JavaFx 8 FXML CellFactory own

Hello

I wrote my own Cell Factory:

public class ServerCommitTextFieldTableCell<Role, String> extends TextFieldTableCell<Role, String> {
   
     @Override
     public void commitEdit(String val)
     {
        super.commitEdit(val);
        System.out.println("update!");
     }
}

and I'm trying to use it in a dialogue of fxml definition:

<TableColumn id="col1" fx:id="col1" prefWidth="150.0" text="Name">
     <cellFactory>
          <ServerCommitTextFieldTableCell fx:factory="forTableColumn" />
     </cellFactory>
     <cellValueFactory>
          <PropertyValueFactory property="name"/>
     </cellValueFactory>
</TableColumn>    

I expect to get the "update!" in the console, whenever I have change the cell and press enter in the textfield in the TableView, but this does not happen.

I use 8 build JavaFx 1.8.0_05 - b13

Could someone help me with the problem?

OK, I found the answer

FXML:


     
          
     
     
          
     

and I had to define my new cell and it's factory:

public class ServerCommitTextFieldTableCell extends TextFieldTableCell {

    static Logger LOGGER = Logger.getLogger(ServerCommitTextFieldTableCell.class);

    public ServerCommitTextFieldTableCell(){
        super((StringConverter)new DefaultStringConverter());
    }

    @Override
    public void commitEdit(String val)
    {
        super.commitEdit(val);
        LOGGER.info("updated:"+ val);
    }
}

public class ServerCommitTextFieldTableCellFactory  implements Callback, TableCell> {

    @Override
    public TableCell call(TableColumn param) {
        return new ServerCommitTextFieldTableCell();
    }
} 

Tags: Java

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    The JavaFX css model is really powerful and I found really useful some of the additions that it adds above the css 2.1 Basic found regularly in browsers. With the next CSS Java model object http://javafx-jira.kenai.com/browse/RT-17293, you will also better get access by Java programming.

    Then, good work on the construction and implementation of this complex device...

    Thanks for the comments. The gap between JavaFX CSS and CSS from W3C will be an evolutionary process. It would be nice to use the stylesheet of a standard basis, but there is not always a mapping from 1-1 to JavaFX. But for properties that can be mapped, it is something that should be supported. For example, we should be able to deal with 'police' or '- fx - police '.

    I made public http://javafx-jira.kenai.com/browse/RT-9272.

  • FXML - Acess Enums or constants

    Hello

    FXML, is it possible to put a property with the value of an Enum or constant?

    Example:
    <?xml version="1.0" encoding="UTF-8"?>
    
    <?import javafx.scene.layout.*?>
    <?import javafx.scene.control.*?>
    <?import javafx.scene.*?>
    <?import javafx.geometry.Side?>
    <?import default.EnumExample?>
    
    
    <VBox xmlns:fx="http://javafx.com/fxml">
         <children>
              <TreeView showRoot="false" fx:id="treeView">
                   <root>
                        <TreeItem value="DbObjects">
                             <children>
                                  <TreeItem value="EnumExample.A">                                
                                  </TreeItem>
                                  <TreeItem value="EnumExample.B">                                
                                  </TreeItem>
                             </children>
                        </TreeItem>
                   </root>
              </TreeView>
         </children>
    </VBox>
    Best regards.

    Hello

    Usually, you can use the name of the enum string and FXML it will force in what you need. In the case of the TreeItem element however, the 'value' is of type Object to FXML is unclear to you want to be forced to an enum. There are two ways you can work around this:

    1. strongly type your TreeItem: create your own custom class that extends TreeItem and it take an enum value explicitly and then sets the value for you this Enum. Then fortunately FXML converts the string ('A', 'B', etc. in the Enum).

