Kill the MouseEven.CLICK event when the mouse is held down?

I studied games on Facebook and trying to emulate mouse events management. For example, in ChefVille, you can click on the objects and drag them around. But if you hold the mouse down you pan all the game environment and when you release the mouse button a click is NOT on the object under the mouse. In my tinkering the click event will be triggered by the release of the mouse button, no matter how many time keep the button pressed. How can I keep the trigger CLICK event if the mouse is held down for a certain period of time?

I don't know that you can cancel a CLICK event in the middle of what is happening (click = MOUSE_DOWN followed MOUSE_UP), but you can start a timer on the MOUSE_DOWN event and its event handler to set a Boolean variable that can make your event HANDLER function used to decide or not to treat a CLICK event.

Tags: Adobe Animate

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