USER INTERFACE VERY BIG SINCE PHOTOSHOP CC UPDATED

Hi I have a big problems with the new cc of photoshop, my UI is now really big, the text seems to be really big and each panel are too small for the content.

How to change?probleme-affichage.jpg

It seems these dialog boxes, I assumed that those who use the new framework of Mondo for scripting as Chuck Uebele is referring, are affected by the system user interface scaling rather than the settings of photoshop UI scaling.

Another recent post about the photomerge dialog box:

https://forums.Adobe.com/thread/1936484?SR=stream

The main thing was that defining the operating system, as graduation of DPI in a smaller setting seems to work.

Windows8/8.1

Go in Panel > appearance and personalization > make text and other items more or less

(to reach the Control Panel, right click on the Windows Start icon in the taskbar and click on Control Panel)



Then try to adjust the size to the smallest

You can also use I would choose a level of scaling for all my views and use the Custom resize options and try to average 125%

Tags: Photoshop

Similar Questions

  • Lightroom showing constantly "unresponsive" and very slow since the last update. With the help of Windows 10. Extremely slow import!

    Lightroom showing constantly "unresponsive" and very slow since the last update. With the help of Windows 10. Extremely slow import!

    Hi Dear

    Please see this thread windows Lightroom CC 10 'unresponsive' number.

    Let us know if this helps

    ~ Assani

  • User interfaces very small on the retina in CS6

    I recently changed my PC MBP retina and I have problems with my Windows Adobe CS6 Design and Web Premium programs.

    I have installed 8.1 to Windows using Parallels Desktop on MBP and then my CS6 package (with all latest updates). And then I found all in Photoshop, Illustrator, Dreamweaver user interfaces are very very small - almost impossible to read.

    I tried to change the display settings in Windows and Parallels and the only way to make interfaces and toolbars, that a usable size is on the scale of the resolution which obviously compromise the quality a lot.

    Is it any patch that let the quality of the screen retina and scales just the user interface of the CS6 applications?

    CS6 is 3 years old and has not been (and will not) update for new operating systems and hardware that did not exist when the program was written

  • My wifi/internet is very slow since the IPhone Update 9.3.4.

    I have an IPhone 6 and since the update (3 days ago) my wifi/Internet is very slow.

    Minutes of need for pages to load, and the App Store and the ITunes App not to load any. Photos and videos need a time very Long if they work at all.

    The wireless router is not the problem because my laptop works fine with it.

    Thank you for responding!

    Here's a tip for the user on the problems of Wi - Fi. Suggest from the top and bottom.

    Alternatively, you can try to reset the App Store first, since it won't load at all. Please follow these steps:

    Close the App Store completely from the window of the selector app by double clicking the Home button and slide up the App Store preview pane until it disappears from the display. Then sign out of the iTunes Store (in the settings).

    Then restart the unit.

    Then sign into the iTunes Store and try to download again.

    (1) restart you device.

    (2) resetting the network settings: settings > general > reset > reset network settings. Join the network again.

    (3) reboot router/Modem: unplug power for 2 minutes and reconnect. Update the Firmware on the router (support Web site of the manufacturer for a new FW check). Also try different bands (2.4 GHz and 5 GHz) and different bandwidths (recommended for 2.4 to 20 MHz bandwidth). Channels 1, 6 or 11 are recommended for 2.4 band.

    (4) change of Google DNS: settings > Wi - Fi > click the network, delete all the numbers under DNS and enter 8.8.8.8 or otherwise 8.8.4.4

    (5) disable the prioritization of device on the router if this feature is available. Also turn off all apps to VPN and retest the Wi - Fi.

    (6) determine if other wireless network devices work well (other iOS devices, Mac, PC).

    (7) try the device on another network, i.e., neighbors, the public coffee house, etc.

    (8) backup and restore the device using iTunes. Try to restore as New first and test it. If ok try to restore the backup (the backup may be corrupted).

    https://support.Apple.com/en-us/HT201252

    (9) go to the Apple store for the evaluation of the material. The Wi - Fi chip or the antenna could be faulty.

    Council: https://discussions.apple.com/docs/DOC-9892

  • User interface of Photoshop do not adjust to the correct size on my laptop

    The user interface when you use Photoshop seems to be zoomed in or upward scaling Photoshop making it extremely difficult to use.

    I've included a screenshot below of my laptop which is 14 inches at 1920 x 1080.

    All other programs I have installed work perfectly but as you can see from the images below, Photoshop is simply unusable.

    Does anyone have a solution to this, I can't find anything online?

    Screenshot (48).png

    Screenshot (47).png

    Try setting the user interface of the scale to 100% in Photoshop preferences:

  • Icons, windows and adobe acrobat toolbars are very large after the last update

    Im having a problem with the last update of acrobat pro, toolbar, windows, and icons is very big after the last update. how re its size?

    https://www.dropbox.com/sh/pbd33n1q2wirpq3/AABHjSRXo-crpYGVLaOrB2FVa

    Please check the doc: Hi DPI, support Retina display. Acrobat, Reader

  • User interface failure after MS windows update

    Just downloaded a new MS update 12/01/2011. He propted me to reboot, so I did and it seemed to be boot normally, but as soon as she was about to the login screen it came with an error message.

