Problems with navbar sprite

Hello

I have problems with my Nav bar using css Sprites.

This is the first time that I've used them so I'm he detached a little bit.

I have some problems to this page http://www.allthingsprintuk.co.UK/ATPHome.html

My css

@charset "UTF-8";

/ * CSS document * /.

. Container {}

width: 960px;

margin-right: auto;

margin left: auto;

}

. Header {}

width: 960px;

height: 210px;

background-repeat: no-repeat;

background-image: url (header.gif);

}

. {HeaderContent}

Width: 460px;

height: 75px;

float: right;

right margin: 20px;

margin left: 15px;

do-family: Arial, Helvetica, without serif.

Color: #666666;

do-size: 11px;

text-align: justify;

}

{#navbar}

width: 887.5px;

height: 79px;

float: right;

top of the margin: 36.5px.

margin to the right: 36.5px;

margin left: 36.5px

}

#navbar li {}

display: inline;

}

#navbar li a {}

display: block;

width: 221.75px;

height: 79px;

text-indent:-9999px;

background: url (Sprite.png);

float: left;

repeat: no-repeat;

}

#navbar li a {#get_a_quote

background-position:-221.75px 0;

}

#navbar li a {#about_us

background-position:-443.5px 0;

}

{#get_a_quote}

width: 221.75px;

height: 79px;

float: left;

background-color: #6600FF

}

{.about_us}

width: 221.75px;

height: 79px;

float: left;

background-color: #FF6600

}

{.portfolio}

width: 221.75px;

height: 79px;

float: left;

background-color: #FF9966

}

{.extra_services}

width: 221.75px;

height: 79px;

float: left;

background-color: #66FF00

}

. Sidebar {}

float: left;

width: 260px;

height: 825px;

background-image: url(side-bar.gif);

}

{.mainimage}

float: left;

width: 700px;

height: 728px;

background-repeat: no-repeat;

background-image: url(main-image.gif);

}

.footer {}

width: 700px;

height: 97px;

float: right;

background-image: url(foot-note.gif);

}

. Clear {}

clear: both;

display: block;

overflow: hidden;

visibility: hidden;

width: 0;

height: 0

}

Problem 1) my Nav bar is not displayed in dreamweaver CS3 AutoResize to all (see attachment), but appears in the browser on.

Problem 2) I put my nav bar size to the 3rd of the height of the Sprite to 79px (see attachment). However in the browser it shows the top of the "get a quote" below, that tells me that the height is defined differently. However, when I checked all the CSS is correct. And I even changed the size to see if it changes, but it's not. (only reduce the top margin makes it the larger size and shows more of the sprite below)

I tried to code as much as I can instead of using the design mode, so I don't know I messed up somewhere. But have you checked the code and I have invalid HTML markup invalid because there is an overlap or non closed tags. En HTML below.

< ul id = "navbar" >

< li > < an id = "get_a_quote" > < a href = "get_a_quote.html" > get a quote < /a > < /li >

< li > < an id = "about_us" > < a href = "about_us.html" > us < /a > < /li >

< li > < an id = "portfolio" > < a href = "portfolio.html" > portfolio < /a > < /li >

< li > < an id = "extra_services" > < a href = "extra_services.html" > < /a > < /li > additional Services

< /ul >

What is the problem? If so I don't know how to fix it.

Thanks in advance

Louisa

First of all - there is no fractional pixels, so you can get rid of them!

-Try this CSS instead of what you have.

{#navbar}
Width: 888px;
height: 79px;
/ * float: right;
top of the margin: 36.5px.
right margin: 36.5px.
left margin: 36.5px*.
}
#navbar li {}
/ * display: inline; * /
float: left;
Width: 222px;
height: 79px;
/ * background-image: url (http://www.allthingsprintuk.co.uk/Sprite.png);
repeat: no-repeat; * /
}
#navbar li a {}
display: block;
Width: 222px;
height: 79px;
text-indent:-9999px;
Background: url (http://www.allthingsprintuk.co.uk/Sprite.png);
float: left;
repeat: no-repeat;
}
#navbar li a {#get_a_quote
background-position: 0 0;
}
#navbar li a {#get_a_quote:hover}
background-position: 0 - 158px;
}
#navbar li a {#about_us
background-position:-222px 0;
}
#navbar li a {#about_us:hover}
background-position:-158px 222px;
}
#navbar li a {} #portfolio
background-position:-444px 0;
}
#navbar li a {#portfolio: hover}
background-position:-444px-158px;
}
#navbar li a {#extra_services
background-position:-666px 0;
}
#navbar li a {#extra_services:hover}
background-position:-666px-158px;
}

Tags: Dreamweaver

Similar Questions

  • Transparency problem with several sprites that overlap.

