Understanding effect triggers

As I learned from Flex, I came across a concept that I don't understand and hoping someone can help me. The help of Flex describes a trigger as an action such as a click on an element or an element pout becomes visible and an effect is defined as a change of the target component. However, in other documents that I read that changing the visibility causes relaxation hideEffect to play the effect that tells me that hideEffect is the trigger (is so trigger the hideEffect or component becomes visible). Apparently I'm confused about the relationship between the following terms: Trigger, behavior and effect and need additional information.

Big brother strikes me in the arm, and if I get mad and hit in the face and he cries. Well, several things happened here:
(1) Big brother strikes me (event).
(2) I have download mad (trigger).
(3) I got hit in the face (by calling a custom effect):

(a) my arm performs an effect of "move".
(b) causes vision to 'blur' brother crying

So I just did a multiple effect! But I didn't set a trigger. The event could have happened with no response from me. At least, what says my anger management counselor. I guess I just a trigger. And define a sequence effect is so easy to do in Flex!

but more to the point...
Changing the visible property will cause the showEffect or HideEffect relaxation to fire. The trigger is 'listening' to the visible property and can trigger an effect that you define. Together, they are called a behavior. Behavior is just a way of describing what Flex will do in response to a "shot" in relaxation.

A trigger is actually called by an event, such as a click or mouse above. It is not the event itself.

You can do in MXML, Flex and handles plumbing, like adding a listener.
This allows you, for example, add an effect to a trigger just within the MXML component tag, like: hideEffect = "{WipeLeft}. Or armHit = "{myPunchEffect}".

At its simplest, it's just a way to create effects without writing ActionScript code, although you can still call an effect set in As do in the ACE allows more control over the effect if you need more complex animations. But then you can call the AS function with the event click a component just as easily instead of using a trigger of the effect.

Tags: Flex

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