Warp Brush tool: Preview vs. results
Hello again,
Since my previous Illustrator question you have answered if quickly today, I thought I would post another problem that I have met with HAVE.
When I use the Warp tool, I get a nice smooth preview (contour) of how I want my form to deform. But I release the brush, it makes almost never as smooth as his prediction. I tried to change the Warp Options (such as detail and simplify) but I always get unexpected results. I am sure that user error, how can I get the results of string to more closely match the look I get when you drag the Warp tool?
Thank you
Charles
Apology was trying to answer so in the middle of something. Verifier check in detail, uncheck simplify.
Tags: Illustrator
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setBrushFeatures(130, 40,undefined,undefined,2,undefined,undefined); function setBrushFeatures (Diameter,Hardness,Angle,Roundness,Spacing,Flipy,Flipx) { var ref = new ActionReference(); ref.putEnumerated( charIDToTypeID("capp"), charIDToTypeID("Ordn"), charIDToTypeID("Trgt") ); var appDesc = executeActionGet(ref); var toolDesc = appDesc.getObjectValue(stringIDToTypeID('currentToolOptions')); var brushDesc = toolDesc.getObjectValue(stringIDToTypeID('brush')); if (Diameter == undefined) Diameter = brushDesc.getDouble(stringIDToTypeID('diameter')); if (Hardness == undefined) Hardness = brushDesc.getDouble(stringIDToTypeID('hardness')); if (Angle == undefined ) Angle = brushDesc.getDouble(stringIDToTypeID('angle')); if (Roundness == undefined) Roundness = brushDesc.getDouble(stringIDToTypeID('roundness')); if (Spacing == undefined) Spacing = brushDesc.getDouble(stringIDToTypeID('spacing')); if (Flipy == undefined) Flipy = brushDesc.getBoolean(stringIDToTypeID('flipY')); if (Flipx == undefined) Flipx = brushDesc.getBoolean(stringIDToTypeID('flipX')); var desc = new ActionDescriptor(); var ref = new ActionReference(); ref.putEnumerated( charIDToTypeID( "Brsh" ), charIDToTypeID( "Ordn" ), charIDToTypeID( "Trgt" ) ); desc.putReference( charIDToTypeID( "null" ), ref ); var desc1 = new ActionDescriptor(); desc1.putDouble(stringIDToTypeID('diameter'), Diameter); desc1.putDouble(stringIDToTypeID('hardness'), Hardness); desc1.putDouble(stringIDToTypeID('angle'), Angle); desc1.putDouble(stringIDToTypeID('roundness'), Roundness); desc1.putDouble(stringIDToTypeID('spacing'), Spacing); // ?????????????? Allways 25% !! desc1.putBoolean(stringIDToTypeID('flipY'), Flipy); desc1.putBoolean(stringIDToTypeID('flipX'), Flipx); desc.putObject( stringIDToTypeID('to'), charIDToTypeID( "Brsh" ), desc1 ); executeAction( charIDToTypeID( "setd" ), desc, DialogModes.NO ); }
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Adobe Photoshop Version: 2015.1.1 20151209.r.327 2015/12 / 09:23:59:59 CL 1055659 x 64
Operating system: Windows 64-bit 10
Version: 10 or higher
System architecture: Intel CPU Family: 6, model: 12 Stepping: 3 with MMX, SSE whole, FP SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading
Physical processor count: 4
Number of logical processors: 8
Processor speed: 2494 MHz
Built-in memory: 16267 MB
Free memory: 8727 MB
Memory available to Photoshop: 14479 MB
Memory used by Photoshop: 55%
Range of modifier: enabled.
Space design: disabled.
Work plans: enabled.
Multi-frequency 3D printing: disabled.
HighBeam: enabled.
Tile image size: 1024K
Image cache level: 4
Overview of fonts: medium
TextComposer: Latin
Display: 1
Limits of the display: top = 0, left = 0, low = 1080, right = 1920
OpenGL drawing: enabled.
OpenGL allows old GPU: not detected.
OpenGL drawing mode: Advanced
OpenGL allows Normal Mode: true.
OpenGL allows Advanced Mode: true.