    [Moved from the AS3 forum - seems not to involve Actionscript 3]

    I've been programming an effect of smoke by using partially transparent images. I'm having a problem when more than two or three images begin to overlapp, their outlines or borders become visible and the overall effect is lost because you can see the different particles. I can't solve the problem. I tried to create a transparent png, I tried to use graphic tool to draw the image, but no approach I use changes the fact then when a few of these images overlap, their borders have become visible. If anyone has encountered this before? Is any way to solve?

    overlap.jpg

    Solved: cacheAsBitmap = true;

  • Problem of rotating sprite.

    I need to do the porting of mobile games a lot and I get a lot of problem with rotation sprite on the emulator.

    I don't have any mobile to test my bb app, it's just a problem of emulator or there is a special way to manage image/sprite rotation?

    AZA

    Solved.

    I have dl another simulation DVICE and fixed my bug.

    AZA

  • Problem with the PrintJob background and default

    Hello, I have a problem with PrintJob - print in pdf format.

    I want to print bitmaps with transparency and vectors.

    I checked all the options and still have a gray background under the bitmaps and vectors. This is the background color from scene.

    It seems to me that flash is printing in bitmap mode no matter what I do.
    Anyone know how to print MovieClip/Bitmap without default background. I send to print bitmap/movieclip with transparency, but the output is always packed bitmap.

    var pj:PrintJob = new PrintJob();
    var sheets:MovieClip;// = new Sprite();
    var options:PrintJobOptions = new PrintJobOptions();
    options.printAsBitmap = false;
    var dodd:MovieClip = new MovieClip();
    stage.addChild(dodd);
    var pagesToPrint:uint = 0;
    if (pj.start()) {
        for (var i:int = 0; i < pages.length; i++)
        {
            sheets = new MovieClip();
            //sheets.graphics.beginFill(0xFF0000, 0);
            //sheets.graphics.beginBitmapFill(pages[i].getChildAt(0).bitmapData, null, false, true);
            /*sheets.graphics.lineStyle(0,0,0);
            sheets.graphics.drawRect(0, 0, pj.pageWidth, pj.pageHeight);
            sheets.graphics.endFill();*/
            sheets.addChild(pages[i]);
            dodd.addChild(sheets);
            try {
                pj.addPage(sheets, new Rectangle(0, 0, pj.pageWidth, pj.pageHeight) , options);
                pagesToPrint++;
            }
            catch(e:Error) {
                // do nothing
            }
        }
        if(pagesToPrint > 0) {
            pj.send();
        }
       
        while(dodd.numChildren>0){
            dodd.removeChildAt(0);
        }
        stage.removeChild(dodd);
        dodd = null;
       
    }
    
    

    using actionscript, create "pages" with a white background and content you want, and then print these new pages.

  • Problem with Script using New() to create a #Vectorshape

    Hello

    I'm having a problem with a movie in a movie script, I build and I can't understand why.

    The unique film script, developed by JC in 2004, is reproduced below. It works perfectly in a film in itself. But I need to integrate it into a sequence exists in which the other sprites and behaviour must co-exist.

    The problem I see is that George is created with the new command (can be seen in the message using window put George), but it won't allow attachment of gMem.regPoint, gMem.centerRegPointand so on. These errors any return.

    I would also be open to another solution to the problem. What I have to do is to create rectangles which represent a plan view of a roof on an underlying grid and then be able to slide and place other images on it (it's not a game for training purposes).

    I use MX2004 on a PC. Any help, greatly appreciated.

