Lightroom CC: GPU acceleration cannot be enabled.
I use Lightroom CC (in the latest version, of course) and cannot activate the GPU acceleration. When I check the box, it indicates that the GPU acceleration has been disabled due to errors and gives a link to the FAQ of GPU. Adobe Lightroom GPU troubleshooting and FAQ
None of this has been helpful to me. Meanwhile, the GPU cooperates with Photoshop CC as it should, so I would say that the problem is on the side Lightrooms, not my systems.
Some specs:
I7 3770
970 GTX with the latest drivers (368.39)
16 GB of Ram
Win10 x 64
There are other threads about similar problems with similar maps.
If you are 6.6 LR? You also have these issues with 6.5.1?
If this isn't the case, you may want to roll back. Here's how: How do I roll back to Lightroom 2015.1.1 or Lightroom 6.1.1? Lightroom Queen
Just replace 6.1.1 with 6.5.1.
Tags: Photoshop Lightroom
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All in Lightroom 4 GPU acceleration?
Hi there-
I know that it has been overused as a feature request, was just curious to know if there was ever any implementation. IM off to buy a new video card today and don't have want to buy the Radeon had CUDA acceleration GPU LR only (or vice versa).
All general advice on what video card (if it is important for all LR) to buy would be appreciated also.
Thank you
N °
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GPU acceleration does not work in Lightroom CC 2015.3
Can someone help me why Lightroom cannot use GPU acceleration? In Preferences > performance, if I check 'Use Graphics Processor', he says "GPU acceleration has been disabled due to errors.". In system information, it does not show the graphics card information:
Version of Lightroom: CC 2015.3 [1052427]
License: Creative Cloud
Operating system: Mac OS 10
Version: 10.11 [1]
Application architecture: x 64
Number of logical processors: 8
Processor speed: 3.5 GHz
Built-in memory: 16 384.0 MB
Real memory for Lightroom: 384.0 MB 16
Real memory used by Lightroom: 1 368,1 MB (8.3%)
Virtual memory used by Lightroom: 2 889,8 MB
Memory cache size: 451,1 MB
Maximum thread count used by Camera Raw: 8
Camera Raw SIMD optimization: SSE2, AVX
Exhibition: 1) 2560 x 1600
Graphic processor News:
Check the supported OpenGL: failed
Seller:
Version:
Rendering engine:
LanguageVersion:
In photoshop, it works correctly as it appears as a disorder in lightroom.
System information from Photoshop:
Adobe Photoshop Version: 20151114.r.301 2015.1 2015/11 / 14:23:59:59 CL 1053036 x 64
Operating system: Mac OS 10.11.1
System architecture: Intel CPU Family: 6, model: 42, Stepping: 7 with MMX, SSE whole, FP SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, HyperThreading
Physical processor count: 4
Number of logical processors: 8
Processor speed: 3503 MHz
Built-in memory: 16384 MB
Free memory: 9953 MB
Memory available to Photoshop: 14720 MB
Memory used by Photoshop: 70%
Range of modifier: disabled.
Space design: enabled.
Work plans: enabled.
Multi-frequency 3D printing: disabled.
HighBeam: enabled.
Tile image size: 1024K
Image cache level: 4
Overview of fonts: medium
TextComposer: Latin
Display: 1
Main screen
Limits of the display: top = 0, left = 0, low = 1600, right = 2560
OpenGL drawing: enabled.
OpenGL allows old GPU: not detected.
OpenGL drawing mode: Advanced
OpenGL allows Normal Mode: true.
OpenGL allows Advanced Mode: true.