AIFCoreInitialized = 1
AIFOGLInitialized = 1
OGLContextCreated = 1
NumGLGPUs = 1
NumCLGPUs = 2
glgpu [0]. GLVersion = "3.0".
glgpu [0]. IsIntegratedGLGPU = 1
glgpu [0]. GLMemoryMB = 2048
glgpu [0]. GLName = "Intel(r) HD 4600 graphics card"
glgpu [0]. GLVendor = "Intel."
glgpu [0]. GLVendorID = 32902
glgpu [0]. GLDriverVersion = "10.18.15.4256".
glgpu [0]. GLRectTextureSize = 16384
glgpu [0]. GLRenderer = "Intel(r) HD 4600 graphics card"
glgpu [0]. GLRendererID = 1046
glgpu [0]. HasGLNPOTSupport = 1
glgpu [0]. GLDriver = "igdumdim64.dll, igd10iumd64.dll, igd10iumd64.dll, igd12umd64.dll, igdumdim3 2, igd10iumd32, igd10iumd32, igd12umd32.
glgpu [0]. GLDriverDate = "20150717000000.000000 - 000.
glgpu [0]. CanCompileProgramGLSL = 1
glgpu [0]. GLFrameBufferOK = 1
glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = ' 1.30 - Build 10.18.15.4256.
glgpu [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [1447]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [64]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 0
clgpu [0]. CLPlatformVersion = "1.2".
clgpu [0]. CLDeviceVersion = "1.2".
clgpu [0]. IsIntegratedCLGPU = 1
clgpu [0]. CLMemoryMB = 1921
clgpu [0]. CLName = "Intel(r) HD 4600 graphics card"
clgpu [0]. CLVendor = "Intel(r) Corporation"
clgpu [0]. CLVendorID = 32902
clgpu [0]. CLDriverVersion = "10.18.15.4256".
clgpu [0]. CUDASupported = 0
clgpu [0]. CLBandwidth = 1.68648e + 010
clgpu [0]. CLCompute = 134,55
clgpu [1]. CLPlatformVersion = "1.2".
clgpu [1]. CLDeviceVersion = 'CUDA 1.2.
clgpu [1]. IsIntegratedCLGPU = 0
clgpu [1]. CLMemoryMB = 4096
clgpu [1]. CLName = 'GeForce GTX 850M.
clgpu [1]. CLVendor = "NVIDIA Corporation".
clgpu [1]. CLVendorID = 4318
clgpu [1]. CLDriverVersion = "359.06.
clgpu [1]. CUDASupported = 1
clgpu [1]. CUDAVersion = "7.5.0.
clgpu [1]. CLBandwidth = 2.97347e + 010
clgpu [1]. CLCompute = 354.272
Type of license: subscription
Serial number: 90970505697637150612
Feature::Photoshop / Extended: WE
Feature::Photoshop/standard: WE
Feature::Photoshop/test: OFF
Feature:32 - Bit layers: WE
Feature::CountTool: WE
Feature::Acrobat3D: WE
Feature::measurement: WE
Feature::MATLAB: WE
Feature::VanishingPointMeasurement: WE
Feature::VanishingPoint3DSExport: WE
Feature::VanishingPointDXFExport: WE
Feature::DICOM: WE
Feature::VideoLayers: WE
Feature::Timeline: WE
Feature::ExtendedMenuBar: WE
Feature::3DPrint App: WE
Feature::ImageStack creation: WE
Feature::ImageStack edition: WE
Feature:32 - Bit painting: WE
Feature::ACRFilterAllowed: WE
Feature::ACRFilterAvailable: WE
Feature::ExportAssetsQueueFeature: OFF
Feature::creative cloud staged: OFF
Feature::3DMultitonePrinting: OFF
Feature::artboards: WE
Feature::Playground: OFF
Feature::chording range: WE
The application folder: G:\Program Files\Adobe\Adobe Photoshop CC 2015\
Temporary file path: C:\Users\PADREM~1\AppData\Local\Temp\
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Scratch the volumes:
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A3DLIBS.dll A3DLIB 9.2.0.112 dynamic link library
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AdbePM.dll PatchMatch 0000-00-00-00: 00:00 1. 1.