    "The application or DLL C:\Windows\system32\ODBC32.dll is not a valid windows image. Please check against your installation diskette. »

    With my only option is to click ok and get stuck in the same loop: "reboot, the error message, click ok, restart again at the beginning."

    I have a Linksys wireless device I've been using since I first got the computer 6 years ago and never had a problem before with it go to this special login screen instead of the usual login screen for Windows XP Professional.

    When I try to boot into 'safe mode', the same message appears, but if I close the message instead of click ok, another message appears: "the GT Gina.dll failed to load user interface dll. Please contact your adminastrator system (I'm admin) to replace the dll or the original dll... »

    Can someone help me with this problem, what can I do? I have inportant information on my 'C' drive then a complete reinstall of my OS is not an option, and I dare to talk about the irony that I was going to make a backup of that same information today, as I do once or twice a month.

    PLEASE HELP ME, SOMEONE, HELP!

    Since most of the people do not have a genuine XP bootable installation CD, think they might have a genuine XP bootable installation CD, not sure what type of CD that they have, or have only recovery type CD that came with their system.  To remove all doubt, I have instructions to make a CD bootable Recovery Console.

    If you have a SATA drive, sometimes the CD Recovery Console will not recognize your hard drive without some settings in the BIOS, but I would start with the bootable XP Recovery Console CD do you and see how it goes.  With SATA drives, sometimes it's beautiful, it is sometimes annoying.

    I also have in the next post will give you the instructions to create a bootable Hiren CD.  There a windowsy Office look and feel which is less intimidating than the Recovery Console command line interface.  Hiren does not seem that this issue be SATA (at least not for me) and you can always make your file replacement.

    I recommend yo do the CD and try them in a system that works just to see if they start very well, you know.  You do not have to 'do' anything, make sure that it starts, and you can navigate and see some files, then exit.

    If you have no XP bootable media (or aren't sure you have) create a bootable XP Recovery CD of Console and do not forget.

    This is not the same as recovery disks that may have come to a store to purchase the system.

    You can make a bootable Recovery Console CD by downloading an ISO file and burn it to a CD.

    The ISO bootable image file you need to download is called:

    xp_rec_con. ISO

    Download the ISO from here:

    http://www.mediafire.com/?ueyyzfymmig

    Use a new CD and this simple and free program to burn your ISO file and create your bootable CD:

    http://www.ImgBurn.com/

    Here are some instructions for ImgBurn:

    http://Forum.ImgBurn.com/index.php?showtopic=61

    It would be a good idea to test your bootable CD on a computer running.

    You may need to adjust the computer BIOS settings to use the CD-ROM drive as the first device to boot instead of the hard drive.  These adjustments are made before Windows tries to load.  If you miss it, you will need to restart the system again.

    When you start on the CD, follow the instructions:

    Press any key to boot from CD...

    Installing Windows... going to pronounce.

    Press 'R' to enter the Recovery Console.

    Select the installation that you want to access (usually 1: C:\WINDOWS)

    You may be asked to enter the password (usually empty).

    You should be in the folder C:\WINDOWS.  It's the same as the

    C:\Windows folder that you see in Solution Explorer.

    The Recovery Console allows base as file commands: copy, rename, replace, delete, chkdsk, fixboot, fixmbr, cd, etc.

    For a list of the commands in the Recovery Console, type help at the command prompt.

    A good idea before you start things must first verify the integrity of your file system by using the chkdsk command.

    In the command prompt window, run the chkdsk command on the drive where Windows is installed to try to fix any problems on the afflicted player.

    Running chkdsk is fine, even if he finds no problem.  It won't hurt anything to run it.

    Assuming your boot drive is C, run the following command:

    CHKDSK C: /r

    Let chkdsk finish to correct the problems, he could find.

    It may take a long time for chkdsk complete or they seem to be "stuck".  Be patient.  If the HARD drive led blinks always, chkdsk is something.  Keep an eye on the amount of the percentage to be sure that it is still making progress.  It may even seem to go back sometime.

    You must run chkdsk/r again until it finds no error to correct.

    Remove the CD, and then type "exit" to exit the RC and restart the computer.

    You have not to set the BIOS to boot the disk HARD since the CD won't be.

    Do, or do not. There is no test.

    I decided to implement the points for a new puppy instead of a pony!

