TypeError: Error #1085: Actionscript 3 videoplayer

Hello

I have a videoplayer that loads video from xml and players there. The code works well when the xml is loaded.

But because I need to play the video on the server I have user php xml echoes of videos access code:

$selectvideos = mysql_query ("SELECT * FROM videos");

echo "<? XML version=\"1.0\" encoding =------"UTF - 8\ '? "> \n";

echo "< playlist id =------"exit applications\"> \n";

While ($Milo = mysql_fetch_assoc ($selectvideos))

{
$title is $milo ['title'];.

$desc = $milo ["desc"];

$src = $milo ['video'];

$thumbphoto = $milo ['thumb'];


echo "< vid title ="'. $title. "" Description = "'. $desc." "src ="'. " $src.' "thumb ="'. " $thumbphoto.' » / >'. » \n » ;

}

echo "< / playlist > \n";

I then actionscript:

package {}
import flash.display.MovieClip;
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
Import fl.controls.listClasses.CellRenderer;
Import fl.controls.ScrollBarDirection;
import flash.text.TextFormat;
Import fl.controls.TextArea;

SerializableAttribute public class VideoPlaylist extends MovieClip {}
private var xmlLoader:URLLoader;
private var textStyle:TextFormat;
private var description: TextArea;
public var str:String;
var stream: Array = new Array();

public void VideoPlaylist (): void {}
Load the playlist file, and then initialize the media player.
xmlLoader = new URLLoader();
xmlLoader.addEventListener (Event.COMPLETE, initMediaPlayer);
xmlLoader.load (new URLRequest ("testflow.php"));

///////////////


}

public void initMediaPlayer(event:Event):void {}
var myXML:XML = new XML (xmlLoader.data);
var point: XML;
for each (item myXML.vid) {/ / playlist fill.}
Get miniature value and assign to cellrenderer.
var thumb: String;
If (item.hasOwnProperty ("@thumb") > 0) {}
Thumb=item.@thumb;
} / / Send data to the tileList component.
Stream.push ({label: item.attribute ("Title") .toXMLString (), .toXMLString (), str:item.attribute ("Description"),
Data: Item. Attribute ("src"). ToXmlString(),
({Source: thumb});

}

myVid.source = stream [0] .data;

Video break up to selected or played.
myVid.play ();

}

}

}

The script action is supposed to play the loaded XML file and it plays videoplayer.

The XML works well, but when you use the php above this error pops up:

TypeError: Error #1085: the element type "param" must end with the corresponding end tag ' < / param >.

to VideoPlaylist / initMediaPlayer)

at flash.events::EventDispatcher/dispatchEventFunction()

at flash.events::EventDispatcher/dispatchEvent()

at flash.net::URLLoader/onComplete()

OK, now use the code that I have proposed.

Tags: Adobe Animate

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    ----------

    I checked all my mulitple times - all label names and instances are correct and in their own place... Unless it's a mistake obvious mindblowingly and I'm simply not catch.

    I want to download my .fla, but it's too big of a file. I'll happily send it if someone is willing to take a look.

    I could be wrong, but to the original problem, I'm guessing that what follows from what I listed was the problem...

    -is animated in place, but is not assigned the name of the instances of each keyframe for her

    You said 70 frame is where alpha = 1, which has me thinking of you the animated view, but doesn't have their name in the first image (s).  That the absence of a name will get inherited to the other end of the Tween.

    For your new problem, if your home page is on frame of 75, and your code for the home button is on frame 76, you have to stop at frame 76 for the code must be assigned, otherwise, go to another frame it will leave without that code is assigned to the home button.

    What you can do, is have the button home and its code in the frame of 75, but make it invisible it and turn it in your function else for the other buttons, visible.

    I tried to show the code, but the editor is playing games and deletion of stuff about me that I add.

  • TypeError: Error #1090: XML parser failure: element is incorrect.

    So I try to do a carousel 3D Vertical using Flash CS3, ActionScript 3, a program called TweenMax and XML. The site that I got a tutorial is a dead site, so no help there.

