In-app purchase production sandbox problem

Hello!

A month ago I was able to successfully test an in-app purchase in my application (mode of production, or in the sandbox, installed in the BB world in dev mode). But now I can't no more.

If I use test mode, it works fine.

RequestPurchase method is executed (QML), but onPurchaseFinished is never called.

TNX in advance.

Best regards, SOAman

If I pass card.composer to the request, then it works.

Tags: BlackBerry Developers

Similar Questions

  • iOS App rejection - In - App Purchase restore presentation

    I recently submitted my application to Apple for approval and that it was rejected, this time because the binary allows a feature restore "already purchased In - App Purchase products"; However, in iTunes Connect I have something setup in the In - App purchases, and the price of the app is set to release.

    Here is the message from apple:

    Restoration In - App purchase

    We found that your app includes a feature to restore already bought products from the In - App Purchase.

    It would be appropriate to revise your binary to remove this feature.

    For more information on In - App purchase 'types of purchasability', please visit the Guide of purchase of iTunes Connect App Setup



    Here are two screenshots, they sent me to the problem.


    temp..ajoigsoa.png

    temp..ltrfqdjm.png


    You say that your application only has not any how in-app purchases implemented? If so, I would suggest to rebuild your application. The latest version of DPS 2015 included patch that removes the option 'Restore purchase' if the app does not purchase. See these bug fix release notes: https://helpx.adobe.com/digital-publishing-solution/release-note/bug-fix-release-notes.htm l

  • Testing with sandbox and In - App purchases no longer works

    Hi, I'm currently testing in-app purchases...
    It worked well for a while, but now when I try to access the app on AppWorld with the contentID or the SKU

    I get this error message: "we are unable to connect to blackberry appworld please make sure that your device is connected to the wireless network and try again.

    I tried downloading a new project and is always the same.

    As for in-app purchases, I have an older version already installed that I could successfully make a purchase using the accounts of sandbox, but now I just can enumerate all purchases available from the server of the RIM, but when I try to 'buy' it returns an error: "Content not found, ID:XXXXX" or something like that.

    Anyone know what is happening?

    I was just notified that the payment of Sandbox server is currently down, which is the cause of these issues. I'll post to this Commission as soon as I hear that it is resolved.

  • Ive purchased product adobe student, but when it comes to download Apps, he told me to 'trial start' / 'buy now '. Even if ive paid, why is this?

    Ive purchased product adobe student, but when it comes to download Apps, he told me to 'trial start' / 'buy now '. Even if ive paid, why is this?

    Check your account indicates the subscriptions that you expect (and that the adobe, used in the next step id is correct) by logging in here and checking the status of your subscription, https://www.adobe.com/account.html

    then, if it's current, disconnect and then back to your client application using the adobe with the link above in cc id: http://helpx.adobe.com/creative-cloud/kb/sign-in-out-creative-cloud-desktop-app.html

  • Problem with in-app purchases on Android

    Hello!

    I'm testing in-app purchase as a user test on the Android device. After the payment is done a download process should be launched. But instead, I get the message "unable to validate the receipt. Try again later "."

    To view my payment account, I downloaded a DPS magazine and bought a real problem. No problem. So my payment account is checked.

    Please, any advice what happens?

    Screenshot_2015-02-20-12-22-57.pngScreenshot_2015-02-20-12-23-04.pngScreenshot_2015-02-20-12-23-09.png

    Please make sure you have the configuration of your shared properly Secret.  You can specify the key Secret/Public shared using the Administration tool of the accounts on the dashboard of DPS.  Please see this forum post for more information could not verify purchase

  • I have a problem during the installation of Oracle Database 11 g Release 2 (11.2.0.1.0) on my 32-bit windows, I get this message: file not found C:\app\User\product\11.2.0\dbhome_1\oc4j\j2ee\oc4j_applications\applications\em.ear

    I have a problem during the installation of Oracle Database 11 g Release 2 (11.2.0.1.0) on my 32-bit windows, I get this message: file not found C:\app\User\product\11.2.0\dbhome_1\oc4j\j2ee\oc4j_applications\applications\em.ear. It is one of many files that I should I cancel or continue? I pressed on continue in the past and I could not open properly Oracle. Sql Please HELP!

