SpeedGrade very slow on the GPU acceleration
My system has a nvidia gtx 590.
I have run triple monitors so I need two GPU (590 is an FYI double card)
When you run speedgrade in GPU acceleration even at 1/4 ground video is maybe 10-12 fps
the software only reads it in real-time to the ground full...
I guess that's a multiple GPU issue?
a way to solve this problem?
I seem to have solved this... will post for those who seek in the future...
I used speedgrade mode dual monitor
the display of the desktop interface was on GPU 2 while the secondary output was on 1 GPU... speedgrade didn't like that
When I went to the office and secondary to GPU 1... everything worked fine. Can now read the full ground on the gpu acceleration
Tags: SpeedGrade
Similar Questions
-
SpeedGrade CC2014.2 disables the GPU acceleration
As said elsewhere, but this time in a PC, SpeedGrade's latest incarnation (CC 2014.2) GPU stops and gives the "lack of GPU resources' dialog box when according to GPUZ he only used 2 to 6% (Yes, it is two to six percent) of my GPU and 600 MB of the 4 GB of vRAM, I've got. No other program other than the operating system running... Manager tasks indicates less than 50% of the CPU to work, only about 6-8 GB of my 16 GB of RAM in use (Adobe apps together for up to 12 GB). So it's not as my system resources are in tatters, is it?
OS/programs on an SSD RAID 0 pair; files images and project on 2 TB internal of separate units, all on a flash SSD disk cache stuff in-house.
Data sheet:
Microsoft Windows 7 Professional 6.1.7601 Service Pack 1 Build 7601
Intel Core i7 - 4770 K CPU @ 3.50 GHz, 3501 Mhz, 4 Lossnay 8 logical processors
Physical memory (RAM) installed 16.0 GB
EVGA NVIDIA GeForce GTX 770
4 GB of vRAM
344.75 driver version
This isn't how this clip seems normally... but maybe it's an Avatar thing?
So far, but NONE of the Adobe apps used more than 25% of my GPU and always used 1 GB of video memory, it's ridiculous... sigh.
Neil
work to normal for me now. My first project sequences are 720 x 480-9 of them, one being the 1920 x 1080 as shown above.
I went back to first and reduced my sequence settings to match everything else. Why 720 x 480 is I do always 1920 x 1080 and this stage of a project is limited to SD, so I match all other media. I had ignored cutting a sequence so far.
I don't know if it was my dose, but Speedgrade working and leave my GPU in action now.
-
It worked fine in CS6.
Now, whenever I open a project (Pr or Ae) I get the message: this project has been modified used with accelerated by GPU rendering. This happens with all projects, even with those that I created in the Pr/Ae CC, with already disabled accelerated by GPU rendering.
In Media Encoder, the GPU acceleration is not grayed out, but still if I made a first sequence or model ae via ME, its very very slow. (takes 5 hours for a video that took 20 minutes in CS6)
Any thoughts?
Thank you, Daniel
I didn't have the time to post it yesterday, but you have found similar work around. What is happening is the decoding of earlier projects, or projects of the same version even sometimes won't boot the MPE of hardware engine. These files are cached and won't clear for this sequence until you delete the cache. 1 way to do is to replace the clips. The easiest is in the future change the EMT of the material to the MPE software and select delete the files from the cache when it invites. Then return to the MPE material and clear the cache again. That recreates the decoded files cache that often solves this problem.
Eric
ADK
-
The Nvidia GTX 970 works with the gpu acceleration in first pro / after effects.
The Nvidia GTX 970 works with the gpu acceleration in first pro / after effects.
I want to know as I suppose it would be, but it is not in the configuration required for the cuda acceleration.
Yes, he does. I have the 980 and it works very well also.
-
Performance is worse with the GPU acceleration that without
I have a Windows 7 system fast, i7 980 X processor with a monitor @ 2560 x 1440 pixels. As a photographer, I'm processing of thousands of photos and my PC can not be fast enough, so I thought that I invest a little in a new graphics card. OK, I have not bought a Quadro, but with GTX 970 from Nvidia, I always feel a modern, fast, with a value of more than $ 400 map.