    Here is the error I get:

    TypeError: Error #1090: XML parser failure: element is incorrect.
    at outrageouslycooltitlescreennoerrors_fla::MainTimeline/xmlLoaded()
    at flash.events::EventDispatcher/dispatchEventFunction()
    at flash.events::EventDispatcher/dispatchEvent()
    at flash.net::URLLoader/onComplete()

    And here is the actionscript code that I have:

    Import TweenMax
    Import gs.*;

    Path to the XML file
    var xmlPath:String = " " http://download139.mediafire.com/ugg079ku9srg/7h8ki2fbhti272b/cookies.XML ";

    Store the XML file in a variable
    var xml;

    Create a loader and load the XML. When finished, call the function xmlLoaded
    var loader = new URLLoader();
    Loader.Load (new URLRequest (xmlPath));
    loader.addEventListener (Event.COMPLETE, xmlLoaded);

    Call the function
    function xmlLoaded(e:Event):void {}

    Make sure that the variable is not null
    If ((e.target as URLLoader)! = null) {}

    Create a new XML object with the XML data that is loaded
    XML = new XML (loader.data);

    Call the function that creates the menu
    createMenu();

    }

    }

    Need to know how many items on the stage
    var numberOfItems:uint = 0;

    An array that contains all menu items
    var menuItems:Array = new Array();

    Set the focal length
    var focalLength:Number = 350;

    Set the vanishing point
    var vanishingPointX:Number = stage.stageWidth / 2;
    var vanishingPointY:Number = stage.stageHeight / 2;

    Calculate the angleSpeed in the ENTER_FRAME listener
    var angleSpeed:Number = 0;

    Radius of the circle
    var radius: Number = 128;

    This function creates the menu
    function createMenu (): void {}

    Get the number of menu items, as we have
    numberOfItems = xml.items.item.length ();

    Calculate the difference in angle between the elements of menu in radians
    var angleDifference:Number = Math.PI * (360 / numberOfItems) / 180;

    Use a meter to see how menus have been created
    var: County: uint = 0;

    Performs a loop over all the < button > < / button > nodes in the XML document
    for each {(var point: XML dans xml.items.item)}

    Create a new menu item
    var menuItem:MenuItem = new MenuItem();

    Calculate the angle of departure for the menu item
    var startingAngle:Number = angleDifference * count;

    Define an attribute "currentAngle" for the menu item
    menuItem.currentAngle = startingAngle;

    Position of the menu item
    menuItem.xpos3D = 0;
    menuItem.ypos3D = RADIUS * Math.sin (startingAngle);
    menuItem.zpos3D = RADIUS * Math.cos (startingAngle);

    Calculate the ratio of scale for the menu item; the further question, the ratio of scale
    var scaleRatio is focalLength /(focalLength + menuItem.zpos3D);.

    Scale of the item of menu according to the scale ratio
    menuItem.scaleX = menuItem.scaleY = scaleRatio;

    Position of the menu item to the stage (from 3D to 2D coordinates coordinates)
    menuItem.x = vanishingPointX + menuItem.xpos3D * scaleRatio;
    menuItem.y = vanishingPointY + menuItem.ypos3D * scaleRatio;

    Add text to the menu item
    menuItem.menuText.text = item.label;

    Add a variable "linkTo" for the URL
    menuItem.linkTo = item.linkTo;

    Say the text field do not intercept mouse events
    menuItem.mouseChildren = false;

    Affect the MOUSE_OVER, MOUSE_OUT, then click event for the menu item listeners
    menuItem.addEventListener (MouseEvent.MOUSE_OVER, mouseOverItem);
    menuItem.addEventListener (MouseEvent.MOUSE_OUT, mouseOutItem);
    menuItem.addEventListener (MouseEvent.CLICK, itemClicked);

    Add the menu item to the array of menu items
    menuItems.push (menuItem);

    Add the menu item to the stage
    addChild (menuItem);

    Assign an initial alpha
    menuItem.alpha = 0.3;

    Add a blur at the element
    TweenMax.to (menuItem, 0, {blurFilter: {blurX:1, blurY:1}});}})

    Update County
    Count ++;

    }

    }

    This function is called when a mouse is over an element
    function mouseOverItem(e:Event):void {}

