How to call a function in another function?
When I press a button, I want a series of functions to be performed one after the other (they contain interpolations, but its not relevant) , all of them waiting for the previous must be filled. I want to put the series of functions within a function, so I can simply call this function to run all others. Animations work well, but I don't know how to call functions of in another function. It would also be necessary each function to wait until the previous one is complete, to run. This is a clear example of what I need to do:
boton.onPress = animate;
Function animate () {}
Animation1 (onComplete: animation2);
animation2 (onComplete: animation3);
animation3;
}
Function () {Tween 1} animation1;
Function () {Tween 2} animation2.
Function animation3 () {Tween 3};
any suggestions?
which isn't really make sense unless you're tweening or do something of asynchronous (such as loading a file).
Function b (): Void {}
C() ;
D() ; C() executed when this line runs
}
Tags: Adobe Animate
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then I create another test class.
/* * test.cpp * * Created on: Apr 2, 2013 * Author: nksharma */ #include "test.h" test::test() { // TODO Auto-generated constructor stub } void test:: nexttest(){ qDebug()<<"***********Next test*********" } test::~test() { // TODO Auto-generated destructor stub }
error in the file namespace,
here in file herder
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You have a space between the colon and the n in:
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Anyone know how to call a function in a library project?
I have to call using a resource file in a library of a CLDC project project.
So I write a simple test library and tried to access a function in my CLDC application.
I tested with 2 following projects.
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Sorry I can't answer this from the point of view of the eclipse, I use JDE. But I suspect that the approaches are similar, even if the detail is different, so maybe this will help you.
In JDE, you have two options:
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#########
TEST
#########
ttisql:
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> BACK NUMBER
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>
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>
> EXCEPTION
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display errors
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Order > show errors
No errors.
Command >
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Error on line 146, column 3, file plsqlPROC.pc:
Error on line 146, column 3 in file plsqlPROC.pc
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GooGyumThere are two problems with your variable declaration:
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2. you may not use a host variable type.
If you change this to:
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int num1;
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Client code (calls to functions of the DLL2 header files) exported
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import bb.system 1.0 import bb.cascades 1.0 import bb.data 1.0 Container { layout: AbsoluteLayout {} Container{ id: usr layoutProperties: AbsoluteLayoutProperties { positionX: 0.0 positionY: 0.0 } background: Color.create ("#ffffff") preferredWidth: 768 preferredHeight:120 Container{ layout: AbsoluteLayout {} ImageView { id:accountimg imageSource: ListItemData.account preferredWidth: 78 opacity: 1.0 layoutProperties: AbsoluteLayoutProperties { positionX: 10.0 positionY: 16.0 } } Label { id: username text: ListItemData.username textStyle.base: SystemDefaults.TextStyles.TitleText multiline: true textStyle.color: Color.Black textStyle.textAlign: TextAlign.Left layoutProperties: AbsoluteLayoutProperties { positionX: 110.0 positionY: 25.0 } } ImageButton { defaultImageSource: "asset:///images/delete.png" pressedImageSource: "asset:///images/deletepressed.png" preferredWidth: 78 opacity: 1.0 layoutProperties: AbsoluteLayoutProperties { positionX: 680.0 positionY: 16.0 } attachedObjects: [ SystemToast { id: myQmlToast body: username.text } ] onClicked: { myQmlToast.show() objectAM.deleteAccountData(username.text,password.text,"asset:///images/twitter.png"); } } Divider { layoutProperties: AbsoluteLayoutProperties { positionX: 0.0 positionY: 118.0 } } } gestureHandlers: [ LongPressHandler { onLongPressed: { id:finalx.play(); secondcontainer.visible = true; } } ] onTouch: { if (event.isUp ()){ initialx.play(); secondcontainer.visible = false; } } animations: [ FadeTransition { id:finalx toOpacity: 0 duration: 300 }, FadeTransition { id:initialx toOpacity: 1 duration: 300 } ] } }
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QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this); qml->setContextProperty("objectAM",this); void AccountManager::deleteAccountData(QString user,QString pass,QString imgSource){ SystemToast *toast = new SystemToast(); toast->setBody("Entered delete account!!!"); toast->show(); }
I got your problem. Your CustomListrow does not receive the reference to your context "objectAM".
Please update your main.qml with the following... function and store the reference to the global object and then from your call of customListRow as "Qt.objectAM.deleteAccount ();
In the hand. QML on finished creation
onCreationCompleted: {}
Qt.objectAM = objectAM;
}In CustomListRow...
onClicked: {}
myQmlToast.show)
objectAM.deleteAccountData (username.text, password.text, "asset:///images/twitter.png");
Qt.objectAM.deleteAccountData ("Me", "pwd", "asset:///images/twitter.png");
}Hope it will work.
Thank you
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Hello
I have a question where I want to call a function that returns a different value to the runtime in r/o of the value of the element.
so, how can I call a function?
Thank youHello
If you want to enter data into the point and display the result at this point itself?
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write in the FOLLOWING ELEMENT KEY trigger
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If my answer or the answer to another person has been useful or appropriate, please mark accordingly
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Hi all
in fact, I am facing difficulties on how to get an external function is called in CVI (Version 2009).
I was delivered with a. H file and a. LIB file to call an external function of my project CVI. The. H file looks like this:
void exportedFunction(double *parameter);
As far as I know, the external function was written with MS Visual C++ 6.
So, I tried to link statically to the al extern like this function:
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-#include the. Folder H when I needed to call the external function
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During construction I get unresolved CVI external function call error, so this seems not work.
I did some research autour and stood up with two possible problems. Maybe one of you can help me get a bit further and do work things out.
(1) of the code of the 'real' function inside the DLL file that was not delivered to me. Or y at - it a way to get concrete results (calling external functions) with just one. H and a. LIB file (with none. Included DLL file)?
(2) the external function does not export according to the rules of Style 'C '. The signature of the function in the. H file shows some things don't like
extern "C" __declspec(dllexport) void __stdcall ...
Or maybe it's a combination of these two issues (missing. DLL + bad export style function)?
I guess I could get around the incorrect service export style when I managed to write a wrapper around the original function that actually uses Style C exporters. But I guess I need to the. DLL file for this test as well.
Thank you very much for your answers.
Best regards
Bernd
There is no need for the stuff of dllexport. There is also the option of a static library without any DLL. But the "extern"C"' is essential, because it forces the C++ compiler, which was probably used to compile the library to use the C calling convention.
If you are unable to ask the library vendor to provide a version that was compiled using C calling convention is the way to write a wrapper with VC ++ 6 around this library that functions using C calling convertion reexports. Something like
extern 'C' myfunc1 type0 (type1 arg1,...) {
Back to func1 (arg1,...);
}
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BTW. "unresolved symbol" is the error message from the linker, you can expect if you try to bind the C code against a generation of library with the C++ calling convention.
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Hello world...
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But how to call AnimateCC canvas?
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This.Fun = function() {}
Alert ("Hey!");
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OF vietanam_report_view_bd
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Kindly help me.
concerning
Prakash PHandle: 808542 Status Level: Newbie Registered: Nov 8, 2010 Total Posts: 69 Total Questions: 48 (45 unresolved)
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Abdetu...DECLARE vRetVal NUMBER; BEGIN vRetVal:=Balance_quantity_update(Pass_Store_ID, Pass_Item_Serial); END;
-Clément
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