AIFCoreInitialized = 1
AIFOGLInitialized = 1
OGLContextCreated = 1
NumGLGPUs = 1
NumCLGPUs = 1
glgpu [0]. GLVersion = "2.1".
glgpu [0]. IsIntegratedGLGPU = 0
glgpu [0]. GLMemoryMB = 2048
glgpu [0]. GLName = "NVIDIA GeForce GTX 960 engine OpenGL"
glgpu [0]. GLVendor = "NVIDIA Corporation".
glgpu [0]. GLVendorID = 4318
glgpu [0]. GLRectTextureSize = 16384
glgpu [0]. GLRenderer = "NVIDIA GeForce GTX 960 engine OpenGL"
glgpu [0]. GLRendererID = 16918374
glgpu [0]. HasGLNPOTSupport = 1
glgpu [0]. CanCompileProgramGLSL = 1
glgpu [0]. GLFrameBufferOK = 1
glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = '1.20 '.
glgpu [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [6553-6]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [16]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [16]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [16]
glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [124]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 1
clgpu [0]. CLPlatformVersion = "1.2 (September 21, 2015 19:24:11)" "
clgpu [0]. CLDeviceVersion = "1.2".
clgpu [0]. IsIntegratedCLGPU = 0
clgpu [0]. CLMemoryMB = 2048
clgpu [0]. CLName = 'GeForce GTX 960.
clgpu [0]. CLVendor = "NVIDIA".
clgpu [0]. CLVendorID = 16918272
clgpu [0]. CLDriverVersion = "" 10.7.47 346.03.03f02 ""
clgpu [0]. CUDASupported = 0
clgpu [0]. CLBandwidth = 8.20418e + 10
clgpu [0]. CLCompute = 632.388
Type of license: subscription
Serial number: 96040921540346380076
Feature::Photoshop / Extended: WE
Feature::Photoshop/standard: WE
Feature::Photoshop/test: OFF
Feature:32 - Bit layers: WE
Feature::CountTool: WE
Feature::Acrobat3D: WE
Feature::measurement: WE
Feature::MATLAB: WE
Feature::VanishingPointMeasurement: WE
Feature::VanishingPoint3DSExport: WE
Feature::VanishingPointDXFExport: WE
Feature::DICOM: WE
Feature::VideoLayers: WE
Feature::Timeline: WE
Feature::ExtendedMenuBar: WE
Feature::3DPrint App: WE
Feature::ImageStack creation: WE
Feature::ImageStack edition: WE
Feature:32 - Bit painting: WE
Feature::ACRFilterAllowed: WE
Feature::ACRFilterAvailable: WE
Feature::ExportAssetsQueueFeature: OFF
Feature::creative cloud staged: OFF
Feature::3DMultitonePrinting: OFF
Feature::artboards: WE
Feature::Playground: WE
Palette Feature::chording: OFF
Application folder: Applications/Adobe Photoshop CC 2015.
Zero Photoshop has async I/O active
Scratch the volumes:
1.14 T, 734,2 G free starter
Required plugins folder: / Applications / Adobe Photoshop 2015/Adobe Photoshop 2015.app/Contents/Required/Plug-Ins/ CC CC
Main Plug-ins folder: / Applications / Adobe Photoshop CC 2015/plugins /.
It should work. I'm not very familiar with Mac. Make sure you are using the latest driver available for the card and reset the driver to their default settings.
-
Cannot disable the GPU acceleration
I tried the GPU acceleration in the past, but it has not been activated for my Radeon HD 6950. Ironically, today, I found it was and he lit. LR soon froze in the develop module, so I went into preferences to turn it off again. I tried several times, but it is not clear, everything freezes! I tried to restart, but crashes again on the attempt. Is the only way to delete the preferences file, and if so, where is it?
Bruce
Version of Lightroom: CC 2015.4 [1060496]
License: Creative Cloud
Operating system: Windows 7
Version: 6.1
Application architecture: x 64
System architecture: x 64
Number of logical CPUs: 4
Processor speed: 3.3 GHz
Built-in memory: 8172,1 MB
Real memory for Lightroom: 8172,1 MB
Real memory used by Lightroom: 457,8 MB (5.6%)
Virtual memory used by Lightroom: 436,5 MB
Memory cache size: 373,9 MB
Maximum thread count used by Camera Raw: 4
Camera Raw SIMD optimization: SSE2, AVX
System DPI setting: 96 DPI
Composition of the Bureau enabled: Yes
Exhibition: 1) 1920 x 1200, 2) 1280 x 1024
Entry types: Multitouch: no, built-in touch: No, built-in pen: no, touch external: No, external pen: no keyboard: No.