My first experiences after the installation of the new graphics card are more then disappointing - a lot is worse, running without any GPU acceleration. Before, I could scroll an image to the image almost no imperceptible lag. With the GPU acceleration turned on, each image must be "rendered" first first you get a blurry picture of Pexelated / of complitely and flackers of color shortly, then after a while, it becomes more clear. So it seems that with GPU acceleration turned on, Lightroom 6 completely ignores the preview images pre-rendered - FACT IT MAKE any SENSE WHAT? Yes, all the sliders mode develop work faster, but the preview shown instantly image is a false low resolution and it always takes time for an image high resolution to display - as much time, as it should, making it with a CPU.
For me, it would make sense that next image will be loaded into GPU memory by actually DURATION and rendering the previous image would be preserved in memory as well. Also miss me some detail for the GPU acceleration settings - if it remains at the current level, rudimentary, (for me) the best compromise would be to disable the GPU acceleration to scroll through the photos, but using just to develop sliders.
I would want guus at Adobe to improve the product real, not just marketing slogans on the improvement of performance!
kirillxxx wrote:
. My suggestion is simple enough - if the guys at Adobe can not program properly, the easiest would be (to make an option) to disable the GPU acceleration for image swithiching and just take his profit for the developer sliders.
You can not simply switch off to change the image. The image * should be loaded into the GPU, which is where the delay comes from. Even though you might think about what would happen: of course the image would change quickly, but then you would still wait before you can deal with.
For now the acceleration GPU in LR is very it is childhood: things first generation, and we are all good enough beta testers.
Some people are lucky: they love him and have no problem.
Some people are out of luck: it causes nothing but problems.
Some people like me are sitting on the fence: we have mixed experiences.
I don't think you threw $400, at some point (I live in optimism) questions will be fixed and LR will work on your system. He just had to wait. Isn't is funny, but you only need to take a casual look at any photography forum to see that there are problems with GPU acceleration and now is not the time to buy the latest and greatest card.
I've personally held off buying a new card to replace my aging one until I see that there is zero chance of all the problems of proof.
-
Rendering time 12 times faster or slower depending on GPU accelerated effects?
Hello world!
I use first Pro CC on a new powerful enough Windows system (a young i7 cpu, 64 GB of ram, double cards GTX 760) and just test its rendering performance.
I have a 20 minute video with 6-7 video effects applied (on its whole length), only for testing purposes. All these effects are GPU accelerated, chosen from the built-in PP. I also enabled the GPU acceleration for the EMT (Mercury playback engine) in the project settings and the render bar in the upper part of the chronology is completely yellow (not red), so that everything seems nice and good to go. I then export it and it's pretty fast, rendering time is about 12 times faster than when I export in Disabling the GPU acceleration in the project settings (by selecting the 'Software MPE' option only). So everything looks good so far.
Now, when I add to clip an single effect which is NOT a GPU accelerated (from built-in PP ones) I noticed that the bar made totally blushed and time of export (always with active MEPS GPU) is now the same as if I exported with the option "software MPE only! (approximately 12 times slower than before!).
Is this "normal" guys? or am I missing something here? I mean, one effect 'enough' to slow down the entire accelerated by GPU export process? (and essentially "cancellation" of all the benefits of GPU acceleration speed)?
If anyone can help? Thanks in advance!
I'd say it's normal. Indeed, with the addition of this effect, I could even expect to take more than software mode without this effect, you add in the calculation process.
-
Since the installation of the latest IOS i.e. IOS 10.0.1 and 10.0.2, my phone is very slow, especially the contacts do not appear in the search and the camera hangs on startup. the battery is also faster, then the previous version, use 6s with 64 GB
Hello naqvi65,
I see that you have several problems with your iPhone after updating to the latest version of iOS. These issues include problems of performance, inability to find contacts at a Spotlight search, problems with enforcement camera freeze after the launch and the battery discharge more quickly than what you are accustomed. I want to help you find a solution for these questions!