    2 use some FXML slightly more verbose to inform the FXMLLoader what type you want to use for the enum. Something like the following

    
    
    
    
    
    
    
        
            
                
                    
                        
                            
                                
                                    
                                
                            
                            
                                
                                    
                                
                            
                        
                    
                
            
        
    
    

    Hope this helps,

    zonski

  • Custom components in FXML

    Hello

    I want to set in the FXML a custom component, something like MyTreeItem, which extends from TreeItem. To do this, I created a MyJavaFXBuilderFactory to return the correct constructor (MyTreeItemBuilder). MyTreeItemBuilder returns instances of MyTreeItem.

    Note: Below, I send my courses and my tree.fxml.


    Is it possible to include in the custom components of fxml?



    When I run my application, I got this error:

    com.sun.javafx.fxml.PropertyNotFoundException: "myvalue" property does not exist or is read-only.

    at com.sun.javafx.fxml.BeanAdapter.put (unknown Source)

    at com.sun.javafx.fxml.BeanAdapter.put (unknown Source)

    to javafx.fxml.FXMLLoader$ Element.applyProperty (unknown Source)

    to javafx.fxml.FXMLLoader$ Element.processPropertyAttribute (unknown Source)

    to javafx.fxml.FXMLLoader$ Element.processEndElement (unknown Source)

    to javafx.fxml.FXMLLoader$ ValueElement.processEndElement (unknown Source)

    at javafx.fxml.FXMLLoader.processEndElement (unknown Source)

    at javafx.fxml.FXMLLoader.load (unknown Source)

    at MainWindowTree.start (MainWindowTree.java:33)

    to com.sun.javafx.application.LauncherImpl$ 5.run (unknown Source)

    to com.sun.javafx.application.PlatformImpl$ 4.run (unknown Source)

    to com.sun.javafx.application.PlatformImpl$ 3.run (unknown Source)

    at com.sun.glass.ui.win.WinApplication._runLoop (Native Method)

    in com.sun.glass.ui.win.WinApplication.access$ 100 (unknown Source)

    to com.sun.glass.ui.win.WinApplication$ $2 1.run (unknown Source)

    at java.lang.Thread.run(Thread.java:722)



    Tree.fxml



    <? XML version = "1.0"; Encoding = "UTF-8"? >



    <? import javafx.scene.layout. *? >

    <? import javafx.scene.control. *? >

    <? import javafx.scene. *? >

    <? import javafx.geometry.Side? >;

    <? importdummy.tree.MyTreeItem? >;



    < xmlns:fx VBox = "http://javafx.com/fxml" >

    < children >

    < showRoot TreeView = "false" fx:id = "treeView" >

    < root >

    < TreeItem value = 'Root' >

    < children >

    < MyTreeItem myvalue = "Node1" fx:id = "treeItemNode1" >

    < children >

    < TreeItem value = "none" / >

    < / children >

    < / MyTreeItem >

    < children >

    < / TreeItem >

    < / root >

    < / TreeView >

    < / children >

    < / VBox >



    Classes:



    package package dummy.tree;



    Import javafx.scene.control.TreeItem;



    SerializableAttribute public class MyTreeItem extends TreeItem {}



    public Object getMyvalue() {}

    Return super.getValue ();

    }

    public void setMyvalue (Object value) {}

    super.setValue (value);

    }



    }



    package dummy.tree;



    Import javafx.fxml.JavaFXBuilderFactory;

    Import javafx.util.Builder;

    Import javafx.util.BuilderFactory;



    Import dummy.tree.MyTreeItem;





    / public class MyJavaFXBuilderFactory implements BuilderFactory {}



    private JavaFXBuilderFactory javaFXBuilderFactory = new JavaFXBuilderFactory();



    class MyTreeItemBuilder implements {Builder < MyTreeItem >



    @Override

    public MyTreeItem build() {}

    return new MyTreeItem();

    }



    }



    @Override

    public Builder <>? getBuilder (class <>? clazz) {}

    If (clazz.equals (MyTreeItem.class)) {}

    return new MyTreeItemBuilder();

    }

    Return javaFXBuilderFactory.getBuilder (clazz);

    }



    }



    package dummy.tree;



    import java.io.InputStream;

    import java.net.URL;



    Import javafx.application.Application;