    Rod Wolford

    ------------------------------------------------------------------------------------------ --

    George overall, gCount, gNum, gLoc, gCreateVert, gMemNum

    on prepareMovie
    clearGlobals()
    _movie.puppetTempo (60)
    gCreateVert = False
    gMemNum = 5
    end

    on mouseDown
    If not (gCreateVert) then
    George = new (#vectorShape, Member gMemNum of castLib 1)
    gMemNum = gMemNum + 1
    gMem.regPoint = point (0,0)
    gMem.centerRegPoint = False
    gMem.closed = False
    gMem.antialias = True
    gMem.strokeWidth = 0.25
    gMem.strokeColor = rgb (0,0,0)
    gNum = getFreeChannel()
    channel (gNum) .makeScriptedSprite (George, point (0,0))
    Sprite (gNum) .encre = 36
    gCount = 0
    gCreateVert = True
    end if

    If gCreateVert then

    If the doubleClick may
    gCreateVert = False
    gCount = gCount - 1
    gMem.deleteVertex (gCount)
    gMem.closed = True
    gMem.fillMode = #solid
    gMem.fillColor = rgb (random (256) - 1, random (256) - 1, random (256) - 1)
    gFinished = True
    output
    end if

    gCount = gCount + 1
    gMem.addVertex (gCount, the mouseLoc)

    gCount = gCount + 1
    gMem.addVertex (gCount, the mouseLoc)
    gLoc = the mouseLoc

    end if

    end

    on enterFrame

    If gCreateVert then

    gMem.moveVertex (gCount, the mouseH - gLoc [1], the mouseV - gLoc [2])
    theLoc = (gMem.vertexList) [gCount] [1]

    If not (theLoc = the mouseLoc) then
    gMem.moveVertex (gCount, the mouseH - theLoc [1], the mouseV - theLoc [2])
    end if

    gLoc = the mouseLoc

    end if
    end

    on stopMovie
    theCount = castLib (1).member.count
    Repeat with i = 1 to theCount
    If the Member (i) game = #vectorShape then member (i) .erase)
    end repeat
    end

    on getFreeChannel

    Repeat with i = 1 to the lastChannel
    If sprite (i).member.type = #empty then
    aNum = i
    output of repetition
    end if
    end repeat

    return aNum

    end

    While I have not read any of your script, try to replace

    George = new (#vectorShape, Member gMemNum of castLib 1)

    with

    George = _movie.newMember (#vectorShape, Member gMemNum of castLib 1)

    It is possible that the film you want to integrate that into a script #movie with a #new Manager, who must have been typed as a script #parent

  • Problem with GRID NAVIGATION EFFECTS WITH JQUERY

    Hi all

    Im having a problem with this gallery of images with the navigation (see link below to see the demo running). Try to use the style of "Place in line", I'm having problems to make the function work. I have the images and set up the fine but the actual service/navigation does not work. I downloaded all the relevant files to my computer but nothing happens when I click on the arrows. All 20 images also show instead of just the 2 rows of 3? There should be 2 rows of 3 iamages showing so when you click on the arrows the two lines are represented and so on.

    http://tympanus.NET/Codrops/2011/06/09/grid-navigation-effects/

    This is the code I have-

    < ! DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional / / IN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd" > ""

    " < html xmlns =" http://www.w3.org/1999/xhtml ">

    < head >

    < meta http-equiv = "Content-Type" content = text/html"; Charset = UTF-8 "/ >"

    < title > my < /title > Gallery

    < link href = "stylesheet.css" rel = "stylesheet" type = "text/css" / > "

    < link href = "gridNavigation.css" rel = "stylesheet" type = "text/css" / > "

    < link href = "reset.css" rel = "stylesheet" type = "text/css" / > "

    < style type = "text/css" >

    {body

    background-color: #000000;

    }

    a: link {}

    text-decoration: none;

    color: #f1d379;

    }

    a: visited {}

    text-decoration: none;

    color: #f1d379;

    }

    a: hover {}

    text-decoration: none;

    color: #9d6f1b;

    }

    a: active {}

    text-decoration: none;

    color: #f1d379;

    }

    < / style >

    "< script type =" text/javascript"src="scripts/jquery-1.6.1.min.js "> < / script >

    "< script type =" text/javascript"src="scripts/jquery.easing.1.3.js "> < / script >

    "< script type =" text/javascript"src="scripts/jquery.mousewheel.js "> < / script >

    "< script type =" text/javascript"src="scripts/jquery.gridnav.js "> < / script >

    < script type = "text/javascript" >

    {$(function()}

    $('#tj_container').gridnav ({}

    type: {}

    lines: 2.

    mode                    : 'rows',                               // use def | fade | seqfade | UpDown | sequpdown | showHide | Scatters | lines

