SWF Image optimization

I'm working on a project where many of the design elements and controls contain mx:Images with common attributes from source. In the Flash Professional work environment I would use these images as instances of MovieClips, which only need to be referenced when compiling (as I understand it), do not get bogged down the load time for the swf compiled. When I run my application flex in debug mode, I see that each image swf is decompression individually as the application initializes. Decompression is almost instantly on my local machine, I imagine that this will significantly reduce efficiency when I put it online.

So my first question is this; Is my hypothesis on decompression time a performance of 'responsibility' precise? And if so, what is a more efficient way to load a copy of the image in memory that I can reference all the different components that use it throughout the application?

Thank you ~ Benny

You can integrate the image as a class, and then use it in any tag attribute source.

Look in the help documentation under "Embedding types of assets.

Tags: Flex

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