    Import javafx.fxml.FXMLLoader;

    Import javafx.fxml.JavaFXBuilderFactory;

    Import javafx.scene.Scene;

    Import javafx.scene.layout.Pane;

    Import javafx.scene.paint.Color;

    Import javafx.stage.Stage;



    SerializableAttribute public class MainWindowTree extends Application {}



    Public Shared Sub main (String [] args) {}

    Application.Launch (null);

    }



    @Override

    public void start (s phase) {}

    Location of the URL = getClass().getResource("/com/dbn/ui/theme/default/tree.fxml";);

    FXMLLoader fxmlLoader = new FXMLLoader();

    fxmlLoader.setLocation (rental);



    MyJavaFXBuilderFactory fxBuilderFactory = new MyJavaFXBuilderFactory();



    fxmlLoader.setBuilderFactory (fxBuilderFactory);

    InputStream inputStream = null;

    try {}

    inputStream = location.openStream ();

    Root = fxmlLoader.load (inputStream) (component) component;

    Scene = new scene (root, 800, 600, Color.TRANSPARENT);

    s.setScene (scene);

    s.Show ();

    } catch (Exception ex) {}

    ex.printStackTrace ();

    }

    }



    }

    Hello

    When you include the code (and the stack traces) in your forum messages, please include in a tag {code} as shown: https://forums.oracle.com/forums/ann.jspa?annID=1622 this makes it more easy for us all to read.

    Your code is sort of ok, but you have a lot of typos in your FXML and your Java code. Try searching for the code below instead. You don't actually have a constructor or by the way, it will work only without it.

    Try this FXML:

    
    
    
    
    
    
    
    
    
        
            
                
                    
                        
                            
                                
                                    
                                
                            
                        
                    
                
            
        
    
    

    With that for your item custom:

    package dummy.tree;
    
    import javafx.scene.control.TreeItem;
    
    public class MyTreeItem extends TreeItem
    {
        public Object getMyvalue()
        {
            return super.getValue();
        }
    
        public void setMyvalue(Object value)
        {
            super.setValue(value);
        }
    }
    

    And for launch:

    package dummy.tree;
    
    import javafx.application.Application;
    import javafx.fxml.FXMLLoader;
    import javafx.scene.Parent;
    import javafx.scene.Scene;
    import javafx.stage.Stage;
    
    public class TestApp extends Application
    {
        public static void main(String[] args) throws Exception
        {
            launch(args);
        }
    
        public void start(Stage stage) throws Exception
        {
            Parent rootNode = FXMLLoader.load(getClass().getResource("/tree.fxml"));
            Scene scene = new Scene(rootNode, 800, 600);
            stage.setScene(scene);
            stage.show();
        }
    }
    

    Also, I guess it is just a test case, but you don't need to provide your own "myvalue" getters/setters when this is delegated to super. Just use the 'value' property directly in your FXML.

    A view Naming Convention, it should be myValue with getMyValue and setMyValue (e.g. capital 'V'). FXML is case-sensitive too, so if you change, you need to change your FXML for use myValue instead.

    Hope that helps,
    zonski

    Did you find this answer useful? If so, please mark it as 'Correct' or 'useful '.

  • JavaFX scale canvas

    I would have use a fixed pixel size canvas, which can be resized to fill a window and will increase when the window is resized.

    I use my FXML SceneBuilder.

    My starting point is:

    FXML:

    <? XML version = "1.0" encoding = "UTF-8"? >

    <? import javafx.geometry. *? >

    <? import javafx.scene.image. *? >

    <? import javafx.scene.canvas. *? >

    <? import javafx.scene.shape. *? >

    <? import java.lang. *? >

    <? import java.util? >

    <? import javafx.scene. *? >

    <? import javafx.scene.control. *? >

    <? import javafx.scene.layout. *? >

    "" " < MaxHeight = BorderPane" "-Infinity" maxWidth = "-infinite" minHeight = ""-infinite "minWidth ="-infinite "xmlns =" http://JavaFX.com/JavaFX/8.0.40 "xmlns:fx =" " http://JavaFX.com/fxml/1 "fx:controller =" scalingcanvas. FXMLDocumentController">