To answer your questions with performance and your inability to find contacts, we will try to restart your iPhone first to see if the problems persist. Take a look at this resource for more information:
Restart your iPhone, iPad or iPod touch - Apple Support
Take a look at this Web site using your photo app troubleshooting:
Get help with the camera on your iPhone, iPad or iPod touch - Apple SupportTo keep an eye on your battery use, take a look at the information here:
On the use of the battery on your iPhone, iPad and iPod touch - Apple SupportTo help maximize your battery performance, this site has some good tips for iOS devices:
Batteries - maximize Performance - AppleSee you soon!
-
Given that I have install iOS 9.3.1 my iPhone 6 Plus is very slow, in the speakers and keyboard, I can't watch videos in YouTube or Facebook and sometimes do not work the volume buttons and the lock. I rebooted my phone like 10 times and it does not work, I need help,
Have you tried a forced reboot? Hold down the home and Sleep/Wake buttons simultaneously for about 15-20 seconds , until the Apple logo appears. You won't lose anything.
If this does not help, I would like to try a restore:
-
Black screen (no output) for RED files on the GPU acceleration
Hey, maybe you can help me with my problem, since the update, I can't use the gpu acceleration for rendering of the r3d files, anything r3d in my calendar has become black, if I do not pass the software, I had hoped maybe I could export with gpu but it fails just there as well. From what IV ' e reading the question is if you have a gpu that is obsolete, but I have a gtx 970 if im not sure what I could do, resettlement had no effect.
Hi jimbobwey,
Branched your message in a new discussion.
You touch a different question altogether. It is a problem with the NVIDIA drivers.
Please see this: GPU acceleration
Thank you
Regalo
-
Cannot disable the GPU acceleration
I tried the GPU acceleration in the past, but it has not been activated for my Radeon HD 6950. Ironically, today, I found it was and he lit. LR soon froze in the develop module, so I went into preferences to turn it off again. I tried several times, but it is not clear, everything freezes! I tried to restart, but crashes again on the attempt. Is the only way to delete the preferences file, and if so, where is it?
Bruce
Version of Lightroom: CC 2015.4 [1060496]
License: Creative Cloud
Operating system: Windows 7
Version: 6.1
Application architecture: x 64
System architecture: x 64
Number of logical CPUs: 4
Processor speed: 3.3 GHz
Built-in memory: 8172,1 MB
Real memory for Lightroom: 8172,1 MB
Real memory used by Lightroom: 457,8 MB (5.6%)
Virtual memory used by Lightroom: 436,5 MB
Memory cache size: 373,9 MB
Maximum thread count used by Camera Raw: 4
Camera Raw SIMD optimization: SSE2, AVX
System DPI setting: 96 DPI
Composition of the Bureau enabled: Yes
Exhibition: 1) 1920 x 1200, 2) 1280 x 1024
Entry types: Multitouch: no, built-in touch: No, built-in pen: no, touch external: No, external pen: no keyboard: No.
Graphic processor News:
AMD Radeon HD 6900 Series
Check the supported OpenGL: past
Vendor: ATI Technologies Inc.
Version: 3.3.13399 context 15.200.1062.1004 the base profile
Renderer: AMD Radeon HD 6900 Series
LanguageVersion: 4.40
The application folder: C:\Program Files\Adobe\Adobe Lightroom
Library path: F:\Pictures\Lightroom\Lightroom Catalog.lrcat
Settings folder: C:\Users\Bruce\AppData\Roaming\Adobe\Lightroom
Plugins installed:
(1) Facebook
(2) Flickr
Config.LUA flags: None
Map #1: Seller: 1002
Feature: 6719
Subsystem: 23071787
Revision: 0
Video memory: 2032
AudioDeviceIOBlockSize: 1024
AudioDeviceName: Realtek Digital Output (Optical) (Realtek High Definition Audio)
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 44100
Build: LR5x102
Direct2DEnabled: false
GPUDevice: not available
OGLEnabled: true
Hi Bongboots,
Please follow the Solution below
- Go to edit > preference > Performance > uncheck "processor chart use" If this does not solves the problem then,
- With Lightroom closed
- Access
C:\Users\YourUserName\AppData\Roaming\Adobe\Lightroom\Preferences (Where AppData is a system folder / hidden so you may need to enter the name of the folder directly into your browser's address bar or activate hidden folders / system in the Internet Explorer view folder options.)
