Photoshop plugin - C + c++ / CLI assembly FileNotFoundException loading
Hello world!
I am doing a plug-in in photoshop using C + c++ / CLI and WPF interface. At this point, I'm experimenting with just loading window wpf from photoshop and make a communication base between managed and unmanaged. I use Photoshop CS6 n PS CS5 SDK, Visual Studio 2013 (because with SDK CS6 I get error error error C1189: #error: the C++ Standard Library banned macroizing keywords.) Activate WARNING C4005 find the forbidden macro. - My question is not about this. ) I change PoorMansTypeTool for experimentation.
I added the Source.cpp file that contains my managed source code. / CLR for this file is enabled. I add a reference to an assembly via #using
statement.
I've referenced System.dll
, Windows.dll
, PresentationFramework.dll
and WindowsBase.dll
successfully. (There are a few problems with intellisense that does not load the metadata, but compiles without errors. I solved the problem intellisense indicating the display name of the assembly). I can load Windows Wpf from Photoshop. This works.
However, I can't add a reference to my own assembly no framework. When I load the Photoshop plug-in with no framework references added and debugging, I get following error >
An exception unhandled type 'System.IO.FileNotFoundException' occurred in unknown Module.
Additional information: could not load file or assembly 'ColorPickerControl, Version = 1.0.0.0, Culture = neutral, PublicKeyToken = 2317994184a7a708' or one of its dependencies. The system cannot find the specified file.
I tried to change the target framework of my dll to make the shared assembly (public) - so PublicKeyToken
is not null, regain their short name (I changed them because that intellisense has been load no metadata) another name for the assemblies. Did not work.
Any suggestions? It could be a problem with the target framework, but I don't know what should be declared as a target framework.
My code (in Source.cpp):
#using <System.dll>
#using <PresentationCore.dll>
#using <PresentationFramework.dll>
#using <WindowsBase.dll>
#using <C:\Users\Bogdan\Desktop\ColorPickerControl.dll> //PROBLEM
using namespace System;
using namespace System::Windows;
using namespace System::Windows::Controls;
using namespace System::Windows::Media;
//using namespace ColorPickerControlNamespace;
char __cdecl fManaged2(const char* input)
{
Window^ w = gcnew Window();
Label^ l = gcnew Label();
l->Content = "This works!";
l->Background = Brushes::Orange;
TextBox^ txt = gcnew TextBox();
txt->Width = 300;
txt->Height = 25;
Grid^ g = gcnew Grid();
g->Children->Add(l);
g->Children->Add(txt);
//PROBLEM
ColorPickerControlNamespace::ColorPickerControl^ c = gcnew ColorPickerControlNamespace::ColorPickerControl();
w->Content = g;
w->ShowDialog();
Byte bb = Convert::ToByte(txt->Text);
return bb;
}
Hey staff!
I have it! I'M THE PERSON HAPPIEST ON EARTH RIGHT NOW!
The Assembly has to BE COPIED to folder of Photoshop for some reason any. Everything else remains the same! Reference of the same name and first name like this
#using
I would like to ask for things, why this is so and why the .net assemblies need not be in the Photoshop folder?
I couldn't believe when it load. I couldn't do it. Really.
Oh how happy I am right now!
Tags: Photoshop
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