Tables: using the loop and delivery

I'm not very good with tables. Here is my broken code:

//Create array with 4 movieclips
var invArray:Array = new Array("i_greenLine", "i_orangeDot", "i_yellowBlock", "i_brownThing");
//repeat this code for every item (+1)
for (i=0; i<invArray.length; i++) {
     trace(invArray[i]);
     //Outputs:
     //i_greenLine
     //i_orangeDot
     //i_yellowBlock
     //i_brownThing
     invArray[i].onPress = function() {
          trace("hit");
     };//the movieclips are not clickable.
}

Is there a way to get the clips on the stage to be clickable via a table? There are many, many clips.

Help?

Thank you?

If you use strings of the instance for the table names, then you will need to use the support rating to target instances with them...

var invArray:Array = new Array("i_greenLine", "i_orangeDot", "i_yellowBlock", "i_brownThing");
for (i=0; i}

An alternative would be to use only the instance names and no channels to them...

var invArray:Array = new Array(i_greenLine, i_orangeDot, i_yellowBlock, i_brownThing);
for (i=0; i}

If you plan to have a large number of them, so a better approach would be to name them all with digital ending (mc0, mc1, mc2, mc3, etc..)  You can then use the notation of support without the need for table...

for (i=0; i}

Tags: Adobe Animate

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