- Open the file LightroomPreferences.agprefs
- Locate the line use = True autobahn (press CTRL + F)
- Take Autobahn use = False
After save the file
Restart Lightroom
3. also refer to that link and update GPU if you use AMD map
Adobe Photoshop Lightroom Help | Problems with graphics cards 6 CC/Lightroom Lightroom and AMD | Win
Let us know if this helps
Kind regards
Mohit
-
LR CC 2015.3 version still crashes when the GPU acceleration is used!
Today, I had installed Version 2015.3 and was hopeful that all the bugs have been fixed and all the problems of recent months have disappeared.
Wishful thinking? When I turn on the GPU acceleration, it freezes again! When I disable it, everything seems to work well.
I use a series of 380 MSI AMD Radeon R9 with 4 GB of GDDR5 memory on a Windows 7 computer.
There is other users with similar experiences?
Hi Suneye,
With the new update of Lightroom, the feature GPU causing Lightroom to freeze is always a problem.
Please read the article for a list of the Bug is fixed in the new update: Lightroom CC 2015.3 / 6.3 now available
Kind regards
Tanuj
-
How can I enable the GPU acceleration on VM?
11 workstation provides all the GPU acceleration in virtual machines?
All the programs I am running in a VM tell me that no GPU acceleration is available to all.
For example, here is the output of GPUSniffer.exe, provided with Adobe PremierePro:
C:\Program Files\Adobe\Adobe Premiere Pro CS6 > GPUSniffer.exe
LoadLibrary failure "n"!
LoadLibrary failure "n"!
-OpenGL Info-
Vendor: Microsoft Corporation
Renderer: GDI generic
OpenGL Version: 1.1.0
GLSL Version: unknown
Monitors: 1
Monitor properties 0-
Dimensions: (0, 0, 1920, 1200)
Texture size max: 1024
Supports the power of two: 0
444:0 shaders
422:0 shaders
420:0 shaders
-Calculation GPU info-
Did not find any devices that are supported for GPU Computing.
C:\Program Files\Adobe\Adobe Premiere Pro CS6 >
You please provide more details so that we can make clear what has happened to your case?
1. What is the host and the guest operating system?
2. is the VM new OS installed after the installation of workstation 11? If there are the VM, you should install the vmware grouped with WS11 tools. And before you power on the virtual machine, make sure you choose the 3D graphics acceleration, then select the recommended graphics memory (--> display setting).
-
Lightroom showing constantly "unresponsive" and very slow since the last update. With the help of Windows 10. Extremely slow import!
Hi Dear
Please see this thread windows Lightroom CC 10 'unresponsive' number.
Let us know if this helps
~ Assani
-
recently purchased a samsung NX30 camera which came with lightroom 5, after several hours of searching on Google I got it setup properly with the right camera raw to be able to access my raw images. I found that my old laptop is very slow during the processing of hundreds of images that I usually take on a weekly basis. I bought a new faster laptop, but when I looked for the cd with the software of series and I couldn't find in the mess of Christmas. I downloaded a trial version of lightroom and got, it works on my new laptop. Is there a way to access the serial number of my version already installed and insert it in the version of track to make it work for me?
Myron
If you take the time to register to your original with Adobe installation (which most people do not), you can log in to your Adobe account and get the serial number. If you use a Windows computer and still have access to the old computer where Lightroom is installed, you can do the following:
1. in the window folder options, make sure that you are able to see hidden folders.
2. go to the C:\ProgramData\Adobe\Lightroom folder.
3. use Notepad to open the file, Lightroom 5.0 Registration.lrreg
You will be able to retrieve your serial number of this file.
-
PR CC Pro very slow on the new custom build and lag?
I just finished my new workstation of the construction and the first port of call was the first Pro CC installation! This version was specially designed for video editing, but I'm sad to discover that Premiere Pro is very slow and laggy. There is a lag when you click too quickly, clicking on between lag and the causes of windows (mixer audio/source/effects clip) a shift and the new window takes a second to load if you scroll down. The report is the biggest problem it will take A long TIME!
When rendering I noticed that my CPU uses only 40 to 50%. I don't know if this is normal. If someone could help me use my material, I would be very grateful!
