Movement jerky in the motion tweens

I use the motion tweens in a few simple symbols with SOUPLESE all the way across the screen in Flash CS5. I use not any relaxation or any what actionscript. The problem is that the videos that I export have jerky movement. Shaking is not ordinary, as you would expect of too low a rate. Instead, they are very irregular.

For example, when I export my animation to a QuickTime movie, it could be three or four tremors irregularly in the film before all the objects on the screen. If I play the movie, I might have three or four jolts of the different places that I had before. If I play again, the tremors are elsewhere in the film.

I tried different speeds and different settings of Quicktime, but I can't get rid of the jerky movement.

I have the same problem with the exported SWF files.

Is it possible in Flash CS5 to get this kind of motion tween (long and smooth movement) to render properly? I mean, it's just too amateur-looking to send to a client.

Any help would be appreciated.

There are too many issues going on here, I think. This is how things are:

If you are using Flash 8, you can export animations of perfect frame rate, but you cannot export the code of conduct of the animations.

If you use Flash CS3 - CS6, you can export the code of conduct of the animations, but you have little chance of getting the movement completely smooth.

If you use Flash Pro CC or later, you can get perfect frame rate timeline or code driven animation.

Shorter long animations within movieclips exporting, you export using the duration option, not the last frame option.

What KislayCG is referring to, in my opinion, is that if you do real movement of HTML5 Canvas interpolations in time, they can be jerky, which is always the case. For HTML5 Canvas tweens you will get better performance with classic tweens that are not custom acceleration. Custom easing classic tweens will occur as badly as the motion tweens. You cannot export to video of a FLA HTML5 Canvas, so it is not connected to the main theme here, but if you have converted the interpolation of worst jerky canvas to be AS3, it would be nice to play, and even if it was not perfect, it would export as perfect video.

Tags: Adobe Animate

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