    < center >

    < AnchorPane BorderPane.alignment = "CENTER" >

    < children >

    "" < canvas fx:id = "canvas" height = "200,0" width = "200,0" AnchorPane.bottomAnchor = "0.0" AnchorPane.leftAnchor ="0.0" AnchorPane.rightAnchor = "0.0" AnchorPane.topAnchor ="0.0" / >

    < / children >

    < / AnchorPane >

    < /Center >

    < top >

    < label text = 'top' BorderPane.alignment = "CENTER" / > "

    < / top >

    < down >

    < label text = 'bottom' BorderPane.alignment = "CENTER" / > "

    < / background >

    < left >

    < label text = 'left' BorderPane.alignment = "CENTER" / > "

    < / left >

    < right >

    < label text = 'right' BorderPane.alignment = "CENTER" / > "

    < / right >

    < / BorderPane >

    Controller of Java:

    package scalingcanvas;

    import java.net.URL;

    import java.util.ResourceBundle.

    Import javafx.fxml.FXML;

    Import javafx.fxml.Initializable;

    Import javafx.scene.canvas.Canvas;

    Import javafx.scene.canvas.GraphicsContext;

    Import javafx.scene.paint.Color;

    / public class FXMLDocumentController implements {bootable

    @FXML

    private canvas canvas;

    @Override

    Public Sub initialize (URL url, rb ResourceBundle) {}

    System.out.printf("hi\n");

    G2d GraphicsContext = canvas.getGraphicsContext2D ();

    Double w = canvas.getWidth ();

    Double h = canvas.getHeight ();

    g2d.setFill (Color.ALICEBLUE);

    g2d.fillRect (0, 0, w, h);

    g2d.setStroke (Color.Blue);

    g2d.strokeOval (0, 0, w, h);

    g2d.strokeLine (0, 0, w, h);

    g2d.strokeLine (0, h, o, 0);

    }

    }

    Main application:

    package scalingcanvas;

    Import javafx.application.Application;

    Import javafx.fxml.FXMLLoader;

    Import javafx.scene.Parent;

    Import javafx.scene.Scene;

    Import javafx.stage.Stage;

    SerializableAttribute public class ScalePanel extends Application {}

    @Override

    public void start (steps) riser Exception {}

    Mother-root = FXMLLoader.load (getClass () .getResource ("FXMLDocument.fxml"));

    Scene = new Scene (root);

    stage.setScene (scene);

    internship. Show();

    }

    Public Shared Sub main (String [] args) {}

    Launch (args);

    }

    }

    I understand why the existing code is not suitable the canvas when the window is cultivated, but what I need to add to get there?

    Also I need the canvas on the scale to maintain its underlying proportions (as specified by its width in pixels and height) and also to stay centered in the lowest node including the enclosing the proportions of the node is not the same as that of the canvas.

    Any help appreciated gratefully.

    Based on the code I found here I finally found a solution AutoScalingStackPane.

    The AutoScalingStackPane applies a scaling to scale its content to fill or proportions (preserved) to the size of StackPane. I added an AutoScale property that allows you to choose the option scale (NONE, ADAPT, scale).

    If you compile in a jar it can be used (and tested) with SceneBuilder.

    Given that it required only so little of code, I wonder if StackPane this could include scaling functionality directly. It seems that it could be useful and there is no API changes (only the inclusion of the additional AutoScale property)

    Also posted response StackOverflow

    /*
     * Based on http://gillius.org/blog/2013/02/javafx-window-scaling-on-resize.html
    */
    package dsfxcontrols;
    
    import javafx.beans.property.ObjectProperty;
    import javafx.beans.property.SimpleObjectProperty;
    import javafx.scene.Node;
    import javafx.scene.layout.StackPane;
    
    /**
    * A StackPane that scales its contents to fit (preserving aspect ratio),
    * or fill (scaling independently in X and Y) the available area.
    * 