Graphic processor News:
AMD Radeon HD 6900 Series
Check the supported OpenGL: past
Vendor: ATI Technologies Inc.
Version: 3.3.13399 context 15.200.1062.1004 the base profile
Renderer: AMD Radeon HD 6900 Series
LanguageVersion: 4.40
The application folder: C:\Program Files\Adobe\Adobe Lightroom
Library path: F:\Pictures\Lightroom\Lightroom Catalog.lrcat
Settings folder: C:\Users\Bruce\AppData\Roaming\Adobe\Lightroom
Plugins installed:
(1) Facebook
(2) Flickr
Config.LUA flags: None
Map #1: Seller: 1002
Feature: 6719
Subsystem: 23071787
Revision: 0
Video memory: 2032
AudioDeviceIOBlockSize: 1024
AudioDeviceName: Realtek Digital Output (Optical) (Realtek High Definition Audio)
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 44100
Build: LR5x102
Direct2DEnabled: false
GPUDevice: not available
OGLEnabled: true
Hi Bongboots,
Please follow the Solution below
- Go to edit > preference > Performance > uncheck "processor chart use" If this does not solves the problem then,
- With Lightroom closed
- Access
C:\Users\YourUserName\AppData\Roaming\Adobe\Lightroom\Preferences (Where AppData is a system folder / hidden so you may need to enter the name of the folder directly into your browser's address bar or activate hidden folders / system in the Internet Explorer view folder options.)
- Open the file LightroomPreferences.agprefs
- Locate the line use = True autobahn (press CTRL + F)
- Take Autobahn use = False
After save the file
Restart Lightroom
3. also refer to that link and update GPU if you use AMD map
Adobe Photoshop Lightroom Help | Problems with graphics cards 6 CC/Lightroom Lightroom and AMD | Win
Let us know if this helps
Kind regards
Mohit
-
Lightroom 6 - will not disable GPU acceleration
Hello
I have a problem.
My GPU acceleration seems to cause problems (from what I've read). I have some random freezes of Lightroom 6.1.1 so I tried to disable the GPU acceleration. This caused Lightroom to crash. So I looked up in the support forums and found that I had random adjustment of the autobahn to false. I did, BUT still when I have done that and restarted Lightroom the checkbox in the preferences was activated again and settings manually changed in the configuration file is set to true again (and starting the ToolTips disabled and stuff has shown once again).
So, how can I disable GPU acceleration (without this, he turns to himself again)?
I'm running Windows 8.1 (64-bit), an AMD FX 8350 with an AMD Radeon R9 280 X. The system is stable and that all the drivers/updates are later.
I hope someone can help me,
Thank you very much!
Greetings Philipp
I have solved my problem, but do not understand why:
-J' abandoned the development to the web module module and open the settings dialog box. Then, I could uncheck the box. After restarting Lightroom, the box is always disabled.
Strange bug!
Greetings!
-
Is it possible to make the GPU acceleration to work with this? Driver is up to date:
Graphics Processor Info: OpenGL support check: provider failed: ATI Technologies Inc. Version: 3.3.13283 profile 14.501.1003.0 Renderer context: AMD Radeon HD 6900 Series LanguageVersion: 4.40.
Apparently 14.4 driver version rollback has worked for some. See this thread long message: Failure of OpenGL in Lightroom CC
-
How can I enable the GPU acceleration on VM?
11 workstation provides all the GPU acceleration in virtual machines?
All the programs I am running in a VM tell me that no GPU acceleration is available to all.