    Interpolation of element properties
    TweenMax.to (e.target, 0.1, {alpha: 1, glowFilter: {color: 0xffffff, alpha: 1, blurX:60, blurY:60}, blurFilter: {blurX:0, blurY:0}});}})

    }

    This function is called when a mouse is over an element
    function mouseOutItem(e:Event):void {}

    Interpolation of element properties
    TweenMax.to (e.target, 1, {alpha: 0.3, glowFilter: {color: 0xffffff, alpha: 1, blurX:0, blurY:0}, blurFilter: {blurX:1, blurY:1}});}})

    }

    This function is called when the user clicks on an element
    function itemClicked(e:Event):void {}

    Navigate to the URL that is assigned to the menu item
    var urlRequest:URLRequest = new URLRequest (e.target.linkTo);
    navigateToURL (urlRequest);

    }

    Add a listener to EVENT_FRAME for animation
    addEventListener (Event.ENTER_FRAME, moveCarousel);

    This function is called in each frame
    function moveCarousel(e:Event):void {}

    Calculate the angular position mouseY speed
    angleSpeed = (mouseY - stage.stageHeight / 2) * 0.0002;

    To loop through the menu items
    for (var i: uint = 0; i < menuItems.length; i ++) {}

    Store the menu at a local variable item
    var menuItem:MenuItem = [i] menuItems like MenuItem;

    Update the current angle of the question
    menuItem.currentAngle += angleSpeed;

    Calculate a ratio scale
    var scaleRatio is focalLength /(focalLength + menuItem.zpos3D);.

    Scale of the element according to the scale ratio
    menuItem.scaleX = menuItem.scaleY = scaleRatio;

    Set of new 3D coordinates
    menuItem.xpos3D = 0;
    menuItem.ypos3D = radius * Math.sin (menuItem.currentAngle);
    menuItem.zpos3D = radius * Math.cos (menuItem.currentAngle);

    Update the coordinates of the element
    menuItem.x = vanishingPointX + menuItem.xpos3D * scaleRatio;
    menuItem.y = vanishingPointY + menuItem.ypos3D * scaleRatio;

    }

    Call the function that sorts the elements so that they overlap correctly
    sortZ();

    }

    This function sorts the items so that they overlap correctly
    function sortZ (): void {}

    Sort the table so that the element that has the highest
    z position (= further) is the first in the table
    menuItems.sortOn ("zpos3D", Array.NUMERIC |) Array.DESCENDING);

    Define the new index for the item children
    for (var i: uint = 0; i < menuItems.length; i ++) {}
    setChildIndex (menuItems [i], i);

    }

    }

    the problem is in your xml file.

  • Error #1009. Error in ActionScript in Flash game I'm doing...

    Hello

    I do a Flash game and rather than putting a .as file separate all AS3, I'm throwing on the timeline, which may or may not be a mistake since this game gets really big, really fast and messy.

    And if I get this error when I test:

    TypeError: Error #1009: cannot access a property or method of a null to GameBeta_MainTimeline_fla::MainTimeline/frame1() object reference

    What I read on that mistake, it refers to something that is not instantiated again, as something that is out of order? As I am referring to something that is not at the point in time that I refer to it? I am interested in my AS3 and I have NO idea. Here's what I wrote:

    Stop();

    TITLE PAGE

    play_game.addEventListener (MouseEvent.CLICK, startgame)

    function startgame(evt:MouseEvent):void
    {
    Stop ("Input Name");

    }

    Entry name and sex page

    var userName:String;

    inputField.addEventListener (Event.CHANGE, onInput)

    function onInput(e:Event):void
    {
    outputField.text = "If your name is" + inputField.text + "are you sure?";
    userName = inputField.text;
    }


    confirm_input.addEventListener (MouseEvent.CLICK, toCreationpg)

    function toCreationpg(evt:MouseEvent):void
    {
    Stop ("creation of Fem");
    outputField.text = "your name is" + username;
    }

    Character creation page

    readytostart.addEventListener (MouseEvent.CLICK, firstscene_plz)

    function firstscene_plz(evt:MouseEvent):void
    {
    gotoAndStop ("Day03");
    outputField.text = "Let's make your character,"+ username; "
    }

    So, any ideas as to why I get this error?