    * Note AutoScalingStackPane applies to the contents a scaling * transformation rather than attempting to resize the contents. *

    * If the contents is a Canvas with pixel dimension 50 by 50, after scaling the * Canvas still will have 50 by 50 pixels and the appearance may be pixelated * (this might be desired if the application is interfacing a camera and the * Canvas needs to match in size the camera's CCD size). *

    * If the content contains FX Controls then these get magnified rather than * resized, that is all text and graphics are scaled (this might be desired for * Point of Sale full screen applications) *

    *

    Known Limitations

    * Rescaling occurs only when the AutoScalingStackPane is resized, it does not * occur automatically if and when the content changes size. * * * @author michaelellis */ public class AutoScalingStackPane extends StackPane { /** * Force scale transformation to be recomputed based on the size of this * AutoScalingStackPane and the size of the contents. */ public void rescale() { if (!getChildren().isEmpty()) { getChildren().forEach((c) -> { double xScale = getWidth() / c.getBoundsInLocal().getWidth(); double yScale = getHeight() / c.getBoundsInLocal().getHeight(); if (autoScale.get() == AutoScale.FILL) { c.setScaleX(xScale); c.setScaleY(yScale); } else if (autoScale.get() == AutoScale.FIT) { double scale = Math.min(xScale, yScale); c.setScaleX(scale); c.setScaleY(scale); } else { c.setScaleX(1d); c.setScaleY(1d); } }); } } private void init() { widthProperty().addListener((b, o, n) -> rescale()); heightProperty().addListener((b, o, n) -> rescale()); } /** * No argument constructor required for Externalizable (need this to work * with SceneBuilder). */ public AutoScalingStackPane() { super(); init(); } /** * Convenience constructor that takes a content Node. * * @param content */ public AutoScalingStackPane(Node content) { super(content); init(); } /** * AutoScale scaling options: * {@link AutoScale#NONE}, {@link AutoScale#FILL}, {@link AutoScale#FIT} */ public enum AutoScale { /** * No scaling - revert to behaviour of StackPane. */ NONE, /** * Independently scaling in x and y so content fills whole region. */ FILL, /** * Scale preserving content aspect ratio and center in available space. */ FIT } // AutoScale Property private ObjectProperty autoScale = new SimpleObjectProperty(this, "autoScale", AutoScale.FIT); /** * AutoScalingStackPane scaling property * * @return AutoScalingStackPane scaling property * @see AutoScale */ public ObjectProperty autoScaleProperty() { return autoScale; } /** * Get AutoScale option * * @return the AutoScale option * @see AutoScale */ public AutoScale getAutoScale() { return autoScale.getValue(); } /** * Set the AutoScale option * * @param newAutoScale * @see AutoScale * */ public void setAutoScale(AutoScale newAutoScale) { autoScale.setValue(newAutoScale); } }
  • FXML 8 Binding Expression does not

    While I do the Java for 15 years and more, I am new to JavaFX and FXML, so please don't mind if I ask something obviously stupid...

    I put in place a liaison between my opinion FXML and the Java controller in the controller's initialize() method.

    It works really well: this.countButton.disableProperty () .bind (this.model.countingProperty);

    Now, I have discovered the FXML 8 documentation on the Expression bind (http://docs.oracle.com/javase/8/javafx/api/javafx/fxml/doc-files/introduction_to_fxml.html#expression_binding) and tried to do the same here: < button text = "Count" fx:id = "countButton" disable="${controller.model.counting}"/ > but that simply does Nothing. It throws an exception, or there is no link!

    What is my fault?

    If you want to make available to FXML this 'model', you need to set in FXML (AFAIK).

    I don't have the time to test it now, but I think you can do

    Model model = new Model(...);
    FXMLLoader loader = new FXMLLoader(someURL);
    loader.getNamespace().put("model", model);
    Parent root = loader.load();
    

    and then the FXML will 'see' the model. But it feels like a bit of a hack.