    63f5a1a9-ECA2-4300-B10f-22cd940a8726 wrote:

    I have a problem during the installation of Oracle Database 11 g Release 2 (11.2.0.1.0) on my 32-bit windows, I get this message: file not found C:\app\User\product\11.2.0\dbhome_1\oc4j\j2ee\oc4j_applications\applications\em.ear. It is one of many files that I should I cancel or continue? I pressed on continue in the past and I could not open properly Oracle. Sql Please HELP!

    It is a symptom of textbooks classic does not have read and followed the original instructions to prepare the downloaded files.  You should have two files zip files.  They both must be decompressed in the same directory.  If you unzip using Windows graphic interface - in right click on the name of the file and selecting "extract all...". "the default behavior will be to create a directory, the same name as the zip file and extract in it.  Thus, file_1_of_2 pulls in directory_1_of_2 and file_2_of_2 extracted in directory_2_of_2.  You must override this stupid behavior by default and specify the directory yourself.  And specify the SAME directory for both files.

    Or just go to a command prompt, change directories to the directory where the two zip files are located and deliver "unzip " and "unzip ", and they will both be properly unpack to a directory named "database".

  • OC4J Configuration problem. /U01/app/Oracle/product/11.2.0/Db_1/OC4J/J2EE/OC4

    Hi, I installed oracle11g R2 on fedora 14
    all other things are perfact except EM :(


    [oracle@shhost ~] lsnrctl start $

    LSNRCTL for Linux: Version 11.2.0.1.0 - Production on February 26, 2012 01:01:07

    Copyright (c) 1991, 2009, Oracle. All rights reserved.

    AMT-01106: listener by using the name of the LISTENER listener has already begun
    [oracle@shhost ~] $ emctl start dbconsole
    OC4J Configuration problem. /U01/app/Oracle/product/11.2.0/Db_1/OC4J/J2EE/OC4J_DBConsole_shhost.shdomain.com_sh not found.
    [oracle@shhost ~] $ emca - config dbcontrol db-rest recreate

    EMCA STARTED February 26, 2012 01:03:15
    Configuration MS Assistant, Production of the Version 11.2.0.0.2
    Copyright (c) 2003, 2005, Oracle. All rights reserved.

    Enter the following information:
    SID of the database: sh
    Listener port number: 1521
    Listener ORACLE_HOME [/ u01/app/oracle/product/11.2.0/db_1]:
    User SYS password:
    User DBSNMP password:
    SYSMAN user password:
    E-mail address for notifications (optional):
    Server of Mail (SMTP) out for notifications (optional):
    -----------------------------------------------------------------

    You specified the following settings

    Database ORACLE_HOME... /u01/app/oracle/product/11.2.0/db_1

    Local hostname... shhost.shdomain.com
    Listener ORACLE_HOME... /u01/app/oracle/product/11.2.0/db_1
    Number of headphone port... 1521
    Database SID... sh
    Email address for notifications...
    Server of Mail (SMTP) out for notifications...

    -----------------------------------------------------------------
    Do you want to continue? [yes (Y) (N) /no]: y
    February 26, 2012 01:03:31 oracle.sysman.emcp.EMConfig perform
    INFO: This operation is currently recorded in u01/app/oracle/cfgtoollogs/emca/sh/emca_2012_02_26_01_03_14.log.
    February 26, 2012 01:03:32 oracle.sysman.emcp.EMConfig perform
    GRAVE: Could not allocate ports in the specified range (s) for the following processes: JMS [5540-5559] RMI [5520-5539], Database Control [5500-5519] EM Agent [3938] | [1830-1849]
    See the file journal at /u01/app/oracle/cfgtoollogs/emca/sh/emca_2012_02_26_01_03_14.log for more details.
    Unable to complete the configuration. See the file journal at /u01/app/oracle/cfgtoollogs/emca/sh/emca_2012_02_26_01_03_14.log for more details.
    [oracle@shhost ~] $

    More information on this:
    * Troubleshooting Dbconsole EMCA caused failures Hostname and Port issues [ID 1107743.1] *.
    EMCA fails with the error 'Cannot allocate or ports in the specified range (s) for the following process' [353843.1 ID]
    EMCA fails to create DB control with "Impossible to allocate Ports within the Port range specified" [ID 1302951.1]

    Published by: 909592 on February 26, 2012 16:48

    Published by: 909592 on February 26, 2012 16:49

    Published by: 909592 on February 26, 2012 16:50

  • Small question about In - app purchases

    Hello world

    If I understand correctly to test in-app purchases that I need to move the app on the supplier portal, then create virtual goods and only after that I will be able to test if my code works well? I mean that it requires SKU and other identifiers which I can't create locally. I my assumptions right?