For example, here is the output of GPUSniffer.exe, provided with Adobe PremierePro:
C:\Program Files\Adobe\Adobe Premiere Pro CS6 > GPUSniffer.exe
LoadLibrary failure "n"!
LoadLibrary failure "n"!
-OpenGL Info-
Vendor: Microsoft Corporation
Renderer: GDI generic
OpenGL Version: 1.1.0
GLSL Version: unknown
Monitors: 1
Monitor properties 0-
Dimensions: (0, 0, 1920, 1200)
Texture size max: 1024
Supports the power of two: 0
444:0 shaders
422:0 shaders
420:0 shaders
-Calculation GPU info-
Did not find any devices that are supported for GPU Computing.
C:\Program Files\Adobe\Adobe Premiere Pro CS6 >
You please provide more details so that we can make clear what has happened to your case?
1. What is the host and the guest operating system?
2. is the VM new OS installed after the installation of workstation 11? If there are the VM, you should install the vmware grouped with WS11 tools. And before you power on the virtual machine, make sure you choose the 3D graphics acceleration, then select the recommended graphics memory (--> display setting).
-
The Mercury Playback Engine GPU acceleration and activate mercury pass question
So, I'm working on Windows 7 Professional 64 bit SP1 (my father built my desktop and here all the info I get off Speccy on its parts)
-CPU: AMD Phenom II X 4 965
Deneb 45nm technology
-RAM: 8.00 twin DDR3 @ 669 MHz
-Motherboard: ASUSTeK Computer Inc. CG1330 (AM3)
-Graphics: VX2770 series j (1920x1080@60Hz)
ATI Radeon HD 5700 Series (ASUSTeK Computer Inc.)
-Hard drives: 932GB Seagate ST31000528AS peripheral ATA (SATA)
-Optical discs: BD - RE of HL - DT - ST WH14Ns40
Now, recently I'm subscribed to Adobe first CC 2015 and I open a project file that was originally a Mac computer (the disc has been formatted to be read by the PC and I got this done before so thing Mac PC should not be a problem)
The first message, I thought "this project has been modified used with playback engine Mercury GPU acceleration (OPEN CL), which is not available or not certified on this system. Only Mercury playback engine software is used.
I didn't know what to do with that I just said ok, just the project upward and running and everything is fine except the audio continues by cutting. He will play for about a minute on it before the audio starts to cut.
I played a bit with my preferences and settings and preferences in reading, there is a setting that says "Enable mercury transmit." Thereby the option checked I get the audio cutting out (there are a few options with the audio device being Adobe DV or Adobe Desktop Audio sub and an option for the video device said Adobe DV and I can check or leave it disabled but results remain substantially the same.) Now I have it on Adobe audio, DV with Adobe DV checked and it goes a little long before audio cutting comes in)
Now, if I uncheck Mercury Select pass he plays wise audio fine but after about a minute, playback stops. Literally paused, it is it's not freezing acts as I pressed pause when I touch my mouse or keyboard.
I tried to do a new project and import all of the images in it to see if it would help, but the problem persists. My pictures comes from multiple sources, including a Sony DSLR and Iphones.
Please tell me this is a fixable bug and Adobe CC is not incompatible with the office somehow.
CineForm is a codec made specifically to be a "Digital Intermediate" or post-processing format. The company that created it was bought by the people of the GoPro and is used in some of their cameras. It is designed for the achievement of quality thanks to a multi-generation processing pipeline post, without loss of quality when a step is rendered on export to another station in the process.
There were two objectives: one, it kept ALL quality through export operations repeated at a high-end professional examination and two that it was like 'light' on the processor of a computer while encoding off to play as possible. So it is not nearly as packed as many other codecs (like most H.264 & tel) and puts MUCH less strain on the CPU. It's usually large files, well that say not nearly as big as as DPX frames-based form. Does a little more direct work on the disc reading process to have been a bit bigger... but... This is a place you should have excess capacity in your system. We rarely have spare CPU capacity.