  • StackedBarChart not updated in FXML app.

    The stacked bar chart does not not with the class FXML and controller. Please help me. My code is given below

    Controller class

    /*
    * To change this license header, choose License Headers in Project Properties.
    * To change this template file, choose Tools | Templates
    * and open the template in the editor.
    */
    
    package javafxapplication27;
    
    import java.net.URL;
    import java.util.Arrays;
    import java.util.ResourceBundle;
    import javafx.collections.FXCollections;
    import javafx.collections.ObservableList;
    import javafx.event.ActionEvent;
    import javafx.fxml.FXML;
    import javafx.fxml.Initializable;
    import javafx.scene.chart.BarChart;
    import javafx.scene.chart.CategoryAxis;
    import javafx.scene.chart.NumberAxis;
    import javafx.scene.chart.StackedBarChart;
    import javafx.scene.chart.XYChart;
    import javafx.scene.control.Label;
    import javafx.stage.Stage;
    
    
    public class FXMLDocumentController implements Initializable {
       
        @FXML
        private Label label;
       
        @FXML
        private StackedBarChart stackChart;
       
        @FXML
        private BarChart barChart;
       
        @FXML
        private void handleButtonAction(ActionEvent event) {
            System.out.println("You clicked me!");
            label.setText("Hello World!");
           
        final  String austria   = "Austria";
        final  String brazil    = "Brazil";
        final  String france    = "France";
        final  String italy     = "Italy";
        final  String usa       = "USA";
        final CategoryAxis xAxis = new CategoryAxis();
        final NumberAxis yAxis = new NumberAxis();
        ObservableList<XYChart.Series<String, Number>> barChartData = FXCollections.observableArrayList();
        ObservableList<XYChart.Series<String, Number>> stackBarChartData = FXCollections.observableArrayList();
        final BarChart.Series<String, Number> series1 =  new BarChart.Series<String, Number>();
        final StackedBarChart.Series<String, Number> series2 =   new StackedBarChart.Series<String, Number>();
        final StackedBarChart.Series<String, Number> series3 =   new StackedBarChart.Series<String, Number>();
            series1.setName("2001");
            series1.getData().add(new XYChart.Data<String, Number>(austria, 25601.34));
            series1.getData().add(new XYChart.Data<String, Number>(brazil, 20148.82));
            series1.getData().add(new XYChart.Data<String, Number>(france, 10000));
            series1.getData().add(new XYChart.Data<String, Number>(italy, 35407.15));
            series1.getData().add(new XYChart.Data<String, Number>(usa, 12000));
            series2.setName("2004");
            series2.getData().add(new XYChart.Data<String, Number>(austria, 57401.85));
            series2.getData().add(new XYChart.Data<String, Number>(brazil, 41941.19));
            series2.getData().add(new XYChart.Data<String, Number>(france, 45263.37));
            series2.getData().add(new XYChart.Data<String, Number>(italy, 117320.16));
            series2.getData().add(new XYChart.Data<String, Number>(usa, 14845.27));
            series3.setName("2005");
            series3.getData().add(new XYChart.Data<String, Number>(austria, 45000.65));
            series3.getData().add(new XYChart.Data<String, Number>(brazil, 44835.76));
            series3.getData().add(new XYChart.Data<String, Number>(france, 18722.18));
            series3.getData().add(new XYChart.Data<String, Number>(italy, 17557.31));
            series3.getData().add(new XYChart.Data<String, Number>(usa, 92633.68));    
          
            barChartData.add(series1);
            stackBarChartData.addAll(series2,series3);
            stackChart.setData(stackBarChartData);
            barChart.setData(barChartData);
        }
       
        @Override
        public void initialize(URL url, ResourceBundle rb) {
            // TODO
        }   
       
    }
    
    

    File FXML

    <?xml version="1.0" encoding="UTF-8"?>
    
    <?import java.lang.*?>
    <?import java.util.*?>
    <?import javafx.scene.*?>
    <?import javafx.scene.chart.*?>
    <?import javafx.scene.control.*?>
    <?import javafx.scene.layout.*?>
    
