run the trace() only once within a function of frame of entry?

I have a frame event enter and a function of execution of this event, I place a trace statement within the function and the scene is running at 25 fps.

My problem is how do you trace statement run once only? Since it have really annoying when the output panel keep retracing the same and slow down my swf...

Thanks in advance

outside your function

var alreadyDone:Boolean

inside your listener function

{if(!alreadyDone)}

alreadyDone = true;

trace (...);

}

Tags: Adobe Animate

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