  • Impressive transformation slow due to the updating of the user interface

    Hello

    I feel a huge slow down in my test as engine

    I update the display after each test. It consists of a rather

    "simple table" with a subtle change of color and bold

    to indicate the failure or success of the test:

    I have also tried several things to determine what routine was

    make the program almost crawling like a snail, here's my

    results:

    No UI refresh: 0m48s (same as Teststand with no updates of the user interface)

    The discount but no page table switch: 1m06s

    Bay of refreshment and switch page: 1m26s

    There are 314 tests, up to 314 redraw and possibly

    switch page 314 to reposition the view. Which gives the

    following user interface refresh costs:

    Update of the table: 18 years/314 = 57ms (replacing just a single line, Center to top)

    Switch to page: 20 s/314 = 64ms (bottom right corner)

    Is this really the case? Is there a way to make the refresh of the user interface

    faster? Create two separate loops/threads, one to make

    the test, one for updating the UI asynchronously?

    I understood for an overall picture about different

    widgets, but here I'm 'just' display of channels...

    David Koch

    Well, multi-listbox control is a problem if your change causes access to the muliple property node. For each property node LabVIEW normally does a refresh of the user interface which is very quickly. Fortunately, there is a fairly easy way to fix this.

    Use a node of property for the current VI (just drop a property node and change its class type VI Server-> VI reference) to get the reference of the Panel. Then use another property node connected to your reference of the Panel and select update from the Panel to postpone. Set this value to true before your Listbox (and any other updated user interface) and set the value to false then.

  • Need help with this code to update the user interface example

    I'm triying to understand the differences between the three methods to manage UI interactions.
    I'm really confused with these three terms when triying them figure out in a real case.
    Basically, I know that I should use invokeLater, invokeAndWat, or getEventLock() to avoid
    This exception: java.lang.illegalStateException: engine access UI without holding the lock on the event

    The code below illustrates the function of the invokeAndWait method, but if I replace it with
    invokeLater or getEventLock() the program will work exactly the same way.
    Could you please change the code to show the differences between the three
    methods of updating the user interface?

    / public final class HelloWorldMainScreen extends form {}

    private LabelField labelField;
    public HelloWorldMainScreen() {}
    labelField = new LabelField ("Hello World");
    Add (labelField);
    Thread MainScreenUpdaterThread = new MainScreenUpdaterThread (this);
    thread. Start();
    }

    {} public void appendLabelText (String text)
    labelField.setText(labelField.getText()+"\n"+text);
    }

    }

    SerializableAttribute public class MainScreenUpdaterThread extends Thread {}
    HelloWorldMainScreen screen;

    public MainScreenUpdaterThread (screen HelloWorldMainScreen) {}
    this.mainScreen = screen;
    }

    public void run() {}
    for (int i = 0; i)< 10;="" i++)="">
    try {}
    Thread.Sleep (5000);
    } catch (InterruptedException ex) {};
    UiApplication.getUiApplication () .invokeAndWait (new Runnable() {}
    public void run() {}
    mainScreen.appendLabelText ("Update");
    }
    });

    }
    }
    }

    These three concepts are very confusing for a lot from people so all explanatory source code
    describing their functions will be highly useful for everyone, I think.

    Thanks in advance!

    With respect to the effect, there is no difference between methods.  The difference is the way in which the result is achieved.  So we can't change the code to show you the difference.

    As we are unable to demonstrate the difference, you have to do with an explanation.  To understand the explanation, you'll need to understand the thread of events, so if you have not already, please consider this:

    http://supportforums.BlackBerry.com/T5/Java-development/what-is-the-event-thread/Ta-p/446865

    If the three options are differentiated by the processing order:

    (a) invokeLater executes the update on the thread of events.  The transformation takes place at a later stage and the code which is in order after the invokeLater will actually run before the code within the invokeLater.

    (b) invokeAndWait also manages the update on the thread of events, which means that all other events that await on the thread of events will be run before this code.  But any code after the invokeAndWait will not be executed.

    (c) the synchronized option, like invokeAndWait, runs the update of the UI before moving on to the following code.  The difference is that the code to run on the event Thread is not executed before code in the synchronized block.

    If this is meaningless, so that probably does not matter too much.  in general, you should use invokeLater, except if you need to update the user interface occur in the order with your background processing.  If so, use invokeAndWait. It has synced are very few occasions where you must use the block, and it should be very small updates to the user interface and you should understand the implications this could have on the wire events.

  • Try to update the user interface with another thread

    Hello

    Start a class JavaFX from another application, and then I want to change the UI of it components. I tried to use Platform.runLater to do.

    But the GUI crashes at the start (does not display anything) for the first 5 seconds (sleep time) changes and shows.

    I want to display the GUI at first, and then after 5 seconds the GUI should be updated with the message, but with the code it hangs just first and screens below everything after 5 seconds.

    Here sampleGUI is a an application javafx with inside text fields.

