Load a picture 2D from a txt file
Hi, I have a little problem on the table: /.
I'm a little game of tiles according to the coding, and I load the map from a .txt file.
The txt file is like this:
0 1 0 1 0 1 0 0 0 0 0 1 1 1 1
1 0 1 0 1 0 0 1 1 0 1 0 1 0 1
...
and I want to just use it in this loop:
for (var i: int = 0; i < mapHeight; i ++)
{
for (var j: int = 0; j < mapWidth; j ++)
{
var cell: MovieClip = new tile();
cell.gotoAndStop (map [i] [j] + 1);
If (i % 2 == 1) {}
Cell.x = 70 * j - 35;
Cell.y = 35 * i;
}
else {}
Cell.x = 70 * j;
Cell.y = 35 * i;
}
addChild (cell);
}
}
This loop works if I create the table on the map in the AS3 file, but with 10 cards, the code will be very very very long.
I tried to load the table from a txt file, but there is not a lof on internet information and I'm stuck.
To load the txt file:
var mapLoader:URLLoader = new URLLoader();
mapLoader.addEventListener (Event.COMPLETE, onLoaded);
function onLoaded(e:Event):void {}
var maptext:String = e.target.data;
var map: Array = maptext.split("");
trace (Map);
}
mapLoader.load (new URLRequest ("map1.txt"));
But I do not understand how to use 'map' after that, I can't use it in the loop to add cell, I have an error.
I find that all it really complicated to load just a simple table 2D from a txt file.
Can't I just put all the maps in AS3 in a different txt file and load this part of code when I need it? Like this:
"var map: Array = [];
[1,0,0,1],
[1,1,1,1]
[0,0,0,0]
[0,1,0,1],
]; "
Thanks for the help and sorry for the bad English.
If I recreate the first version, I get the same result as what you show for the second version - I do not get the result snapped up as show you. My guess is that you have the data file prepared incorrectly when you organize the data into it.
Tags: Adobe Animate
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