    <AnchorPane id="AnchorPane" prefHeight="487.0" prefWidth="610.0" xmlns:fx="http://javafx.com/fxml" fx:controller="javafxapplication27.FXMLDocumentController">
      <children>
        <Button fx:id="button" layoutX="14.0" layoutY="14.0" onAction="#handleButtonAction" text="Click Me!" />
        <Label fx:id="label" layoutX="126.0" layoutY="120.0" minHeight="16.0" minWidth="69.0" />
        <StackedBarChart fx:id="stackChart" layoutX="20.0" layoutY="33.0" prefHeight="223.0" prefWidth="576.0">
          <xAxis>
            <CategoryAxis side="BOTTOM" />
          </xAxis>
          <yAxis>
            <NumberAxis side="LEFT" />
          </yAxis>
        </StackedBarChart>
        <BarChart fx:id="barChart" layoutX="30.0" layoutY="264.0" prefHeight="216.0" prefWidth="552.0">
          <xAxis>
            <CategoryAxis side="BOTTOM" />
          </xAxis>
          <yAxis>
            <NumberAxis side="LEFT" />
          </yAxis>
        </BarChart>
      </children>
    </AnchorPane>
    
    

    When I run this program, only the filling barchart, histogram not displas all graph.

    Output window

    Screenshot from 2014-08-14 14:30:41.png

    Please help me solve this problem

    This is not a problem with FXML but with the axis lack of categories.

    Article of Oracle bar graph, you need to do:

    ((CategoryAxis)stackChart.getXAxis()).setCategories(FXCollections.observableArrayList(Arrays.asList(austria, brazil, france, italy, usa)));
    

    Or more simply:

    ((CategoryAxis)stackChart.getXAxis()).getCategories().setAll(austria, brazil, france, italy, usa);
    

    For me, it solves the problem.

  • Can I put a controller in FXML when using fx:root for SceneBuilder 2 works better?

    This sounds like an easy question, but I can't seem to find a way to make it work properly.  I'm doing it with 2 SceneBuilder b14.  The only way I am able to do SceneBuilder using custom components, I created using FXML is with a configuration as follows:

    two. TwoPane.fxml

    <?xml version="1.0" encoding="UTF-8"?>
    
    
    <?import javafx.scene.control.Button?>
    <?import javafx.scene.layout.BorderPane?>
    <fx:root prefHeight="200.0" prefWidth="200.0" type="BorderPane"
             xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1">
        <center>
            <Button fx:id="button" layoutX="58.0" layoutY="38.0"
                    mnemonicParsing="false" text="Original Text"
                    BorderPane.alignment="CENTER"/>
        </center>
    </fx:root>
    

    two. TwoPane.java

    package two;
    
    
    import javafx.fxml.FXML;
    import javafx.fxml.FXMLLoader;
    import javafx.scene.control.Button;
    import javafx.scene.layout.BorderPane;
    
    
    public final class TwoPane extends BorderPane {
        @FXML
        private Button button;
        @FXML
        public void initialize() {
            assert (button != null) : "The variable button must not be null.";
            button.setText("Updated Text");
        }
        public TwoPane() throws Exception {
            FXMLLoader loader = new FXMLLoader();
            loader.setLocation(getClass().getResource("TwoPane.fxml"));
            loader.setRoot(this);       // leaking 'this'?
            loader.setController(this); // leaking 'this'?
            loader.load();
        }
    }
    

    It's the kind of example, I see most often online, however, it is not possible to define TwoPane as a controller in the FXML file because it will cause an error. the control is already set via code.  Because the control is not set through FXML, SceneBuilder will not pick up the @FXML components, so things like fx:id and onAction lists don't get filled.

    I tried a few variations, but can't find anything that plays well with SceneBuilder.  Any suggestions?

    Hi there, don't you try to take a glance to the stage Builder reference samples? You will find the link on this page: JavaFX Developer Preview

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