    + / public class StartGame extends Application {+
    +@Override+
    + public void start (steps) riser Exception {+
    final sampleGUI gui = new sampeGUI();
    GUI. Start (training);

    + Platform.runLater (new Runnable() {+)
    +@Override+
    + public void run() {+
    + try {+
    System.out.println ("sleep now...");
    Thread.Sleep (5000);
    System.out.println ("sleep above!");
    gui.updateText ("new message");
    +} catch (InterruptedException ex) {+
    System.out.println ("exception" ex); +
    +}+
    +}+
    +});+
    +}+
    +}+
    Platform.runLater(new Runnable() {
      @Override
      public void run() {
       // ...
      }
    });
    

    causes the run method of the executable to run on the Thread of the FX Application. Since you put Thread.sleep (5000) inside the run method of your executable, sleep occurs on the Thread of the FX Application.

    The call to runLater (...) can be called from any thread, including the Thread of Application FX.

    So, if you are not in the FX Application thread, you want to:

    // any long-running task, for example
    System.out.println("Sleeping now");
    Thread.sleep(5000);
    System.out.println("Sleep over");
    Platform.runLater(new Runnable() {
      @Override
      public void run() {
        // update UI:
        gui.updateText("New Message");
      }
    });
    

    If you are on the thread of the Application of FX, which is the case in your Application.start (...) method, you must create a new thread to run your code of long duration. You can do this "manually", creating a Thread and a workable for it to run, but it is probably best to use the simultaneity of JavaFX API, which has many hooks useful for updating the user interface on the Thread of the FX Application.

    In this case, the code would look like this:

    public class StartGame extends Application {
      @Override
      public void start(Stage stage) throws Exception {
        final SampleGUI gui = new SampleGUI();
        gui.start();
        final Task waitingTask = new Task() {
          @Override
          public String call() throws Exception {
            System.out.println("Sleeping");
            Thread.sleep(5000);
            System.out.println("Sleep over!");
            return "New Message" ;
          }
        };
    
        waitingTask.setOnSucceeded(new EventHandler() {
          @Override
          public void handle(WorkerStateEvent event) {
            gui.updateMessage(waitingTask.getValue());
          }
        });
    
        ExecutorService executor = Executors.newSingleThreadExecutor();
        executor.submit(waitingTask);
      }
    }
    

    There are (probably of dozens of) other ways to use a task to do. See the API documentation [url http://docs.oracle.com/javafx/2/api/javafx/concurrent/Task.html] for the task for more information.

  • Photoshop CC 14.2 finally gel (all 2/5 min) since the last update.

    Good afternoon

    CC in Photoshop it's freezing since the last update (14.2), demand remains frozen for 1 or 2 min and tracks for another 2 minutes until sherbet.

    MOUNTAIN RESORT

    I7 - 4930 k

    32 GB of Ram

    Win 8

    NVIDIA GTX - 780 (update of 332.21 / 2014-7-1)

    Things I've done:

    Obviously, I reinstall the application. Nothing changes.

    I read on some configurations of miss with the graphics card and processor. I tried to disable (OpenGL) preference, but it seems to freeze again.

    My Adobe Photoshop CC 14.2 'System info '.

    ===================================

    Adobe Photoshop Version: 14.2 (14.2 20131211.r.515 2013/12 / 11:23:00:00) x 64

    Operating system: Windows 8 64-bit

    Version: 6.2

    System architecture: Intel CPU Family: 6, model: 14, Stepping: 4 with MMX, entire SSE, SSE, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading FP

    Physical processor count: 6

    Number of logical processors: 12

    Processor speed: 3310 MHz

    Built-in memory: 32708 MB

    Free memory: 29524 MB

    Memory available to Photoshop: 29607 MB

    Memory used by Photoshop: 71%

    Tile image size: 1024K

    Image cache level: 4

    Overview of fonts: medium

    TextComposer: Latin

    Display: 1

    Limits of the display: top = 0, left = 0, low = 1080, right = 1920

    The drawing OpenGL: disabled.

    OpenGL allows old GPU: not detected.

    OpenGL drawing mode: Advanced

    OpenGL allows Normal Mode: true.

    OpenGL allows Advanced Mode: true.

    AIFCoreInitialized = 1

    AIFOGLInitialized = 1

    OGLContextCreated = 1

    NumGPUs = 1

    GPU [0]. OGLVersion = "3.0".

    GPU [0]. MemoryMB = 3072

    GPU [0]. RectTextureSize = 16384

    GPU [0]. Renderer = "GeForce GTX PCIe/780/SSE2.

    GPU [0]. RendererID = 4100

    GPU [0]. Name of the vendor = "NVIDIA Corporation"

    GPU [0]. VendorID = 4318

    GPU [0]. HasNPOTSupport = 1

    GPU [0]. DriverVersion = "9.18.13.3221."

    GPU [0]. Driver = "nvd3dumx.dll, nvwgf2umx.dll, nvwgf2umx.dll, nvd3dum, nvwgf2um, nvwgf2um"

    GPU [0]. DriverDate = "20131219000000.000000 - 000.

    GPU [0]. CompileProgramGLSL = 1

    GPU [0]. TestFrameBuffer = 1

    GPU [0]. OCLPresent = 1

    GPU [0]. OCLVersion = "1.1".

