Rotation of the pinion with buttons

Hi there, I recently started to create a small banner with a cog positioned half on the canvas in constant rotation and several buttons on the pinion, so they turn on and off the power of the Web. Unfortunatey to a slow rotation, something like 400 frames 25/dry pinion jitters, even more when more buttons are added.

I was wondering if there was anyway to smooth interpolation for a spin without interruption of Nice service and if there is anyway to cause the gear to slow down when you move to a button. I can do stop on a roll and start again on a rear roller but I was hoping for more of a reduction in speed and have never worked with change this before.

Help much appreciated

Thank you!

If it is a scenario animation, you'll want to switch to the use of an actionscript based animation.  If the rotation is constantly occurring, you can use a control enterFrame to deal with constant increment the cog _rotation property.  When you want to slow things down you can simply change the value of the increment _rotation.

For example for you to work, create a new Flash file and inside draw an object any and convert it into a movieclip with instance name 'COG '.  With this object on the stage, place the following code on the timneline...

var rotIncrement = 2;

this.onEnterFrame = function() {}
Cog._rotation += rotIncrement;
}

cog.onRollOver = function() {}
rotIncrement = 1;
}

cog.onRollOut = function() {}
rotIncrement = 2;
}

Tags: Adobe Animate

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