Variable with nested function

I create a button in a loop, which means that there is a button on each iteration. I pass variables to create and then I add a function to respond when clicked.

Here's what the code looks like:
button = _root.attachMovie (...);
Button._x = xofs;
Button._y = 200;
...

button.onRelease = function() {}
trace ("button clicked, make:" + report);
};

The problem is that when I test the movie, they always give the same url no wich mather a I click. The report variable is changing also to each iteration.

The line
trace ("button clicked, make:" + report);
uses the value of "report" at the time when only it is run, it takes the last value assigned to 'report '. You will need to store the correct value with the MC:

Button.Link = report;
...
button.onRelease = function() {}
trace ("button clicked, make:" + this.link);
};

or pass the variable "report" by value, using a function:

function defineRelease (mc, url) {}
mc.onRelease = function() {}
trace ("url =" + url);
}
}
in the loop:
defineRelease (button, report);

HTH,
blemmo

Tags: Adobe Animate

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