    GPU [0]. CUDASupported = 1

    GPU [0]. CUDAVersion = "6.0.1".

    GPU [0]. OCLBandwidth = 2.12719e + 011

    GPU [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = '4.40 NVIDIA via the Cg compiler.

    GPU [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [16384]

    GPU [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [4]

    GPU [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]

    GPU [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]

    GPU [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]

    GPU [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]

    GPU [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]

    GPU [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [2048]

    GPU [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [124]

    GPU [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]

    .extension GPU [0] [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1

    .extension GPU [0] [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 1

    Type of license: subscription

    Serial number: 90970739020232309191

    The application folder: C:\Program Files\Adobe\Adobe Photoshop CC (64-bit).

    Temporary file path: C:\Users\DIOS\AppData\Local\Temp\

    Zero Photoshop has async I/O active

    Scratch the volumes:

    E:\, 931, 2 G, 554, 8G free

    Required plugins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit) \Required\Plug-Ins\

    Main Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit) \Plug-ins\

    Installed components:

    ACE.dll ACE 2013/29/10-11: 47:16 79,548223 79.548223

    adbeape.dll Adobe EPA 2013/02/04-09: 52:32 0.1160850 0,1160850

    AdobeLinguistic.dll Adobe linguistic Library 7.0.0

    AdobeOwl.dll Adobe Owl 2013/10/25-12: 15: 59 5.0.24 79.547804

    AdobePDFL.dll PDFL 2013/29/10-11: 47:16 79,508720 79.508720

    Adobe AdobePIP.dll 7.0.0.1786 product improvement program

    AdobeXMP.dll Adobe XMP Core 2013 10/29-11: 47:16 79,154911 79.154911

    AdobeXMPFiles.dll Adobe XMP files 2013 10/29-11: 47:16 79,154911 79.154911

    AdobeXMPScript.dll Adobe XMP Script 2013 10/29-11: 47:16 79,154911 79.154911

    adobe_caps.dll Adobe CAPS 7,0,0,21

    AGM.dll AGM 2013/29/10-11: 47:16 79,548223 79.548223

    ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31

    aif_core.dll AIF 5.0 79.534508

    aif_ocl.dll AIF 5.0 79.534508

    aif_ogl.dll AIF 5.0 79.534508

    Amtlib.dll AMTLib (64 Bit) 7.0.0.249 BuildVersion: 7,0; Brand: Thursday, November 14, 2013 15:55:50) 1.000000

    ARE.dll ARE 2013/29/10-11: 47:16 79,548223 79.548223

    Axe8sharedexpat.dll AXE8SharedExpat 2011/12/16-15: 10: 49 66,26830 66.26830

    AXEDOMCore.dll AXEDOMCore 2011/12/16-15: 10: 49 66,26830 66.26830

    Bib.dll BIB 2013/29/10-11: 47:16 79,548223 79.548223

    BIBUtils.dll BIBUtils 2013/29/10-11: 47:16 79,548223 79.548223

    boost_date_time.dll product DVA 7.0.0

    boost_signals.dll product DVA 7.0.0

    boost_system.dll product DVA 7.0.0

    boost_threads.dll product DVA 7.0.0

    CG.dll NVIDIA Cg Runtime 3.0.00007

    cgGL.dll NVIDIA Cg Runtime 3.0.00007

    Adobe CIT.dll CIT 2.1.6.30929 2.1.6.30929

    Adobe CITThreading.dll CITThreading 2.1.6.30929 2.1.6.30929

    CoolType.dll CoolType 2013/29/10-11: 47:16 79,548223 79.548223

    dvaaudiodevice.dll product DVA 7.0.0

    dvacore.dll product DVA 7.0.0

    dvamarshal.dll product DVA 7.0.0

    dvamediatypes.dll product DVA 7.0.0

    dvaplayer.dll product DVA 7.0.0

    dvatransport.dll product DVA 7.0.0

    dvaunittesting.dll product DVA 7.0.0

    Dynamiclink.dll product DVA 7.0.0

    ExtendScript.dll ExtendScript 2013/10/30-13: 12: 12 79,546835 79.546835

    FileInfo.dll Adobe XMP FileInfo 2013 10/25-03: 51:33 79,154511 79.154511

    filter_graph.dll AIF 5.0 79.534508

    icucnv40.dll International Components for Unicode 2011/11/15-16: 30:22 Build gtlib_3.0.16615

    icudt40.dll International Components for Unicode 2011/11/15-16: 30:22 Build gtlib_3.0.16615

    imslib.dll IMSLib DLL 7.0.0.145

    JP2KLib.dll JP2KLib 2013/29/10-11: 47:16 79,248139 79.248139

    libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)

    libiomp5md.dll Intel(r) OMP Runtime Library 5.0

    libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

    LogSession.dll LogSession 2.1.2.1785

    mediacoreif.dll product DVA 7.0.0

    MPS.dll MPS-2013/29/10-11: 47:16 79,535029 79.535029

    msvcm80.dll Microsoft® Visual Studio® 2005 8.00.50727.6910

    msvcm90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    MSVCP100.dll Microsoft® Visual Studio® 2010 10.00.40219.1

    msvcp80.dll Microsoft® Visual Studio® 2005 8.00.50727.6910

    MSVCP90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    msvcr100.dll Microsoft® Visual Studio® 2010 10.00.40219.1