    TST Alt download via sandbox account does not work right now for all applications with app to purchase can be tested...

    You can refer to this topic: http://supportforums.blackberry.com/t5/BlackBerry-App-World-Development/App-World-problem-cannot-dow...

  • Creating app-purchases for Amazon Kindle Fire

    Dear Adobe community,

    My settings up to now:

    • I'm using InDesign CS6 Digital Publishing Suite,
    • running a Professional subscription.


    And ran into problems with the fire of Amazon in app-purchase system. Let me explain:

    • My multi-folio app is running on Apple iOS and Android and - therefore - has successfully published in the Apple Store and the Google game.
    • Now, the next step is the publication on Amazon Kindle fire via the Amazon Developer Console.
    • The Viewer works fine, no problem; It goes the same for the free folio.
    • On the other hand, purchases in application No. The app-purchase is made, the Developer Portal Amazon marked as 'Live', but it will not appear in the viewer.
    • According to this discussion: Amazon App & subscription purchases , it is necessary to match the SKU from Amazon with the product in the Folio Producer ID, as I did the number. What I still need to contact Amazon to achieve a successful launch?

    Viele Grüße from Germany,

    Maximilian

    DPS supports most Amazon in-app purchases.

    Neil

  • Newsstand App rejected - in-app purchase issue

    Hello

    We submitted an application multi-folio subscription for review, but it was rejected for the following reason:

    "2.3 we found that your application did not reach the basic functionality described in the release notes or your marketing material, as required by the App Store Review Guidelines.

    When the application is launched, all the available numbers can be downloaded for free. Although the user can buy renewable subscription automatically, buying renewable subscription automatically does not have any content.

    It is expected that buying renewable subscription automatically provides more recent issue.

    It would be appropriate to review your app to ensure that this function is implemented entirely or to review your Description of the Application, Release Notes and screenshots to remove this content. »

    Could someone advise me on this? The situation is that we have a free and open application which contained a "sample issue" folio (not a complete problem). This folio has been set free and public.

    In-app purchase, we submitted it was a subscription 1 year renewable automatically, which has been set to "allowed to sell.

    My questions are:

    1. is it OK that argued us that a sample, no number 1 (I have been informed by a reseller DPS it's OK).

    2. If the app renewable subscription purchase is automatically changed to be NOT allowed to sell, this difficulty? My thought is that in this way, we want to erase only the subscription for sale once that question 1 is transferred.

    Thanks for any help!

    Yes. You have already published the free/public folio, and now you need to publish a folio of retail/public. When you publish the folio, you must specify the product ID. This product ID must match the product ID for no consumables in-app purchase that you set up in iTunes Connect. In this way, Apple can test your content at retail.

    A common error is to use the same product ID for all folios you post. Don't, don't. For each sheet of the retail sale, you will need to implement a different product ID in iTunes Connect. For best results, use the format com.mycompany.myapp.issuename , such as com.bobpublishing.nwscenery.20140601 for the June issue and com.bobpublishing.nwscenery.20140701 for the July issue.

    The folio of detail you post doesn't have to be finished. Apple just needs to be able to download something when the app is approved. Just make sure that you control when the app goes live during the presentation of the app.

    Note that you can send a whole bunch of in-app purchases to Apple for future folios retail. This so that you don't have to wait for approval from Apple to publish the folio. When you submit these in-app purchases, Apple didn't need to see the corresponding folio.

  • InDesign DPS and iTunes Connect: In - App Purchase will not appear

    Greetings Adobeans,

    first: I'm not a native speaker, so please forgive me my maybe English erronenous.

    My question / problem: the company I have a job publishes a multi-folio-tourguide-app. It is produced with InDesign DPS and the App Builder, published via Folio Producer and should now be sold on iTunes at the Apple iPad, so the publication process leads inevitably to iTunes Connect. We have already launched the multi-folio-app itself as well as a free leaflet as an in-app free and no consumables purchase. The application is now online, downloadable and our first folio works very well - even it stays "waiting for download... I think, the multi-folio-app tells iTunes Connect to get the producer of Folio data, but I don't know the exact details of this operation.

