invalid executable

Hello

I want to create an executable of a vi. the creation of exe goes well but when I want to start an error window tells me that monapplication.exe is not a valid Win32 application. This is the first time I encounter this problem. could you help me, please?

Thanks in advance

Kind regards

Hello.

You can create create a source distribution to include all of the screws required for your application:

http://digital.NI.com/public.nsf/allkb/F3DC40A6E3F3B25B862570AD005D1D3D?OpenDocument

But I ask you the same question as the last one: have you tried to create the exe again?

Kind regards.

Tags: NI Software

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    Physical memory available: 2 147 483 647 bytes (2048 Meg)
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    Description: Realtek Digital Output (Optical) (Realtek High Definition Audio)
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    PRIMARYSTEREO: Yes
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    PRIMARY16BIT: Yes
    SECONDARYMONO: Yes
    SECONDARYSTEREO: Yes
    SECONDARY8BIT: Yes
    SECONDARY16BIT: Yes
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    MaxHwMixingStaticBuffers: 1
    MaxHwMixingStreamingBuffers: 1
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    FreeHwMixingStaticBuffers: 0
    FreeHwMixingStreamingBuffers: 0
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    MaxHw3DStaticBuffers: 0
    MaxHw3DStreamingBuffers: 0
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    MODULATE2X: Yes
    MODULATE4X: Yes
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    BLENDDIFFUSEALPHA: Yes
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    ANISOTROPY: Yes
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    FOGTABLE: Yes
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    FOGRANGE: Yes
    WFOG: Yes
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    WBUFFER: No.
    ZBUFFERLESSHSR: No.
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    LINEARMIPLINEAR: Yes
    DONOTSTRIPELEMENTS: Yes
    TEXTURE CLAMP: Yes
    BORDER TEXTURE: Yes
    MIRROR of TEXTURE: Yes
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    SQUAREONLY: No.
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    COLORFLATRGB: Yes
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    SPECULARFLATRGB: Yes
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    Video device 1
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    Company / Chipset: nVidia.
    Driver file: nvd3dum.dll
    Driver size: 9 386 600 bytes
    Driver date: 22:55:32 Saturday 4/3/2010
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    AGP texture memory: 1,341,386,752 bytes (1279 Meg)
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    DRAWPRIMITIVES2: Yes
    DRAWPRIMITIVES2EX: Yes
    DRAWPRIMTLVERTEX: Yes
    FLIPINTERVAL: Yes
    FLIPNOVSYNC: Yes
    NO2DDURING3DSCENE: No.
    NONLOCALVIDMEM: Yes
    NOPAGELOCKREQUIRED: No.
    CALIBRATE the GAMMA: No.
    PRIMARYGAMMA: Yes
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    Rendering depth: 16 32
    Texture size: 1 x 1 to 8192 x 8192
    Maximum U, v coords: 8192.0
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    Texture coords: 8
    Mix the steps: 8
    The Textures of max: 8
    Hardware T & L: Yes
    Vertex Blending: 4
    Maximum lights: 8
    Clip planes: 8
    Mix Lightmap: Ok
    Mix Specularmap: Ok
    Mixture of detail: Ok
    Vid linear memory: Yes
    SELECTARG1: Yes
    SELECTARG2: Yes
    ADD: Yes
    ADDSIGNED: Yes
    SUBTRACT: Yes
    MODULATE: Yes
    MODULATE2X: Yes
    MODULATE4X: Yes
    BLENDCURRENTALPHA: Yes
    BLENDDIFFUSEALPHA: Yes
    BLENDTEXTUREALPHA: Yes
    BUMPENVMAP: Yes
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    FOGTABLE: Yes
    FOGVERTEX: Yes
    FOGRANGE: Yes
    WFOG: Yes
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    WBUFFER: No.
    ZBUFFERLESSHSR: No.
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    LINEARMIPLINEAR: Yes
    DONOTSTRIPELEMENTS: Yes
    TEXTURE CLAMP: Yes
    BORDER TEXTURE: Yes
    MIRROR of TEXTURE: Yes
    ALPHAGOURAUDBLEND: Yes
    SQUAREONLY: No.
    COLORFLATMONO: Yes
    COLORGOURAUDMONO: Yes
    COLORFLATRGB: Yes
    COLORGOURAUDRGB: Yes
    SPECULARFLATRGB: Yes
    SPECULARGOURAUDRGB: No.

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