To get it, you go to the website of the GoPro and download their free GoPro Studio, I think it is called and install. Who installs Cineform on your computer, and then you can transcode via the endoder that comes with PrPro, Adobe Media Encoder, which allows batch and same file transcoding and control things like a time for a process. Or you can do it via using Adobe prelude to ingest, rename and say: place the renamed files 'original' in a single folder permanent conservation while making another series of the same name but transcoded to X codec and laid in this case here to work with.
Of course, you can use the (Mac) ProRes and DNxHD/R (PC) to work with, and in their larger versions, less compressed, they work just as well.
All three codecs can be used for import in each program level pro, I know. PC cannot export ProRes that Apple will not allow the codec out of 'their' sandbox sand and DNxHD/R has been designed to work in Windows (although as ProRes, can be read / most of the Mac edition). CineForm works anyway.
And as always in the work of pro, we deliver an export of output in that to the customer at the end of the job. If the original codec of the camera and the codec to work when editing... does not matter. Other than to be a step in the process.
Neil
-
Impossible to activate the Mercury Playback Engine GPU acceleration
Cannot activate the Mercury Playback Engine GPU acceleration.
Just bought an Asus GeForce GTX 560 it just so that I can use the graphics acceleration on Adobe first Pro CS5.
Followed every step of most of the tutorials like this great http://Vimeo.com/13440307 and still the Mercury Playback Engine GPU acceleration option is always dimmed.
http://www.urbanistgame.com/wp-content/uploads/2012/06/CUDA-supported.gif Add the last two lines that wasn't sure if it took "Ti", he came "supported" in cmd after the 'Ti', so I guess that's what she held.
You can see in bold that I put the option Multi-display/mixed-accelerating GPU 'compatibility performance Mode '.
Splash screen confirms Version 5.0.3 (update to enable the Mercury Playback Engine GPU acceleration).
After all that 'Make and video playback' option is always used in output.
Any ideas? Information System
List installed programs from Nvidia
I hope someone can help.
PROBLEM SOLVED.
I have reinstalled CS5 on the bookdisk and it worked fine. Past 9 hours trying everything else sound was really the only thing left and the last thing I wanted to do.
Results:
Rendering of a clip 32 min with Gaussian blur effect
Before CUDA, it took 4 hours and thus my move to buy a card CUDA.
After 23mins CUDA! using the encoder
Question:
I noticed that the GPU is not pointing out that a lot still. Operating only at 30% of the activity?
-
Error: hardware acceleration is not enabled when opening Solitaire
After reformatting, I get an error message when I opened solitary, he said hardware acceleration was not turned on but I checked it & its turned upwards completely why my games play badly?
Hello
With the publication of the description, I understand that you have found an error: hardware acceleration is not enabled at the opening of Solitaire on your Windows 7 machine. I will certainly help you get this fixed number.
I suggest you refer to the suggestions of windowsfanny responded on November 3, 2009 in the below mentioned thread and check if this is useful:
Note: BIOS change / semiconductor (CMOS) to complementary metal oxide settings can cause serious problems that may prevent your computer from starting properly. Microsoft cannot guarantee that problems resulting from the configuration of the BIOS/CMOS settings can be solved. Changes to settings are at your own risk.
Also, I suggest you to update the video card drivers on the manufacturer's Web site.
Reference:
Updated a hardware driver that is not working properly
http://Windows.Microsoft.com/en-us/Windows7/update-a-driver-for-hardware-that-isn ' t-work correctly
Hope this information helps. Please let us know if you need any other help with Windows in the future. We will be happy to help you.
-
Camera Raw GPU acceleration (Nvidia GTX 1080) support
Hello
I had the problem, which is no acceleration in Camera Raw - he says "currently disabled' - in the Preferences menu and Bridge > Camera Raw preferences.
In Photoshop, everything is OK, the GPU acceleration is enabled and it detects gpu GTX 1080.I got the latest nvidia drivers and updated Camera Raw plugin.