    MSVCR80.dll Microsoft® Visual Studio® 2005 8.00.50727.6910

    Msvcr90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    PatchMatch.dll PatchMatch 2013/29/10-11: 47:16 79,542390 79.542390

    pdfsettings.dll Adobe PDFSettings 1.04

    Photoshop.dll Adobe Photoshop CC CC

    Adobe Photoshop CC CC plugin.dll

    PlugPlugOwl.dll Adobe CSXS PlugPlugOwl Dll Standard (64 bit) 4.2.0.36

    PSArt.dll Adobe Photoshop CC CC

    PSViews.dll Adobe Photoshop CC CC

    SCCore.dll ScCore 2013/10/30-13: 12: 12 79,546835 79.546835

    ScriptUIFlex.dll ScriptUIFlex 2013/10/30-13: 12: 12 79,546835 79.546835

    svml_dispmd.dll Intel (r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

    TBB.dll Intel Threading Building Blocks for Windows 4 1, 2012, 1003

    tbbmalloc.dll Intel Threading Building Blocks for Windows 4, 1, 2012, 1003

    updaternotifications.dll Adobe Updater Notifications Library 7.0.1.102 (BuildVersion: 1.0;) Brand: BUILDDATETIME) 7.0.1.102

    WRServices.dll WRServices Monday, February 25, 2013 16:09:10 build 0.19078 0,19078

    Required plugins:

    3D Studio 14.2 (14.2 x 001)

    Accented edges 14.2

    Adaptive wide-angle 14.2

    Angular Strokes 14.2

    14.2 average (14.2 x 001)

    Bas-relief 14.2

    BMP 14.2

    Camera Raw 8.3

    Camera Raw Filter 8.3

    Chalk and charcoal 14.2

    14.2 charcoal

    Chrome 14.2

    Cineon 14.2 (14.2 x 001)

    Clouds 14.2 (14.2 x 001)

    14.2 Collada (14.2 x 001)

    Halftone color 14.2

    Color pencil 14.2

    CompuServe GIF 14.2

    Pencil tale 14.2

    14.2 crack

    Crop and straighten Photos 14.2 (14.2 x 001)

    Crop and straighten Photos filter 14.2

    Hatch: 14.2

    Crystallize 14.2

    14.2 cutting

    Features dark 14.2

    Deinterlacing 14.2

    14.2 DICOM

    Difference clouds 14.2 (14.2 x 001)

    Glow 14.2

    Move 14.2

    Dry brush 14.2

    Eazel acquire 14.2 (14.2 x 001)

    Embed watermark 4.0

    Entropy 14.2 (14.2 x 001)

    Extrude 14.2

    FastCore 14.2 routines (14.2 x 001)

    14.2 the fibers

    Film Grain 14.2

    Gallery of filters 14.2

    3D Flash 14.2 (14.2 x 001)

    Fresco 14.2

    Glass 14.2

    Scarlet contours 14.2

    Google Earth 4 14.2 (14.2 x 001)

    14.2 grain

    Graphic pen 14.2

    Halftone Pattern 14.2

    14.2 HDRMergeUI

    IFF Format 14.2

    Outlines in ink 14.2

    JPEG 2000 14.2

    Flattening coefficient 14.2 (14.2 x 001)

    Blur of the lens 14.2

    Correction of the objective 14.2

    Lens Flare 14.2

    Liquefy 14.2

    Operation of Matlab 14.2 (14.2 x 001)

    maximum 14.2 (14.2 x 001)

    14.2 average (14.2 x 001)

    Basis for measuring 14.2 (14.2 x 001)

    14.2 median (14.2 x 001)

    Mezzotint 14.2

    Minimum 14.2 (14.2 x 001)

    MMXCore Routines 14.2 (14.2 x 001)

    Mosaic tiles 14.2

    Multiprocessor support 14.2 (14.2 x 001)

    Neon 14.2

    Paper notes 14.2

    Color NTSC 14.2 (14.2 x 001)

    Ocean Ripple 14.2

    14.2 oil painting

    14.2 OpenEXR

    Paint Daubs 14.2

    14.2 palette knife

    Patchwork 14.2

    Paths to Illustrator 14.2

    PCX 14.2 (14.2 x 001)

    14.2 the photocopy

    3D Photoshop 14.2 engine (14.2 x 001)

    Photoshop Touch 14.0

    Photo filter package 14.2 (14.2 x 001)

    Pinch 14.2

    Pixar 14.2 (14.2 x 001)

