Support for Android Push Notifications

Hi all

I found what I was looking for here: Android Push Notification

But I wanted to follow up a little further and see if the notifications Push Android will apply at any given time? Thank you.

Us plan to it but don't have a timeline. Do you need it to send notifications of text? Or to trigger a background download?

Neil

Tags: Digital Publishing Suite

Similar Questions

  • Android Push Notification

    Hello! Because there is no feature for Android Push Notification DPS.

    Are there any good 3rd party tool to use for the Push Notifications in Android and easy to implement for the APK Android?

    I think its very important that users know what happens in their applications.

    Best jan

    I'm not aware of everything and notes that "implement for the APK Android" is against the terms of use for DPS. You shouldn't be trying to change the .apk file downloaded from the App Builder.

    Neil

  • Android Push Notification of the release of CWM again using Coldfusion

    Is there any similar push notification solution/tutorial, but this time for the Android?

    Something similar to this tutorial, but with Android using coldfusion to send my server dedicated to registered devices:

    http://www.raymondcamden.com/index.cfm/2010/9/13/guest-post-Apple-push-notifications-from-ColdFusion-in-ten-minutes-or-less

    Thanks in advance

    Talal

    well after diving and testing here and there, I found a way and tested successfully.

    1 > first and foremost, the developer must follow the procedures described in this page:

    http://developer.Android.com/Guide/Google/GCM/GS.html

    2 > on the side of the app, you will send users information devices; But what matters is only the "registration id", so make sure you save this in database coz, you will use it to browse your database files when sending notifications.

    3 > now the script server side of Coldfusion, which is really easy:

    SELECT COUNT (intGCMuserID) AS TotalRecords

    OF gcmusers_tbl

    WHERE appName =

    SELECT use

    OF gcmusers_tbl

    WHERE appName =

    ORDER BY intGCMuserID DESC

    {'data' = {}}

    "title" = "#FORM.title, #

    'message' = ' #FORM.message # '.

    },

    'registration_ids' = #registrationArray #.

    }

    >

    method https://Android.googleapis.com/GCM/Send' = 'post' result = 'httpResp"timeout ="600">

    Sent to: #rs. RecordCount # devices/users

    > > > new

    Title:

    Message:

     

  • I am not able to register for a push notification

    Hello

    My request for id and my password I receive service push RIM has expired. Then I made new registration to push eval for two weeks and I don't have the new ID and I idn can't get response from RIM to extend the expiry date.

    Anyone know if there is problem with push notification?

    Thank you

    Rather than to submit a new application for the same application (it will get rejected as a duplicate), please send an email to [email protected] with the request. Be sure to include all information for your application that needs to EVAL period.

  • Support for Android Smartphone

    Hello

    With regard to this documentation:

    Digital Publishing Suite help | Implementation of "renditions" to viewers Android native

    in the configuration section of your application for improved "rendition":

    "If you don't support the phone, for example, publish a special report that tells users that the application is not available on this type of device.

    From a UX perspective, this isn't a great workaround, the user sees the app on Google game, download, provided that the content is in the application, download the folio (for which an editor is charged 21 c probably) gets disappointed and potentially leave a bad review such as "downloaded on my Samsung Galaxy S5, no content. etc etc.

    Is not a better way to set the support enforcement at the level of the game of Google by unchecking the smartphone devices that appear in the list?

    And if so, does anyone have a list of smartphone devices in this list?

    Screen Shot 2014-07-24 at 11.40.53 am.png

    There are almost 5 000 devices in this list. Try to uncheck all the ones Smartphone is a losing battle

    The subject of support for advanced rendering covers a case of use very, very, narrow where a handful of people don't want their content visible on a phone. The reality is that the native Android Viewer is quite capable of folios of Tablet size display on phones. The content will scale down and with our pinch and zoom support readers can zoom in to read the content. This is not an unusual experience for phone users, there are in many other applications as well.

    For the vast majority of our customers, the correct approach (if you don't want a custom picture size phone) is to publish a folio for the Android tablets which is then displayed on the tablets and phones and ignore the advanced feature of rendering completely.

    Neil

  • USB otg support for Android 5.1.1

    IM experiencing problems connecting USB key to the xperia z3. The costs of phone ok via USB. Also, it connects to the pc via the usb port.
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    Kindly help

    NB:
    I did diagnostic usb host and found the support of the api with question marks and kernel also had question marks.
    What that means is there software related questions then? Probably a bug and will go with the next update

    Use Sony Pc Companion to reflash, highlight the application then Support Zone > software update

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    Overview CC has support for Android?

    Overview CC is not yet available for Android.

  • DPS: Push Notifications

    DPS, how certificates of Distribution and development NPP for the Push Notifications?

