best regards
Bernd
There is no need for the stuff of dllexport. There is also the option of a static library without any DLL. But the "extern"C"' is essential, because it forces the C++ compiler, which was probably used to compile the library to use the C calling convention.
If you are unable to ask the library vendor to provide a version that was compiled using C calling convention is the way to write a wrapper with VC ++ 6 around this library that functions using C calling convertion reexports. Something like
extern 'C' myfunc1 type0 (type1 arg1,...) {
Back to func1 (arg1,...);
}
for each function, you must use.
BTW. "unresolved symbol" is the error message from the linker, you can expect if you try to bind the C code against a generation of library with the C++ calling convention.
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How to call a function in c ++ QML?
Hi all
In my application, I saw two QML and a class of CPP.
Saying one of my root qml: main.qml is a root page, which displays a list. And the line of the list is an another qml (Customrowlist). And I put the contextProperty for main.qml in the PRC and I need to call a function in the PPC of
Customrowlist.QML.
I want to call the deleteAccountData(..,..,..) function. Customrowlist.qml, so how can I do.
Here is my code
hand. QML
TabbedPane { //property Page about id: tabbedPane showTabsOnActionBar: true Tab { title: "Manage Accounts" onTriggered: { objectAM.fetchAccountData(); } imageSource: "asset:///images/list.png" NavigationPane { id: navPane Page { Container { background: back.imagePaint layout: StackLayout { } ImageView { imageSource: "asset:///images/head.png" scalingMethod: ScalingMethod.AspectFit opacity: 1.0 } ListView { id:savedaccount objectName: "savedaccount" listItemComponents: [ ListItemComponent { type: "item" CustomListRow { } } ] } } actions: [ ActionItem { id: about title: "About" imageSource: "asset:///images/info.png" ActionBar.placement: ActionBarPlacement.InOverflow attachedObjects: [ ComponentDefinition { id: aboutPageMA source: "about.qml" } ] onTriggered: { var profilePage = aboutPageMA.createObject(); navPane.push(profilePage); } }, ActionItem { id: help title: "Help" imageSource: "asset:///images/help.png" ActionBar.placement: ActionBarPlacement.InOverflow attachedObjects: [ ComponentDefinition { id: helpPageMA source: "Help.qml" } ] onTriggered: { var profilePage = helpPageMA.createObject(); navPane.push(profilePage); } }, ActionItem { id: settings title: "Settings" imageSource: "asset:///images/settings.png" ActionBar.placement: ActionBarPlacement.InOverflow attachedObjects: [ ComponentDefinition { id: settingsPageMA source: "Settings.qml" } ] onTriggered: { var profilePage = settingsPageMA.createObject(); navPane.push(profilePage); } } ] } } } attachedObjects: [ GroupDataModel { id: feedsDataModel sortingKeys: ["text"] sortedAscending: false grouping: ItemGrouping.None }, DataSource { id: feedsDataSource source: "mydata.json" type: DataSource.Json onDataLoaded: { feedsDataModel.clear(); feedsDataModel.insertList(data); } onError: { console.log("Error Occured" + errorMessage); } }, ImagePaintDefinition { id: back repeatPattern: RepeatPattern.XY imageSource: "asset:///images/bg.jpg" } ] }
My Customlistrow.qml
import bb.system 1.0 import bb.cascades 1.0 import bb.data 1.0 Container { layout: AbsoluteLayout {} Container{ id: usr layoutProperties: AbsoluteLayoutProperties { positionX: 0.0 positionY: 0.0 } background: Color.create ("#ffffff") preferredWidth: 768 preferredHeight:120 Container{ layout: AbsoluteLayout {} ImageView { id:accountimg imageSource: ListItemData.account preferredWidth: 78 opacity: 1.0 layoutProperties: AbsoluteLayoutProperties { positionX: 10.0 positionY: 16.0 } } Label { id: username text: ListItemData.username textStyle.base: SystemDefaults.TextStyles.TitleText multiline: true textStyle.color: Color.Black textStyle.textAlign: TextAlign.Left layoutProperties: AbsoluteLayoutProperties { positionX: 110.0 positionY: 25.0 } } ImageButton { defaultImageSource: "asset:///images/delete.png" pressedImageSource: "asset:///images/deletepressed.png" preferredWidth: 78 opacity: 1.0 layoutProperties: AbsoluteLayoutProperties { positionX: 680.0 positionY: 16.0 } attachedObjects: [ SystemToast { id: myQmlToast body: username.text } ] onClicked: { myQmlToast.show() objectAM.deleteAccountData(username.text,password.text,"asset:///images/twitter.png"); } } Divider { layoutProperties: AbsoluteLayoutProperties { positionX: 0.0 positionY: 118.0 } } } gestureHandlers: [ LongPressHandler { onLongPressed: { id:finalx.play(); secondcontainer.visible = true; } } ] onTouch: { if (event.isUp ()){ initialx.play(); secondcontainer.visible = false; } } animations: [ FadeTransition { id:finalx toOpacity: 0 duration: 300 }, FadeTransition { id:initialx toOpacity: 1 duration: 300 } ] } }
in my PPC
QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this); qml->setContextProperty("objectAM",this); void AccountManager::deleteAccountData(QString user,QString pass,QString imgSource){ SystemToast *toast = new SystemToast(); toast->setBody("Entered delete account!!!"); toast->show(); }
I got your problem. Your CustomListrow does not receive the reference to your context "objectAM".
