Modification of several STL Mesh color dynamically

Hello

I'm developing a (attached) VI that loads several STL files into a 3D picture of control. I want to be able to control the color of each mesh STL individually during execution is dynamically. In the present VI I posted, I can change the color of the dynamically created last stitch ("Skull" in my VI). This is achieved by the SceneMesh. SetMeshParameters method inside the while loop. However, I can't find a way to do this for all STS. The solution seems trivial. Any help would be appreciated.

Thank you

Jonathan

Dept of the ERA, IIT Madras

Nevermind, I was able to figure it myself.  . The solution wa trivial indeed.

Instead of spending the last element of the Nums of the loop ref mesh for, I had the table in its entirety and used as array index to take the mesh at the manipualte as shown above. I have attached the VI update as well. I hope this helps.

Thank you

Jonathan

Dept of the ERA, IIT Madras

Tags: NI Software

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