    14.2 in plaster

    Plastic wrap 14.2

    PNG 14.2

    Pointillism 14.2

    Polar coordinates 14.2

    Portable bitmap 14.2 (14.2 x 001)

    Poster edges 14.2

    Radial blur 14.2

    Radiance 14.2 (14.2 x 001)

    Range 14.2 (14.2 x 001)

    Read watermark 4.0

    Crosslinking 14.2

    14.2 the ripple

    Rough Pastels 14.2

    Save for the Web 14.2

    ScriptingSupport 14.2

    Shake Reduction 14.2

    14.2 shear

    Asymmetry 14.2 (14.2 x 001)

    Smart Blur 14.2

    Smudge Stick 14.2

    Solarize 14.2 (14.2 x 001)

    14.2 splash

    14.2 spherize

    Sponge 14.2

    14.2 sprayed strokes

    Stained glass 14.2

    Stamp 14.2

    Standard deviation 14.2 (14.2 x 001)

    14.2 STL (14.2 x 001)

    Sumi-e 14.2

    Summons 14.2 (14.2 x 001)

    14.2 Targa

    Texture veneer 14.2

    14.2 tiles

    Torn edges 14.2

    14.2 twirl watch

    14.2 draft

    Vanishing point 14.2

    Variance 14.2 (14.2 x 001)

    Variations of 14.2 (14.2 x 001)

    Water paper 14.2

    14.2 watercolor

    14.2 Wave

    Wavefront | 14.2 OBJ (14.2 x 001)

    WIA support 14.2 (14.2 x 001)

    Wind 14.2

    Wireless Bitmap 14.2 (14.2 x 001)

    Zig - zag 14.2

    Plug-ins option and the third: NONE

    Plug-ins that could not load: NONE

    Flash:

    Adobe Exchange

    Kuler

    Install TWAIN devices: NONE

    You can have a policy (or the cache file corrupt) causing your problems...

    There is a police here troubleshooting guide:

    http://helpx.Adobe.com/Photoshop/KB/troubleshoot-fonts-Photoshop-CS5.html

    Good luck.

    -Christmas

  • After update of firefox mobile, I found that the modified user interface, is there a way to push back on mobile?

    I decided to update my firefox for android fotvthe flash support, but when I did I found the interface changed, now I want to go back, but unlike in I can't find older program versions for the desktop version.
    also, I should mention the problem of text entry that showd this version where the cursor is at the beginning of the first line to the place where im typing.

    Hello

    It is not an option for the old user interface on the new version, but you can get older versions here:
    https://FTP.Mozilla.org/pub/mozilla.org/Mobile/releases/
    But, we don't recommend that you use the old version because they are insecure, so take that into account if you decide to restore.

    For the text of entry question, can you tell me the brand and model of your device and if you use a special keyboard on any?

    Thank you!
    Michelle

  • Offset of the user interface after update of El Capitan

    Hello. Since I upgraded my Macbook Pro late 2013 to El Capitan retina, I've known GAL of the user in function, mainly opening animation of safari and switching between desktop computers. These issues are only to make my user base, I created a test user and concluded that the test user was not the offset of the user interface. I have reinstalled the operating system, as well as talked to apple. Apple had me reset the Pram so that delete files, including:

    / Library/LaunchAgents

    ~/Library/LibraryAgents

    / Library/LaunchDaemons

    / Library/Caches

    ~/Library/caches

    and many other files like these.

    None of that helped, my UI lag is still there and fine. Also, I'm not sure if this is relevant; However, my recovery HD (available from start by pressing the alt/option key) is not an option. I'm not sure if the files I deleted with apple support caused it or reinstalling the operating system has done this. IM thinking delete files because I reinstalled the operating system using the HD recovery.

    Does anyone know how to fix the lag in the UI? I know other people have this problem, google search and this forum but no clear answer has not developed.

    Thank you

    Caulin Bloom

    Please launch the Console application in one of the following ways:

    ☞ Enter the first letters of his name in a Spotlight search. Select from the results (it should be at the top).

    ☞ In the Finder, select go utilities ▹ of menu bar or press the combination of keys shift-command-U. The application is in the folder that opens.

    ☞ Open LaunchPad and start typing the name.

    The title of the Console window should be all Messages. If it isn't, select

    SYSTEM LOG QUERIES ▹ all Messages

    in the list of logs on the left. If you don't see this list, select

    List of newspapers seen ▹ display

    in the menu at the top of the screen bar.

    Click on the clear view icon in the toolbar. Then take an action that does not work the way you expect. Select all of the lines that appear in the Console window. Copy to the Clipboard by pressing Control-C key combination. Paste into a reply to this message by pressing command + V.

    The journal contains a large amount of information, almost everything that is not relevant to solve a particular problem. When you post a journal excerpt, be selective. A few dozen lines are almost always more than enough.

    Please don't dump blindly thousands of lines in the journal in this discussion.

    Please do not post screenshots of log messages - text poster.