    Hello

    For more information on the creation of the push notification requiring Apple certificates, see the iPad edition Companion Guide PDF .

    Thank you

    Laxman

  • "iTunes Sync - cannot install" - Push Notifications

    Hi, I m trying to install an adobe air 3.9 for ios in the development of applications with the Notifications.

    I have create a new APPID with 'Push Notifications' and created a certificate for this push notifications (1 for dev) and 1 for the prodution.

    I then creates ""Provisioning profile "where I choose my APPID. "

    I converted the *.cer to *.p12 with openSSL...

    I put everything in Flash, and I changed my XML to contain:

    < iPhone > < InfoAdditions >... < / InfoAdditions > < rights > <! [CDATA [aps-environment < key > < / key > < chain development > < / string >]] > < / rights > < / iPhone >

    Suite: http://www.Adobe.com/devnet/air/articles/iOS-push-notifications.html

    When I try to install the app via iTunes

    "iTunes Sync - failed to install.

    Anyine can help me? Thanks in advance!

    Gonçalo


    OK Gonçalo,

    I found the solution:

    The certificate, you must convert it to P12 and enter the ipa is not the certificate of the AFN, but one you use with the profile of proviosioning!

    Keep it...!

  • How do I create a simple editing with AppBuilder for Android App?

    Hello

    I am creating a single edition app for Android (like I did for iPad), but I don't see this option in the context menu when I tried to create the application in AB.

    Unique Edition is supported for Android apps?

    If this is not the case, how can we do something equivalent to the applications submitted to the Google game store?

    Thanks in advance.

    Mark

    Unique Edition is iPad only. You will need a pro or business account

    create Android applications.

  • Adobe viewer for Android phone

    Hi guys,.

    The Adobe Content Viewer from the Google game (May 1, 2013) is both compatible and works fine on my phone Nexus 4. We understand that added compatibility of Android phone could ask side poor app as the buttons/controls will be difficult to type on small screens. But the Editor could add these limitations to the app description. So my question is if Android phones support can be added to the custom as a box Viewer check option, please.

    Thank you

    Gennady

    Gennady salvation,

    You will not see support for Android phones until we have our new, native Android, viewer available later this year.

    Neil

  • IOS app do not compile in phonegap build after adding support for Push Notifications

    As the title says, I have an app for android and iOS using phonegap to build and push-plugin to the repository of the NPM. It worked perfectly for android, but for iOS, the events have not fired. Then I read that the AppID should have the active possibility of push notifications, so I added a development certificate and certificates and files of mobile provision changed.

    After that, the application is not compile more. I also added a certificate SSL Production to my App ID and certificate and files available mobile since I read the development of those who do not work with Phonegap, built on an old post, but that no longer works.

    Am I missing a step to make it work for the iOS with Phonegap Build? Thanks in advance

    Looks like commissioning your profile does not include your developer certificate. Try re-creating your provisioning profile.

    Maybe useful post:

    IOS create problem certificate does not match profile

  • Push Notifications for App shared accounts?

    I know to push Android is not supported at the moment, but if I use a single app account and using the same sheets for Android and iOS there will be a weirdness when I send a push notification?

    In other words, if both Android and iOS apps use the same app account, push still working for iOS and appear just not on Android?

    Thank you!

    Yes, that'll be fine.

    Neil

  • Android.cfg file not created - BB10 Push Notification

    I'm enbaling push notification in my android app BB10 runtime. I'm following this doc to implement the push. I developed the Android using Novell project. I tried different ways to create the file cfg under bar.

    1. Before you create the apk, added the cfg file in the root of the project name of the application (tried naming as android.cfg also).
    2. Using this apk, I generated the .bar file, but Android folder, res folder and apk file do not exist, cfg file is not exist.
    3. Then I tried to add file cfg under bar file after you have created the apk but before signing bar leader, but I started getting the following error:
    Error: No manifest.
    Exception in thread "main" java.lang.reflect.InvocationTargetException
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.
    java:57)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAcces
    sorImpl.java:43)
            at java.lang.reflect.Method.invoke(Method.java:606)
            at net.rim.tools.signing.SigningMain.main(SigningMain.java:72)
    Caused by: java.lang.Exception: java.lang.RuntimeException: No manifest.
            at net.rim.device.codesigning.barsigner.BarSigner.if(Unknown Source)
            at net.rim.device.codesigning.barsigner.BarSigner.main(Unknown Source)
            ... 5 more
    Caused by: java.lang.RuntimeException: No manifest.
            at net.rim.device.codesigning.barsigner.BarSigner.try(Unknown Source)
            ... 7 more
    

    I see a lot of post where push is activated with success in app Android Runtime BB10. What I'm doing wrong here?

    Hey Subha_Murali,

    Follow the instructions on this page or complie the sample application. It always works for me flawlessly!

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