Please update your main.qml with the following... function and store the reference to the global object and then from your call of customListRow as "Qt.objectAM.deleteAccount ();
In the hand. QML on finished creation
onCreationCompleted: {}
Qt.objectAM = objectAM;
}In CustomListRow...
onClicked: {}
myQmlToast.show)
objectAM.deleteAccountData (username.text, password.text, "asset:///images/twitter.png");
Qt.objectAM.deleteAccountData ("Me", "pwd", "asset:///images/twitter.png");
}Hope it will work.
Thank you
-
How to call a function within a movieclip on the main timeline in CC animate canvas?
Hello world...
In AS3: Function (fnc name: myFunction) inside a Movieclip (mc1). I'll call you timeline mc1.myFunction ();
But how to call AnimateCC canvas?
If you have an instance of MovieClip named "mc" with the following code in to:
This.Fun = function() {}
Alert ("Hey!");
}
You can call this function (increased to 'this' within the MC) using the oon following the main timeline:
var root = this;
this.mc.addEventListener ("click", function() {}
Console.log (root.mc.fun ());
});
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How to call a function in another function?
When I press a button, I want a series of functions to be performed one after the other (they contain interpolations, but its not relevant) , all of them waiting for the previous must be filled. I want to put the series of functions within a function, so I can simply call this function to run all others. Animations work well, but I don't know how to call functions of in another function. It would also be necessary each function to wait until the previous one is complete, to run. This is a clear example of what I need to do:
boton.onPress = animate;
Function animate () {}
Animation1 (onComplete: animation2);
animation2 (onComplete: animation3);
animation3;
}
Function () {Tween 1} animation1;
Function () {Tween 2} animation2.
Function animation3 () {Tween 3};
any suggestions?
which isn't really make sense unless you're tweening or do something of asynchronous (such as loading a file).
Function b (): Void {}
C() ;
D() ; C() executed when this line runs
}
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Hello
How to call functions defined by the user in the select statement.
I have to concat all the result of columns, though kindly help me.
When I run after sql statement
SELECT orgin_pos. «, » || the sender | «, » || consigneename | «, » || vesselname | «, » || travelno | «, » || POS | «, » || ETD | «, » ||
ETA | «, » || NOP | «, » || grossweight | «, » || CCube | «, » || ccontainer | «, » || CSize. «, » || CType | «, » || Goh | «, » || HBL | «, » ||
get_sea_report (hbl) linername | «, » || CompanyName AS overseasagent
OF vietanam_report_view_bd
-of cluase not found where expected error is coming.
Kindly help me.
concerning
Prakash PHandle: 808542 Status Level: Newbie Registered: Nov 8, 2010 Total Posts: 69 Total Questions: 48 (45 unresolved)
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How 2 call a function db pls. ???
Hello
I created a function of db, I don't know how 2 call form
Can someone help me pls...CREATE OR REPLACE Function Balance_quantity_update ( V_STORE_ID IN NUMBER , V_ITEM_SERIAL IN NUMBER ) RETURN NUMBER IS cnumber NUMBER; CURSOR CR_UPDATE IS SELECT NVL( MAX( BALANCE_QTY ) , 0 ) FROM WH_T_ITEMS WHERE STORE_ID = V_STORE_ID AND ITEM_SERIAL = V_ITEM_SERIAL ; BEGIN OPEN CR_UPDATE ; FETCH CR_UPDATE INTO cnumber; IF CR_UPDATE%notfound then NULL ; ELSE LOOP UPDATE WH_T_ITEMS SET BALANCE_QTY = cnumber WHERE WH_T_ITEMS.STORE_ID = V_STORE_ID AND ITEM_SERIAL = V_ITEM_SERIAL; END LOOP ; END IF; CLOSE CR_UPDATE ; RETURN cnumber; EXCEPTION WHEN OTHERS THEN raise_application_error(-20001,'An error was encountered - '||SQLCODE||' -ERROR- '||SQLERRM); END Balance_quantity_update; /
Kind regards
Abdetu...DECLARE vRetVal NUMBER; BEGIN vRetVal:=Balance_quantity_update(Pass_Store_ID, Pass_Item_Serial); END;
-Clément
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How to call a function plugin with command line parameters
I wrote a plugin that processes an open document. The treatment can be started by selecting a menu item in Acrobat. To start the processing of the command line, I also wrote a small Visual Basic executable file that currently a bit activates the menu command. However, I now have to pass some parameters to the plugin. I managed to call a function plugin with settings by loading the .api as a library file in the VB executable. But it seems that the entire Acrobat SDK functionality is not initialized in this way. So I can't work with the PDF file. How can I call my function plugin with settings in Acrobat? Thomas
You must establish a form of IAC (communication monitor) of your VB application with your plugin.
Whether COM, DDE, IPC, named pipes, shared memory files share, etc. is to you...
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I have little problem in as3. I load 'mainmenu.swf' file "main.swf". through class loader. so now "main.swf" is children of parents 'mainmenu.swf' file how can call "main.swf" variable and function of "mainmenu.swf".
The parent of the loaded swf file is the charger. The main SWF is the parent of the charger. Then to communicate with the main storyline of the loaded file can use:
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Hello
I don't have any idea how can I call a function procedure?
Your answer is apprecited.
Thanks in advancecreate or replace fn return varchar2 is begin --pass your procedure here proc1(20); end;
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