I tested Premiere Pro using some HD footage that I ripped off of YouTube. Acceleration GPU of Mercury Playback Engine is selected.
PCPartPicker list of the part: http://UK.pcpartpicker.com/p/jhCnrH
Processor: Intel Core i7 - 5820 K 3.3 GHz 6 - Core Processor
CPU cooler: Noctua NH - D15 CFM 82.5 CPU Cooler
Motherboard: Asus X 99 - PRO LGA2011 - 3 motherboard ATX
Memory: DDR4-2133 Crucial 32 GB memory (4 x 8 GB)
Storage: Samsung 850 EVO-Series 250GB 2.5 "Solid State Drive
Storage: Internal Western Digital BLACK SERIES 1 TB 3.5 "7200 RPM hard drive
Storage: Internal Western Digital BLACK SERIES 2 TB 3.5 "7200 RPM hard drive
Video card: EVGA GeForce GTX 970 4 GB SSC ACX 2.0 video card
Case: Fractal Design Define R5 (black) ATX Mid Tower Case
Power supply: XFX XTR 750W 80 + Gold Certified fully modular ATX power supply
Operating system: Microsoft Windows 8.1 (OEM) (64-bit)
Case fan: Noctua NF - A14 PWM 82.5 CFM 140mm fan
Monitor: Dell U2515H 60 Hz 25.0 "monitor
Could be. Or could with this material, you need different settings.
I have a new machine and the manufacturer has played with a lot of things... it is Variant Canyon one hell 4-core i7, primary core @ 4.6Gzh, other three to 3.5 Ghz, fsb too clocked at 166 Mhz and curiously, RAM & the three slowest nuclei have been slightly underclocked due to the way which they interface actually more quickly with these settings. By report to my previous machine, also a 4-core, it's SMOKING. On first commissioning with everything to 'standard' settings, it is faster but not Mary. At the time where he played with the settings, wowie... just kazowie note the difference in performance with changing parameters, you can re - think about the configuration of your machine. Although, of course, you can correct that there is a problem in a hardware store.
More on the page of the Tweaker is discussed for the fsb, CPU, and frequencies RAM shook everything to get as much flow. There are things like that that can make a huge difference in performance.
At this point, I can't emphasize too much on using the test on the page of the Tweaker to see where you machine is doing well and where it chokes... the test is a folder compressed with a file media & project plus a logging program. You extract all, install the deposit return program on your machine, import the project into PrPro with his single on the chronology of 30 seconds and run an export. The sequence specifically chose the applied effects so that every bit of material are in tatters on... CPU, RAM, GPU, fsb and disk read/write. You download the results of the logging program and to obtain an accurate statement of how perform every part of your machine. This would probably tell you more than anything else right now.
Neil
Page of Tweaker...
Maybe you are looking for
-
How can I compare prices between iPhone Upgrade Program and refinancing?
I wonder this for years, and it's how can I see how much is a new iPhone (say if I am refinancing a 6 s 16 GB iPhone), how much will cost each month and how much an iPhone cost in case of upgrade program. So if we are on the upgrade program, can OK,
-
New App crashes since updated to iOS 9.3.2.
Since yesterday the news App on my iPhone 6 and iPad Pro (12 ") crashes. I restarted the phone. I have logged in and out of iTunes. It always freezes. Any ideas why and what I can do to fix this? Thank you MGT
-
Is there a 64-bit version of Windows XP Service Pack 3 Network Installation?
I have a desktop 64-bit I need to reinstall Windows XP on. The installation disc comes with SP1, so I'll need to install SP3 on it, but I can't seem to find a 64-bit version.
-
Resume a Suspended computer virtual fails with the message "the specified file is not a virtual disk. Tried to go back to the last snapshot fails with the same message "error restoring snapshot: the specified file is not a virtual disk '. '"The virtu
-
How update the local copy of ESXi of VMware tools?
Our two ESXi servers have version 8.0.1 of the VMware tools on the local drive (vmfs/volumes / < ID > packages/5.0.0/vmtools), but the current version is 9.0.Right now, I manually downloaded copies of the tools directly to the host of the virtual com