    The next step was to publish a second, in-app purchase price.

    Our efforts were (it might be useful for a solution, I guess):

    -publication of the folio in the producer of Folio (Status: Public - trade).

    -creation of an in-app purchase no consumables to iTunes Connect, using the same ID of product as the producer Folio, folio

    - and tell the download of an update for the entire application, because Apple and Adobe.

    But the folio never appeared in the app. It just the iTunes Connect-menu "Waiting for Upload", as our first, but it will not appear.

    My wisdom as a graphic designer came to an end a long time ago, Apple told us, that they look at these in-app purchases at all and we should ask Adobe for help... and well, aid Services Adobe sent me here.

    So, I would be extremely grateful for any help or lights.

    Greetings from the Germany,

    Der Bäcker Scholz

    You select and submit it?

  • retail in-app purchases and the apple approval process

    Hi, I would like to clarify and discuss a workflow for the presentation of the folios of the retail and apple application approval process. When you submit in-app for download purchase at retail how to let team demonstration/test purchase app from apple? Since the in-app purchase is not yet approved and I publish in the public Manager of folio + purchase, it will not be displayed in library view. Apple first approve/activate the ID of the product before the test? How apple examines this folio at retail?

    Apple first approve/activate the ID of the product before the test?

    Yes, it is recommended to present an in-app purchase with a demo of screenshot of the question in advance. Apple customers in-app purchases based on metadata and the screenshot. Most of the publishers get a lot of in-app purchases pre-approved to avoid problems closer to the date of publication.

  • Why can't I do some app purchases?

    Ssome apps that I downloaded on my iPhone 6 will not renew the subscription. When I go on my iTunes account to renew, it loads but is not renewed. This does not happen for each of them, a few. In the same way, others "cannot process payment" while doing in-app purchases and I get a message saying to contact apple support again once it only happens in a few apps. Does anyone else have this problem?

    Have you tried to contact iTunes support? Otherwise:

    -go to http://www.apple.com/support/itunes/ww

    -Click on the flag of your country (the country where you are, and therefore the country on your account)

    -Click on contact Support to the upper right

    -Click on help under "Talk To Us".

    Or use this form: https://www.apple.com/emea/support/itunes/contact.html

  • I have order In - App Purchase

    Hi my name is ameer

    I have order In - App Purchase (Hay day game) but I don't have my order.

    I have reported this problem to support apple 2 days but no response from the body.

    I tried to reinstall the game but nothing helps!

    I don't have my money or my order back.

    Please help i paid $69.99 for it and no body answer

    Have you contacted the developer?

    You can find the support link, in the page of the app on the iTunes Store.

    https://iTunes.Apple.com/us/app/Hay-day/id506627515?Mt=8

  • Pokémon GO in-app purchase does not

    Hello

    Something does not work with Pokémon GO in-app purchase on our iPhones. We have a family sharing put in place for 2 iTunes accounts: woman (iPhone SE) and husband (iPhone 6s), organizer of the family. We have all two beautiful little last released (not beta) versions of iOs. All our purchases worked for centuries and that they were using the credit card of the husband (VISA). Husband bought successfully in-app stuff in Pokémon GO, but woman buying does not work, it reflects the basic errors, something like "payment could not be done." See all the steps and combinations, I've tried:

    1. Despite everything has worked in the past, we have checked that everything is configured correctly - credit card data are valid and verified and family sharing is OK. Tried to make a purchase - did not work.

    2. next, we removed the woman from family and added it, tried again once - did not work.

    3. then we removed the woman of family and tried to make a purchase with a credit card (MasterCard), card verification succeeded, but the in-app purchase did not

    4. then we entered the husband the wife apple credit card account, card verification succeeded, but the in-app purchase still does not work.

    It is very annoying and it seems now that the problem lies within the wife iTunes account, cause Pokémon works so the Bank also works... Guys do you have any idea what I might be missing? Or maybe its simply a bug and somebody has a solution for this?

    Thank you!

    Hello

    Given the steps that you have already tried, I suggest you contact iTunes Support for assistance:

    https://getsupport.Apple.com/

Maybe you are looking for