My profile: graphics card MSI GTX 1080 of MSI X 99 motherboard, cpu 5820 k, running 64-bit Windows 10. Button previous GTX 970 and card 550ti had the same problem
Is there a solution? 36mpix files of my DSLR D810 loading very slow in Camera Raw :/I also uninstalled all 3rd party software for overclocking, everything is now enabled by default.
I've heard that going back to the old driver solves the problem, but when I try to install (361,43 and other drivers) system does not detect the video card (which is correct - 1080 a look in 2016)
Thanks for your comments! Take care
OK, I tried to install win 7 ultimate and own adobe install and everything is OK - camera raw now see processor gpu and it helped.
-
No export of problem no gpu acceleration
Hi my I have a problem with the gpu load export. I have
Windows 7 (cause of my card mother usb 3.0 drivers)
ASUS maximus extreme IV 3.0 rev
I7 2600 k 3.5 4.6 GHz
16 GB of ram
128 ssd OCZ
RAID 2 TB 7200
NVIDIA gtx 670 2 GB (latest drivers)
Prime Minister cc pro latest version 9.2.0
The problem is when I export on bluray or dvd with mpeg2 or h.264 codecs is not GPU acceleration. But when I export to the h.264 format simple for YT for example the GPU acceleration works normally. The same problem is with the SOUL.
is it possible that the graphics card is not on the list?
Hi Muchskywoker,
The problem is when I export on bluray or dvd with mpeg2 or h.264 codecs is not GPU acceleration. But when I export to the h.264 format simple for YT for example the GPU acceleration works normally. The same problem is with the SOUL.
is it possible that the graphics card is not on the list?
This graphics card has not been tested with Premiere Pro, or is not in the list of supported cards.
Premiere Pro system requirements for Mac OS and Windows
But this does not mean, you cannot use it with first.
Please check, if you have applied a GPU accelerated effects in your project.
Learn more about the effects in Premiere Pro
Thank you
Ilyes Singh
-
How to activate the CUDA GPU acceleration?
When I use Adobe Media Encoder, I not give me the option to use OpenCL or CUDA graphics acceleration when rendering. Naturally, this leads to very slow speeds made and a bottleneck in our production process.
I recently read somewhere
in a .txt file. The problem is:- I don't know where this file is located in the Adobe program files
- I don't know how I would add my computer's graphics card to this txt file
If anyone has done so previously, or has some experience with allowing the Media Encoder CUDA or OpenCL acceleration, I would appreciate help on this issue.
How can I activate the CUDA GPU acceleration?
This laptop is limiting your factor. It is much too low power and cannot be modified to make it arable.
-
Hello people, hope that we are all well.
Why is it that, with GPU acceleration off the coast, the two CC in lightroom and Photoshop CC, opened at a fraction of the speed?
I turned it off the coast and wow what a difference to the speed of opening and operation. can someone explain why this is?
Kind regards
Marc
Hay, it turns out that its my graphics card is not supported in lightroom, was, after that I turned it out of her now fast blindness, Photoshop seems ok with it on, after I turned on and outside who also became a huge faster, like one-tenth of the initial opening period, without to opens in seconds and with her , but lightroom does not support the Intel 3000 graphics
-
LR CC 2015.3 version still crashes when the GPU acceleration is used!
Today, I had installed Version 2015.3 and was hopeful that all the bugs have been fixed and all the problems of recent months have disappeared.
Wishful thinking? When I turn on the GPU acceleration, it freezes again! When I disable it, everything seems to work well.
I use a series of 380 MSI AMD Radeon R9 with 4 GB of GDDR5 memory on a Windows 7 computer.
There is other users with similar experiences?
Hi Suneye,
With the new update of Lightroom, the feature GPU causing Lightroom to freeze is always a problem.
Please read the article for a list of the Bug is fixed in the new update: Lightroom CC 2015.3 / 6.3 now available
Kind regards
Tanuj
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