    Before I had each page with its own Actionscript and buttons inside their own clips on the timeline. Who became confused, then I took everything off the movieclips to put everything on a timeline and have a layer of Actionscript in the hope to simplify things and find the problem easier. No luck. It is supposed to have a title page and a button that goes to the 2nd page where you enter your name and as you type, it displays your name before you confirm by pressing another button that will finally to character creation page. When I test, I just get this error #1009, it will go to page 2 for the name entry, but the wacky bill text fields and does not have the key to continue. I hope that when I find the source of this error, the rest will be fixed as well.

    Thanks in advance for all advice! I'm very happy.

    There are many ways to create this error which are undetectable to inspect your fla unless you go up the steps you took to create.  and that's worth.

    and there is only one way to ensure that you will not see this error: inputField in its own layer and ensure that there is only a single keyframe in this layer.  test.  You should see no problem if you assign this instance name in this key frame (unless you have another inputField somewhere).

    from there you can begin to add keyframes and as long as you do not remove all keyframes inputField your code will continue to work.

  • TypeError: Error #1034-&gt; you want to display a swf

    Hello

    I m new to AS3 and try to load/display swf´s on the scene. The swf´s should run, and if the user clicks on a button the following swf should be displayed.

    So far, this works if I use certain swf´s that are also created with Flash Player 9 and AS3. But if I use a swf file created by someone else I get a TypeError: Error #1034. So far, I have no idea why this happens. Maybe you can take a look at my code and give me a hint. Thanks in advance.

    var configfile = "test.xml";

    var xml_url:String = configfile;
    var urlLoader:URLLoader = new URLLoader();
    urlLoader.addEventListener(Event.COMPLETE, setClips);
    var xml:XML;
    var currentClip:int = 0;
    var clips:Array = new Array();

     

    btnPrevious.addEventListener(MouseEvent.CLICK, previousClip);
    setChildIndex(btnPrevious,1);
    btnNext.addEventListener(MouseEvent.CLICK, nextClip);    
    setChildIndex(btnNext,1);

    function setClips(e:Event) {
        this.xml = new XML(e.target.data);
        this.playClip(this.currentClip);
    }

    function playClip(index:Number) {              
        if (!this.clips[index]) {           
            var request:URLRequest = new URLRequest(this.xml.item[index]);           
            var loader:Loader = new Loader();
            loader.contentLoaderInfo.addEventListener(Event.COMPLETE, this.setMovieClip);    
            loader.load(request);
        }
        else {
            this.currentClip = index;              
         this.clips[this.currentClip].play();    
            this.addChild(this.clips[this.currentClip]);
            setChildIndex(this.clips[this.currentClip],0);              
            this.clips[this.currentClip].addEventListener(Event.ENTER_FRAME, this.onEnterFrameCheck);
        }
    }

    function nextClip(e:MouseEvent) {
        
         this.clips[this.currentClip].gotoAndStop(0);
            this.removeChild(this.clips[this.currentClip]);
         this.currentClip = this.currentClip + 1;    
         if(this.currentClip == this.xml.item.length()) {
              this.currentClip = 0;
         }
         this.playClip(this.currentClip);    
    }

    function previousClip(e:MouseEvent) {
        this.clips[this.currentClip].gotoAndStop(0);
        this.removeChild(this.clips[this.currentClip]);
        this.currentClip = this.currentClip - 1;
        
        if(this.currentClip == -1) {
           this.currentClip = this.xml.item.length() - 1;

        }    

        this.playClip(this.currentClip);    
    }

    function setMovieClip(e:Event):void {

        this.clips[this.currentClip] = MovieClip(e.target.loader.content);
        this.addChild(this.clips[this.currentClip]);
        setChildIndex(this.clips[this.currentClip],0);  
        this.clips[this.currentClip].addEventListener(Event.ENTER_FRAME, this.onEnterFrameCheck);
    }


    function onEnterFrameCheck(e:Event):void {
        if(this.clips[this.currentClip] && this.clips[this.currentClip].currentFrame == this.clips[this.currentClip].totalFrames) {
            this.clips[this.currentClip].gotoAndStop(0);    
            this.clips[this.currentClip].removeEventListener(Event.ENTER_FRAME, this.onEnterFrameCheck);         
            this.removeChild(this.clips[this.currentClip]);    
            if(this.currentClip >= this.xml.item.length()-1) {
                 this.currentClip = -1;
         }                      

            this.currentClip++;              
            this.playClip(this.currentClip);
        }
    }
    urlLoader.load(new URLRequest(this.xml_url)); 
    stop();