    Some private information, such as your name or e-mail address, can appear in the log. Anonymize before posting.

    When you post the journal excerpt, an error message may appear on the web page: "you include content in your post that is not allowed", or "the message contains invalid characters." It's a bug in the forum software. Thanks for posting the text on Pastebin, then post here a link to the page you created.

    If you have an account on Pastebin, please do not select private in exposure menu to paste on the page, because no one else that you will be able to see it.

  • finish by updating the user interface...

    IM create screen with pagination... Load button to add more data, it is normal on os 6 and 7 os... but in the os 5 process completed... I haved create to update the user interface of the thread to invoke later...
    This is my code to call later:

    UiApplication.getUiApplication().invokeLater(
                                    new Runnable() {
                                        public void run() {
                                            // delete(hfmLoad);
                                            for (int i = 0; i < comp.length(); i++) {
                                                lowerScreen.add(list[i]);
                                                HorizontalFieldManager hfmBut = new HorizontalFieldManager(
                                                        Field.FIELD_RIGHT);
                                                hfmBut.setMargin(0, 5, 0, 0);
    
                                                hfmBut.add(but1[i]);
                                                lowerScreen.add(hfmBut);
    
                                                spasi = new SeparatorField() {
                                                    protected void paint(Graphics g) {
                                                        g.setColor(Color.GRAY);
                                                        int currentStipple = g
                                                                .getStipple();
    
                                                        try {
                                                            g
                                                                    .setStipple(0xAAAAAAAA); // Dotted
    
                                                            super.paint(g);
    
                                                        } finally {
    
                                                            g
                                                                    .setStipple(currentStipple);
                                                        }
                                                    }
                                                };
                                                spasi.setMargin(0, 5, 5, 5);
                                                lowerScreen.add(spasi);
                                                invalidate();
                                                //lowerScreen.add(new LabelField("Semangat",Field.FOCUSABLE));
                                            }
    
                                            hfmLoad
                                            .replace(_ourAnimation2, loadBut);
                                            invalidate();
    
                                        }
    

    any solution?

    None of the invalidate() method calls are needed in this code.

    For efficiency rather than to add the field individually, I recommend that you use the addAll method.  In your loop, create an array of fields to add, and then use addAll to add table.

    If you do these two things I think that your problem will be solved.

    But if not, can you please tell us exactly what are the messages you see when the process is complete.

  • How can I update the user interface controls in the UI thread

    Hi all

    I want to do a custom image to display this URL source support.

    I start a thread to ask the image of the network data, and then update the display of the image with the data, but I get the error:

    ApplicationPrivate::resourceManager: ERROR called from the thread of user QThread (0x81eeb8c) interface
    ApplicationPrivate::resourceManager: A user interface thread named method

    It's my code segment:

    class URLImageView: public CustomControl, public QThread
    {
    public:
        URLImageView();
    private:
        void run();
    
        ImageView* mImageView;
        Container* mRootContainer;
    };
    
    URLImageView::URLImageView()
    {
        mRootContainer = Container::create().background(Color::Gray).preferredSize(100,100);
        mImageView = ImageView::create().image(QUrl("asset:///button.png"));
    
        mRootContainer->add(mImageView);
        setRoot(mRootContainer);
        start();
    }
    
    void URLImageView::run()
    {
        //get data from network
        //...
        //...
                //create image from binary data        Image* image = new Image(pixelBuffer);
        mImageView->setImage(image);
    }
    

    I know that in the old BB OS (Java Platform), I can get the lock of event request like this UI:

    synchronized (Application.getEventLock())
    {
            // I can update UI control here
    }
    

    Is it same way to Cascades BB10 or what is the right way, if I want to update the user interface in the UI thread?

    Thank you

    This looks like what signals are useful for, when it is connected with the option QueuedConnection. I don't have a link for you, but I'm sure that you can get with this description.

Maybe you are looking for

  • Firefox does not work on some Web sites

    I continually run into sites that don't work well with Firefox. I tend to think, because of FF high-speed evolution that he brings to the itself, but nevertheless, it's boring. The sites all say 'use Chrome' as a solution, and most of the time, it wo

  • Qosmio F50 - button tab need

    My Qosmio F50 doesn't have a button 'Tab' that I need something. Is there a button combination that has the same function as 'Tab' perhaps?

  • Re: Satellite A200 - start with BSOD

    Hello. I have a Satellite A200 which I had for about 18 months. I recently installed a burning software and as soon as it was completed a blue screen was displayed telling me the computer had been shut down to prevent damage. It then restarts automat

  • Please help me! urget!

    I have compaq presario V3791TU laptop computer. the problem is... i could not find the XP SP2 drivers for this product. the pilot had given is not enough... Please help me with this...

  • blue screen, windows keeps closing

    blue screen and the windows closing all the time, doesn't happen when I play the game installed, failures, I rang ADVENT my manufacturers and they uninstalled the realtech driver and reinstalled, but that has not solved the problem, by looking in the