    Speed: 1000, / / for fade, updown, sequpdown, seqfade, showhide, disperse, lines

    easing: "easeInOutBack", / / for fade, updown, sequpdown, seqfade, showhide, disperse, lines

    factor: 150, / / seqfade, sequpdown, lines

    reverse: "/ / for sequpdown

    }

    });

    });

    < /script >

    < / head >

    < body >

    < div class = 'container' id = "container" >

    < div id = "navbar" class = "#navbar" >

    < ul >

    < li > < a href = "index.html" > homepage < /a > < /li > ""

    < li > < a href = "about_me.html" > about me < /a > < /li > ""

    < li > < a href = "gallery.html" > Gallery < /a > < /li > ""

    < li > < a href = "contact.html" > Contact < /a > < /li > ""

    < /ul >

    < / div >

    < div class = "tj_nav" >

    < span id = "tj_prev" class = "tj_prev" > </span > previous

    < span id = "tj_next" class = "tj_next" > next </span >

    < / div >

    < div class = "tj_wrapper" >

    < ul class = "tj_gallery" >

    < li > < a href = "#" > < img src = "images/1.jpg" alt = "image01" / > < / has > < /li > "

    < li > < a href = "#" > < img src = "images/2.jpg" alt = "image02" / > < / has > < /li > "

    < li > < a href = "#" > < img src = "images/3.jpg" alt = "image03" / > < / has > < /li > "

    < li > < a href = "#" > < img src = "images/4.jpg" alt = "image04" / > < / has > < /li > "

    < li > < a href = "#" > < img src = "images/5.jpg" alt = "image05" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/6.jpg" alt = "image06" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/7.jpg" alt = "image07" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/8.jpg" alt = "image08" / > < / has > < /li > "

    < li > < a href = "#" > < img src = "images/9.jpg" alt = "image09" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/10.jpg" alt = "image10" / > < / has > < /li > "

    < li > < a href = "#" > < img src = "images/11.jpg" alt = "image11" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/12.jpg' alt = 'image12' / > < / a > < /li >"

    < li > < a href = "#" > < img src = "images/13.jpg" alt = "image13" / > < / has > < /li > "

    < li > < a href = "#" > < img src = "images/14.jpg" alt = "image14" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/15.jpg" alt = "image15" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/16.jpg" alt = "image16" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/17.jpg" alt = "image17" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/18.jpg" alt = "image18" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/19.jpg" alt = "image19" / > < / a > < /li > "

    < li > < a href = "#" > < img src = "images/20.jpg" alt = "image20" / > < / a > < /li > "

    < /ul >

    < / div >

    < / div >

    < / body >

    < / html >

    Don't know what example you use, but it looks like you missed two important in your code that surround the main

    :

    If the case of the example of five:

    INSERT HERE THE MAIN STUFF

    I don't know if its my computer or not, but I found the animation a bit flaky.

  • problems with, phone, 6, Bluetooth kit, Nissan, after update, for, Rios, 1.0.2

    After the update to ios 10.0.2 - trying to use bluetooth to call my vehicle, it says: "this article is not in your phone book." How can I solve this problem?

    Greetings, joybelino1!

    Thank you for joining the communities Support from Apple! I can't wait to see that you are having problems with your Bluetooth in your car! The good news is that Apple has a great article that will help you with measures to try to resolve the problem. Read this article to gethelp to connect your iPhone, iPad, or iPod touch with your car radio. Even though he talks about problems with the connection, it also has the steps for other questions you may have once connected.

    If you use Bluetooth

    1. Consult the user manual of your car stereo to get the procedure to a Bluetooth device.
    2. On your iOS device, drag up to open Control Center, then press ontwice to turn on Bluetooth and turn it back on.
    3. Restart your iOS device.
    4. On your iOS device, Cancel the twinning of your car radio. On the screen of your car désapparier your iOS device and any other device. Restart your car and your iOS device, then pair and connect again.
    5. Update your iOS device.
    6. Install the updates to the firmware of your car radio.
    7. If you still not connect, contact Apple technical support.

    Have a great day!

  • Anyone having problems with WiFi connectivity after upgrade to Sierra?

    I was wondering if anyone else knows issues with WiFi connectivity since the upgrade to Sierra 10.12? I have not had any problems with connectivity WiFi previously on El Capitan. Now I have regular randomly loose connectivity. My internet is cable and when it is connected I have a 100% connection. My details of iMac and I have used only 10% of my storage.