    And here's the XML:

    < banner >

    banner1.swf < item > < / item >

    banner2.swf < item > < / item >

    banner3.swf < item > < / item >

    < / banners >

    The complete error (in German :)

    TypeError: Error #1034: Typumwandlung fehlgeschlagen: flash.display::AVM1Movie@34d4df9 kann nicht in flash.display.MovieClip transformed werden.
    at teaser_fla::MainTimeline/setMovieClip()

    The problem will be related to trying to manipulate a file AS1/AS2 with AS3... can't do.  In this case, you are probably just look at the first few errors when you try to manipulate an AS2 object by attempting to cast as an AS3 MovieClip object.  You run into problems later when you try to check/read on this file (currentFrame isn't AS1/AS2 property, but you are trying to extract).

    By the Flash help documentation...

    "ActionScript 3.0 code can load a SWF file written in ActionScript 1.0 or 2.0, but it can not access the functions and variables to the SWF file."

    You can implement the LocalConnection class to overcome some of the problems, but if you use files from other people, you're likely to hit a wall...

    "Created in ActionScript 3.0 LocalConnection objects can communicate with LocalConnection objects created in ActionScript 1.0 or 2.0.

    The reverse is also true: created in ActionScript 1.0 or 2.0 LocalConnection objects can communicate with LocalConnection objects created in ActionScript 3.0. Flash Player automatically manages the communication between different versions of LocalConnection objects. »

  • TypeError: Error #1009? New to the use of AS3, please help!

    Hi, I'm doing a site in flash, and so far everything went perfectly well so far.
    I've done a few buttons using MovieClips and then animate it with some actionscript 3. from what I can tell there is nothing wrong with the code itself, the problem is with the clips or symbols or something...? what I need help!


    Here is the code for one of the buttons (I use the same code for each button only change the name of the instance):

    function btn1Over(event:MouseEvent):void {}

    btn1.gotoAndPlay ("Over");

    }

    function btn1Down(event:MouseEvent):void {}

    btn1.gotoAndPlay ("Down");

    }

    function btn1Out(event:MouseEvent):void {}

    btn1.gotoAndPlay ("Out");

    }

    Btn1.addEventListener (MouseEvent.ROLL_OVER, btn1Over);

    Btn1.addEventListener (MouseEvent.ROLL_OUT, btn1Out);

    Btn1.addEventListener (MouseEvent.CLICK, btn1Down);

    And here is the error message:

    TypeError: Error #1009: Cannot access a property or method of a null object reference.

    to openingscene_fla::MainTimeline/frame107()

    at flash.display::Sprite/constructChildren()

    at flash.display::Sprite()

    at flash.display::MovieClip()

    to openingscene_fla::home5_38()

    at flash.display::Sprite/constructChildren()

    at flash.display::Sprite()

    at flash.display::MovieClip()

    to openingscene_fla::cartoon2_33()

    at flash.display::Sprite/constructChildren()

    at flash.display::Sprite()

    at flash.display::MovieClip()

    to openingscene_fla::about1_28()

    at flash.display::Sprite/constructChildren()

    at flash.display::Sprite()

    at flash.display::MovieClip()

    to openingscene_fla::contact3_23()

    at flash.display::Sprite/constructChildren()

    at flash.display::Sprite()

    at flash.display::MovieClip()

    at openingscene_fla::donate4_18()

    donate4, about1, housecalls.5, contact3, cartoon2 is the buttons I use the YOU for. But what is the problem with him, I do not understand what meens sprite / cunstructChildren () for example?

    Please help me!

    If you show you get the error message, then it would be possible to help you find the problem.  If you do not, you already said enough you should be able to fix the problem yourself, but it is difficult to say if you understand what you are being told.

  • TypeError: Error #1006: value is not a function.

