Rendering time 12 times faster or slower depending on GPU accelerated effects?

Hello world!

I use first Pro CC on a new powerful enough Windows system (a young i7 cpu, 64 GB of ram, double cards GTX 760) and just test its rendering performance.

I have a 20 minute video with 6-7 video effects applied (on its whole length), only for testing purposes. All these effects are GPU accelerated, chosen from the built-in PP. I also enabled the GPU acceleration for the EMT (Mercury playback engine) in the project settings and the render bar in the upper part of the chronology is completely yellow (not red), so that everything seems nice and good to go. I then export it and it's pretty fast, rendering time is about 12 times faster than when I export in Disabling the GPU acceleration in the project settings (by selecting the 'Software MPE' option only). So everything looks good so far.

Now, when I add to clip an single effect which is NOT a GPU accelerated (from built-in PP ones) I noticed that the bar made totally blushed and time of export (always with active MEPS GPU) is now the same as if I exported with the option "software MPE only! (approximately 12 times slower than before!).

Is this "normal" guys? or am I missing something here? I mean, one effect 'enough' to slow down the entire accelerated by GPU export process? (and essentially "cancellation" of all the benefits of GPU acceleration speed)?

If anyone can help? Thanks in advance!

I'd say it's normal.  Indeed, with the addition of this effect, I could even expect to take more than software mode without this effect, you add in the calculation process.

Tags: Premiere

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    In Media Encoder, the GPU acceleration is not grayed out, but still if I made a first sequence or model ae via ME, its very very slow. (takes 5 hours for a video that took 20 minutes in CS6)

    Any thoughts?

    Thank you, Daniel

    I didn't have the time to post it yesterday, but you have found similar work around. What is happening is the decoding of earlier projects, or projects of the same version even sometimes won't boot the MPE of hardware engine. These files are cached and won't clear for this sequence until you delete the cache. 1 way to do is to replace the clips. The easiest is in the future change the EMT of the material to the MPE software and select delete the files from the cache when it invites. Then return to the MPE material and clear the cache again. That recreates the decoded files cache that often solves this problem.

    Eric

    ADK

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