Other issues of syntax on nested symbols

I have a symbol timeline that does everything that I need to do, except to access a function in the symbol of the scene. I would have thought that the call of the function in the symbol of the scene of a nested symbol (which is loaded dynamically, if that makes a difference) would be something along the lines of:

sym.getComposition () .getStage () .gotoNextSlide ("slide5");

but no luck. I can alert the scene itself as [Object Object], which raises another question. Is there a property always available objects that can alert or trace to ensure that the correct object is meant? I had no luck with the symbol id, name, or NomSymbole.

change:

function gotoSlide (slideName) {}

fadeTo (slideName);

}

TO:

sym.gotoSlide = {function (slideName)}

fadeTo (slideName);

}

Tags: Edge Animate

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