Models of Flash with the text?

Hello. I'm working on a video that includes a picture, a song, snow (I'm using model snow of the Flash) and a scrolling text. My problem is that I can get everything to work property until the final step, which adds the text. When I add the text continues to snow. I have no idea why its happens or what im doing wrong. In addition, is while im here, there a way to slow down the text? The scrolling text zip up to the stage and I can't understand how slow it down.

I use Adobe Flash CS5 on Mac 10.8.2. Yes, I checked the updates last night and I have all the updates.

Thank you in advance!

again, use:

var alreadyExecuted:Boolean;

{if(!alreadyExecuted)}

alreadyExecuted = true;

Number of symbols to add.
const NUM_SYMBOLS:uint = 75;
var symbolsArray:Array = [];
var idx:uint;
var Snowflake: snow;

for (idx = 0; idx< num_symbols;="" idx++)="">
Flake = new Snow();
addChild (flake);
symbolsArray.push (flake);
Call randomInterval() after 0 to a given ms.
setTimeout (randomInterval, int (Math.random () * 10000), snowflake);
}
function randomInterval(target:Snow):void {}
   
The x value of the current instance of the snow and the property is
Target.x = Math.Random () * 550 - 50;
Target.y = - Math.random () * 200;
   
randomly scale x and y
var ranScale:Number = Math.Random () * 3;
target.scaleX = ranScale;
target.scaleY = ranScale;
   
var tween: String;
ranScale is between 0.0 and 1.0
If (ranScale< 1)="">
Tween = "slow."
       
ranScale is between 1.0 and 2.0
} Else if (ranScale< 2)="">
Tween = "medium";
       
ranScale is between 2.0 and 3.0
} else {}
Tween = "fast";
       
}
assign tween nested in myClip
myClip [tween] .addTarget (target);
   
}

}

Tags: Adobe Animate

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