    I get this error:

    TypeError: Error #1006: value is not a function.
    at project_fla::MainTimeline/createMap()
    at project_fla::MainTimeline/frame1()

    The following actionscript code:

    [A]

    function createMap(target:Object,_map:Array,_tilesize:Number):void {}
    for (var ix:Number = 0; ix < card [0] .length; ix ++) {}
    for (var iy:Number = 0; iy < map.length; iy ++) {}
    This ["t" + String (IX) + "x" + String (iy)] = new Object();
    This ["t" + String (IX) + "x" + String (iy)] = new tile();
    This ["t" + String (IX) + "x" + String (iy)] .gotoAndStop (Map [ix] [Iy]);
    This ["t" + String (IX) + "x" + String (iy)] .x = Flxy (new Point(ix,iy), tilesize) .x;
    This ["t" + String (IX) + "x" + String (iy)] = Flxy (new Point(ix,iy), tilesize) there there;
    target.addChild (this ["t" + String (ix) + "x" + String (iy)]);
    }
    }
    }

    {/ A]

    What is the problem with the code?

    There are go. You must give your clip on stage an instance name - when you select the clip - the name of the instance is the field above the behavior instance drop-down list at the top of the properties panel.

  • TypeError: Error #1009 (SWF loaded)

    I'm pulling my hair out on this one!

    I'm just starting a website (website full-Flash) using CS3 and AS3. I'm pretty much used to the new changes in AS3. I built a rough structure to make sure that the way I wanted to create the site would work (external swf loading, etc.). The tests worked.

    Now, I'm going to do real things, and I get this error as soon as an external SWF to load in:

    ------------------------------------------------------------------------------------------ -----------------------------------------
    TypeError: Error #1009: cannot access a property or method of a null object reference.
    at test_fla::MainTimeline/test_fla::frame2()
    ------------------------------------------------------------------------------------------ -----------------------------------------

    I tried this shrinkage, impossible to find the exact culprit (had to remove every shred of ActionScript, before starting to work again). So, I started to rebuild this film entirely - allowed out of the library and deleted all the layers. Did not work. Impossible to add a stop(); action in Frame 1.

    Then I started completely expenses File > New, rebuilt again. I tested after every single change. I finally built it up to the point where I first tested the original, and it worked. Then added some things more re-tested and I get the error again. Ahh, so I removed EXACTLY what I had just added. Re-tested. SAME ERROR - now it won't go away little matter what I delete!

    Crazier still is that I can always load in my other test SWF files and they have stock in them and they are set up exactly the same way - but they work...

    The entire site is new, so each SWF is CS3/AS3. I'm even not doing something crazy, so I'm pretty frustrated trying to build an AS3 all the site and I even do basic stuff...

    I can download/email the FLA files in question, if someone has the time to watch...

    Thank you
    Brandon

    It sounds ridiculous, but I think it had to do with the file names...

    I think that Flash CS3 has some problem with multiple file names using a hyphen, and start with the same word... I changed this:

    -test - container.swf
    -test - home.swf

    to do this:

    -test - container.swf
    -home.swf

    And rebuilt the home.swf from zero (new). And it seems to work now.

    Here, loads of test - container.swf the home.swf inside himself, I think he cannot know how to distinguish between the two because of the initial error in screaming "test_fla" rather than the name 'test-container_fla' or 'test-home_fla.

    Ugh.

  • TypeError: Error #1009: cannot access a property or method of a null object reference?

    Mr President.
    I updated firefox and always this type of problem
    every time I tried to open the flash game site iam getting this question. sometimes IE browser cannot open it too much.
    "".... TypeError: Error #1009: cannot access a property or method of a null object reference.
    to ASGames / fun_Menu)
    to ASGames / frame2)
    at flash.display::MovieClip/gotoAndStop()
    to WeddingTianaDressup_fla::Timeline_102 / playGames ()... » »

    but the same site can be opened in other browsers in the same pc... but the same site a user goes to another computer on the browser firefox itself. How do not know where is the problem... ?
    so please, some can help hu?

    Dear Sir.
    Thanks for your answer...! I did what you said but it doesn't work. new iam having the same problem...!

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