    No problem with my iphone 6.

    Hello AspDesigns,

    I understand that, since the upgrade to Mac OS Sierra, your Mac seems to have trouble staying connected to Wi - Fi. Fortunately the diagnosis built-in wireless can help identify the source of so much trouble.

    Search for Wi - Fi using your Mac problems

    See you soon!

  • Problems with mail after switching to macOS Sierra

    Hey all

    After having recently upgraded to macOS Sierra, I am unable to read my mail.

    I get the following error every time I check on "Get Mail".

    There may be a problem with the mail server or the network. Check the account settings "*" or try again.

    The server returned the error: Mail could not connect to the server 'pop1.tribcsp.com' using SSL on the default ports. Verify that this server supports SSL and that your account settings are correct.

    What does this error message mean and how can I solve this problem.

    Thank you

    Hi Michael,

    I see your message that you get an error in the mail indicating that there is a problem with the mail server or the network.  To help get this problem resolved, I suggest that you follow the steps below:

    If mail refers to a problem with the mail server, or the network

    Mail will say that it is impossible to connect due to a problem with the mail server or the network. For example, the message may refer to a connection that has expired, or too many simultaneous connections:

    If you are connected to the Internet, but the connection has expired, your email provider might be affected by a discontinuance of service. Contact them or see their status Web page to ensure that their e-mail service is online. Examples of status pages:

    If the message indicates the number of simultaneous connections, too many of your devices is check your e-mail account at the same time. Quit Mail on one or more of your other devices.

    If you are still unable to send or receive e-mails

    1. Make sure that you have installed latest version of the Mac software updates, especially if the problem occurred immediately after the installation of a previous update.
    2. In OS X El Capitan or later version, you can see a status icon and the short error message in the upper right of the Mail window, under the search box. The message may indicate 'Network offline' or 'Connection failed', for example. Click the message to see more details on the issue.
    3. Check your connection to the Mail connection doctor. It might be able to say more on the issue.

    If you cannot send or receive e-mail on your Mac.

    Take care.

  • iMac 27 "mid-2011 - Intermittent problem with CPU fan running at full speed and sleep mode.

    Hello!

    My iMac 27 "has an intermittent problem with the CPU fan runs at full speed. Sometimes it happens at the time when I start it, sometimes only in my session, and sometimes only after a certain time. So does seem to be a problem of "heating".

    Second issue is with the mode 'sleep'. It may occur also at any time, at the start of the iMac, session, or after a certain time. But once he starts to go in mode 'sleep', when I wake up, it goes right back in mode after a few seconds and that it will continue indefinitely until I restart the computer.

    What could be?

    Please help me!

    4ntoine

    Here is my model of iMac:

    iMac 27 "mid-2011 model 12.2

    Intel Core i7 3.4 GHz

    AMD Radeon HD 6970M 1024 MB

    OS X El Capitan 10.11.6
    SMC 1.72f2

    Boot ROM IM121.0047.B23

    reset the SMC

    Reset the management system (SCM) controller on your Mac - Apple Support

  • problem with playing the clash of clans

    I'm having some problems while playing the clash of clans on my 2 mini ipad screen does not seem to meet sometimes as if it was some sort of delay so I have to tap several times in order to use a filter or throw the troops on the battlefield.

    Hi Trinitygr,

    Thanks for posting in the Community Support from Apple! I understand that you are having problems with your iPad screen while playing a game. I like to play games on my iPad and I don't see how this could be a nuisance. I'm happy to offer assistance.

    Are you only had this problem when using the app clash of Clans, or does it happen in all applications? I recommend to start by following the steps described in this article:
    If an application you have installed unexpectedly closes, unresponsive, or does not open

    Take care!

  • I'm having problems with an outdated Apple ID

    I have problems with updating Apps etc in my Apple account because he always asked an obsolete in sign.  How can I change this?

    Hello

    Go down to itunes apple ID Delete page homepage all ID and then add it back back.

    See you soon

    Brian

  • Anyone having problems with the new iPhone LTE connection 7 on Verizon?

