Position of the object changes with the new layer

After Effects CS6 11.0.4.2

I have installed recent updates, according to this page (FAQ: what information should I provide when you ask a question on this forum?)

10 Pro 64-bit Windows

I have an AMD FX (tm) - 8350 eight cores 4 GHz processor

8 GB RAM

AMD Radeon 200 series graphics card R9

3rd party plugins installed: 3-d element.

I have an object made to 3D element bound to a null object to control its movement. The position that there is everything I like. However, when I add a new layer (layer setting, sound, text or other) changes the position of the null object. It comes to a lot of trouble because I use 3d objects and as they occupy a different position, their movement seems wrong.

I wanted to add an adjustment layer, so I précomposé just what I have and add the adjustment to the model layer, so it does not change. It worked perfectly. But, now, I want to add a new text object, bring it to feature 3D extrude it and bind it to a null object, the problem is that if I add the null object, or the text layer to the original model, the previous objects will change their position.

I use phrases such as wiggle and time * with the first null object. This has something to do with that evil?

How can I solve this problem?

Thank you

Yes. The seed of wiggle() and other Pseudo-aleatoires functions is obtained according to the index. You must manually set a seed with seedRandom (< your="" value="" here="">, true) to avoid tampering. This is nothing unusual.

Mylenium

Tags: After Effects

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