Performance is worse with the GPU acceleration that without

I have a Windows 7 system fast, i7 980 X processor with a monitor @ 2560 x 1440 pixels. As a photographer, I'm processing of thousands of photos and my PC can not be fast enough, so I thought that I invest a little in a new graphics card. OK, I have not bought a Quadro, but with GTX 970 from Nvidia, I always feel a modern, fast, with a value of more than $ 400 map.

My first experiences after the installation of the new graphics card are more then disappointing - a lot is worse, running without any GPU acceleration. Before, I could scroll an image to the image almost no imperceptible lag. With the GPU acceleration turned on, each image must be "rendered" first first you get a blurry picture of Pexelated / of complitely and flackers of color shortly, then after a while, it becomes more clear. So it seems that with GPU acceleration turned on, Lightroom 6 completely ignores the preview images pre-rendered - FACT IT MAKE any SENSE WHAT? Yes, all the sliders mode develop work faster, but the preview shown instantly image is a false low resolution and it always takes time for an image high resolution to display - as much time, as it should, making it with a CPU.

For me, it would make sense that next image will be loaded into GPU memory by actually DURATION and rendering the previous image would be preserved in memory as well. Also miss me some detail for the GPU acceleration settings - if it remains at the current level, rudimentary, (for me) the best compromise would be to disable the GPU acceleration to scroll through the photos, but using just to develop sliders.

I would want guus at Adobe to improve the product real, not just marketing slogans on the improvement of performance!

kirillxxx wrote:

. My suggestion is simple enough - if the guys at Adobe can not program properly, the easiest would be (to make an option) to disable the GPU acceleration for image swithiching and just take his profit for the developer sliders.

You can not simply switch off to change the image. The image * should be loaded into the GPU, which is where the delay comes from. Even though you might think about what would happen: of course the image would change quickly, but then you would still wait before you can deal with.

For now the acceleration GPU in LR is very it is childhood: things first generation, and we are all good enough beta testers.

Some people are lucky: they love him and have no problem.

Some people are out of luck: it causes nothing but problems.

Some people like me are sitting on the fence: we have mixed experiences.

I don't think you threw $400, at some point (I live in optimism) questions will be fixed and LR will work on your system. He just had to wait. Isn't is funny, but you only need to take a casual look at any photography forum to see that there are problems with GPU acceleration and now is not the time to buy the latest and greatest card.

I've personally held off buying a new card to replace my aging one until I see that there is zero chance of all the problems of proof.

Tags: Photoshop Lightroom

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