    I am now on my iPhone second 7 with Verizon. I had four phones for me and my family. I have now had issues where I have no signal in the same areas where my signal allows to be strong. I can't solve the problem with the activation/deactivation of the airplane and then mode again in normal mode. My phone will rest with no signal for 5 minutes, then going to LTE with three bars. I also had the problem where I had only 1 x signal, while my son standing right next to me has LTE. And he had the same questions, where I'm on LTE and it gets no signal. I use to have LTE where I live and work all the time, now it's spotty at best. Apple has replaced me and my sons iPhones but not luck. Still do. Any ideas or an any other suffering?

    (1) go to settings/cell phone/cellular data Options/enable LTE and select ONLY the DATA. This seems to solve the problem (as a temporary solution) for most of the people affected by this problem. The bad part is your request might not be as clear (since they cannot use the highest LTE signals) and you can make calls and data at the same time. But it does not solve the issue.

    (2) there are rumors (but you didn't hear that from me that we only are not supposed to discuss beta software program Apple in this forum) that the new version of Apple Beta for iOS (which also includes an update of the software carrier Verizon to 26.0) seems to solve this problem. So, there's a light at the end of the tunnel.

  • Problem with some fonts of symbols after the installation of the Sierra

    Hello

    I have recently upgraded the OS on my iMac late 2012 for Sierra, since doing so, I noticed a problem with several fonts.

    All symbolic symbols Apple to Wingdings fonts not correctly displayed in the font book. Apple symbols looks like a standard wheelbase of san, and other symbolic fonts just show as question marks '?' where the images should be.

    In text editing, that I can't even see the symbolic fonts like Zapf Dingbats and Wingdings in the selector. However, they all work well in Adobe Illustrator (CS5) and Microsoft Word 2011. Apple symbols still looks like a standard font.

    I already tried the following:

    1. check the fonts in font book

    2 fix the duplicates in the font book

    3. using the "Restore Standard fonts" option in the font book

    4 deleting a file in the folder Preferences plist Fonts

    5 deleted the cache of police and the database

    I'm out of ideas. Has anyone else had the same problem found a fix?

    Kind regards

    Greville

    I'm just to add that I used the recovery partition to do a clean install of Sierra on a hard drive external and then booted into it to see if it had the same problem.

    And he does. Wingdings and other photo fonts appear as '?' in boxes where the letters must be in the font book.

    So this seems like a problem with the way Sierra displays these fonts, not with the font files themselves.

  • ios10 problem with non-users of iphone messaging

    After upgrading my iPhone 6 ios10, I had intermittent problems with the messaging of Android users (basically, the conversations no iMessage). In about 60% of the time it is not just to deliver the message no matter what I do (pressing the 'Try Again' don't work do not). He has no problem with the reception of the texts, but I can't answer to Android users (Interestingly, I can message users of Android if they are in a group with iPhone users text). I tried everything was updated to the last verision until reset of ios everything.

    I can't find anything online about this. I'm the only one who what?

    Group Messaging uses the MMS. Normal text messages using SMS. SMS uses the voice channel to transfer messages and is strictly a basic function. If you are experiencing problems sending SMS, contact your carrier.

Maybe you are looking for

  • How to operate system class loader in blackberry?

    How the system class loader in blackberry? I have a few questions * can I load a class with the name of spesific file. for example, I have a file "myclass.txt" at cod. and it's a class file. I can load it? ("can I load class as follows: Class.forName

  • Need help on the issue with wireless connectivity on Win7 - dynamic key exchange did not within configured time

    Hello I get below error when you try to connect to the wireless router. It was working fine until a few days back. InterfaceGuid {1F8AA774-8AE0-48BA-87EB-5522A6070F3E}InterfaceDescription Dell 1540 802.11a/g/n (2.4 GHz/5 GHz) WirelessConnectionMode a

  • Double copy HP side button cannot turn off

    HP officejet Pro 8600 I wanted a copy double-sided once now when I use the machine to make copies, it doesn't work always 2 copies one come out the other like a white sheet and a copy of the orgainal.  Which copy of the computer plug it no problems A

  • Help with dynamic static L2L

    I'm having some trouble with a L2L tunnel where the remote end has a address DHCP on the external interface, this is a WRVS4400N Wireless - N Gigabit Security Router with VPN, and I am locked into a particular to this end configuration.  My end is an

  • Inconsistency version OBIEE and customer

    I installed Obiee 11 g(11.1.1.7 version) and client (11.1.1.7.140715 version). When I try to extract data from a flat file and create a SPR and try to deploy my services facilitator and Planner Java go down.why?