Slow serious performance issues and causing VDR integrity checks

Hello

I'm pretty experienced with VMware and VDR.  My unit VDR version is 1.2.0.1131.  I am backup on a Windows Storage Server (R2 2003) who has two 500 GB partitions that are shared using the default value in Windows (CIFS) sharing mechanism.  VDR, I have two destinations that simply access the network shares (two partitions of 500 GB on the storage server).

Run the backup and restore is good.  However, integrity checks complete not only take a long time (up to 24 hours) but cause the storage server to be so callous that other tasks like data restores, must wait until the integrity checks complete.

The storage server uses the SATA drives and so I hope that the simple answer to this is not just update more quickly when you run disk technology.

Research on similar issues, it seems that I have some options to try.

1. change the size of the IrpStackSize value on the storage server.  http://communities.VMware.com/thread/213924?start=0 & tstart = 0

2. change the datarecovery.ini file.  http://h20000.www2.HP.com/bizsupport/TechSupport/document.jsp?lang=en & CC = US & TaskID = 110 & prodSeriesId = 420496 & prodTypeId = 18964 & objectid = c01918186

3. use NFS instead of CIFS.  http://communities.VMware.com/message/1769144#1769144

4. turn to level the unit VDR version?

Once, since I'm fairly knew to this I'd appreciate some further guidance and expert advice.

Thanks for your time

dbristow wrote:

So, do you think it is worth to configure NFS on my server windows storage server or I'm leaving better your purchase of another storage solution?

I can't answer your question. Personally, I would like to make the storage server on the Windows network file server. A work. that it is really good. I would look for another storage device. I don't know the rest of your infrastructure. If you have a SAN I would look for something to compliment it. Replication comes to mind. If you do not have a SAN there are many NAS devices. Choose a budget amount and start searching. You can also use a server that matches your business listing and fill it with the readers. You can install a standard linux distribution and enable the native NFS server. A configuration to a single line is all it takes. You can add management Open-e, Starwind, FreeNAS software.

Tags: VMware

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    But I ran into some performance issues, even for a relatively small number of nodes in the scene graph (+-2000 in the picture above). The graph is built, step by step, adding circles and paths to a StackPane. Circles and paths can be semi-transparant. For a small number of nodes, I get a solid 60 FPS, but this decreases over time to about 5 frames per second. As soon as I stop adding new nodes, the framerate shoot again up to 60 images per second. The framerate drop even when all the nodes are outside the viewport.

    My questions are:

    * Is Platform.runLater () call to 2000 times a minute too?

    * This might just be a problem with my graphics card? (I have an Intel HD Graphics 3000)
    * JavaFX pulse recorder says such things, are there meaningful information in that I'm missing?

    PULSE: 1287 [163MS:321MS]

    T14 (0 + 0ms): col of CSS

    T14 (0 + 5ms): layout pass

    T14 (6 + 152ms): waiting for the minutes of the previous

    T14 (158 + 0ms): copy the State for graphic rendering

    T12 (159 + 0ms): dirty opts calculated

    T12: Path of the slow form for null

    T12 (159 + 160ms): painted

    T12 (319 + 2ms): Presentable.present

    T12 (321 + 0ms): completed the presentation of painter

    Counters:

    Background image of the region used cached: 14

    NGRegion renderBackgroundShape slow path: 1

    Nodes displayed: 1839

    Nodes visited during rendering: 1840

    Kind regards

    Yuri

    Basically, try some optimization of performance ranging from the simple to the complex.   Each of the changes below may provide you with an increase in performance.  Some will probably increase performance much more that others (depending on where is the real bottleneck).  I would probably start by replace the paths to the lines and reduce the number of Platform.runLater calls (as adding nodes that fall within the viewport can be difficult only).

    > The framerate drop even when all the nodes are outside the viewport.

    Place the nodes in the graph, which fall inside the viewport.

    > Is Platform.runLater () call to 2000 times a minute too?

    Yes, there is no reason to call it more than 60 times a minute when the framerate of JavaFX is capped at 60 frames per second by default.

    > This might just be a problem with my graphics card? (I have an Intel HD Graphics 3000)

    Yes, it's a graphics system relatively low-end.  But, look at the comment of developer below - your CPU and choice of graphic primitives can also affect rendering speed.

    > Adding circles and the paths to a StackPane

    You don't need a StackPane to this, a group is a container easier and probably better.

    > may be semi-transparant

    Remove transparency * may * cause acceleration.

    ----

    You run may be:

    https://JavaFX-JIRA.Kenai.com/browse/RT-20405 : improve the rendering of path performance

    Maybe if you use lines rather than the paths, performance might improve.

    A comment by a developer on this performance tweak application is:

    «It is quite normal for applications that use arbitrary paths (if the node path objects, SVGPath, polyline, or polygon) because these paths are rendered in software.» As card circle, Ellipse, line and Rectangle very primitive forms easily to the operations that can be performed entirely on the GPU, which makes them essentially cheap. There is no need to compare the rendering of a complicated shape for rendering of simple primitives for this reason. »

    ----

    Setting the cache indicators can help, but probably only if you animate nodes.

    ----

    Present level of detail of your graph functionality so a chart with zoom out is not make as many nodes as a part of zoomed in.

    ----

    You run any code important calculation on the JavaFX application thread that could stall it?

    Can make you available a ftom so that others can reproduce your problems?

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