AdobeLinguistic.dll Adobe linguistic Library version 9.0.0
AdobeOwl.dll Adobe Owl 5.2.9
AdobePDFL.dll PDFL 2015/09/12-01: 10: 45 79,156620 79.156620
Adobe AdobePIP.dll 7.3.1.70 product improvement program
AdobeSVGAGM.dll AdobeSVGAGM 79.566705 79.566705
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adobe_caps.dll Adobe CAPS 9,0,0,28
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ahclient.dll AdobeHelp Dynamic Link Library 2.0.0.2
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Amtlib.dll AMTLib (64 Bit) 9.0.0.89BuildVersion: 9.0; Brand: Tuesday, August 25, 2015 07:30:38) 1.000000
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boost_date_time.dll photoshopdva 8.0.0
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boost_system.dll photoshopdva 8.0.0
boost_threads.dll photoshopdva 8.0.0
CG.dll NVIDIA Cg Runtime 3.0.00007
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Adobe CIT.dll CIT 2.3.7.33275 2.3.7.33275
Adobe CITThreading.dll CITThreading 2.3.7.33275 2.3.7.33275
CoolType.dll CoolType 2015-09-09 at 18:52:48 79,567158 79.567158
c:\windows\system32\dnssd.dll Hello 3,0,0,2
dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
dvaplayer.dll photoshopdva 8.0.0
dvatransport.dll photoshopdva 8.0.0
dvaui.dll photoshopdva 8.0.0
dvaunittesting.dll photoshopdva 8.0.0
Dynamiclink.dll photoshopdva 8.0.0
ExtendScript.dll ExtendScript 2015/04/17-16: 55.22 80.1017022 80.1017022
icucnv40.dll International Components for Unicode 2014 10/31-16: 52:45 Build gtlib_6.0.21339
icudt40.dll International Components for Unicode 2014 10/31-16: 52:45 Build gtlib_6.0.21339
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igestep30.dll IGES 9.3.0.113 drive
imslib.dll IMSLib DLL 9.0.1.14
JP2KLib.dll JP2KLib 2015/08/14-01: 13: 58 79,258941 79.258941
libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)
libiomp5md.dll Intel(r) OpenMP * Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0
LogSession.dll LogSession 7.3.1.70
Manta.dll Manta 1. 1.
mediacoreif.dll photoshopdva 8.0.0
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pdfsettings.dll Adobe PDFSettings 1.04
Adobe Photoshop CC 2015 16.1.1 Photoshop.dll
Adobe Photoshop CC 2015 16.1.1 plugin.dll
PlugPlugExternalObject.dll CEP PlugPlugExternalObject Dll (64-bit) 6.1.0 Standard Adobe
PlugPlugOwl.dll Adobe CSXS PlugPlugOwl Dll Standard (64 bit) 6.1.0.157
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svml_dispmd.dll Intel (r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0
TBB.dll Intel Threading Building Blocks for Windows 4, 3, 2015, 0408
tbbmalloc.dll Intel Threading Building Blocks for Windows 4, 3, 2015, 0408
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Adobe TFUGEOM.dll, UGeom © 9.3.0.113
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WRServices.dll WRServices Friday, July 31, 2015 07:50:10 build 0.21834 0,21834
U3D writer 9.3.0.113 wu3d.dll
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3D Studio 16.1.1 (2015.1.1 x 001 003 x)
Accented edges 16.1.1
Adaptive wide-angle 16.1.1
Angular Strokes 16.1.1
Average 16.1.1 (2015.1.1 x 001 003 x)
Bas-relief 16.1.1
BMP 16.1.1
Camera Raw 9.3.1
Camera Raw Filter 9.3.1
Chalk and charcoal 16.1.1
16.1.1 charcoal
Chrome 16.1.1
16.1.1 Cineon (2015.1.1 x 001 003 x)
Clouds 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 COLLADA (2015.1.1 x 001 003 x)
Halftone color 16.1.1
Color pencil 16.1.1
CompuServe GIF 16.1.1
Pencil tale 16.1.1
Craquelure 16.1.1
Crop and straighten Photos 16.1.1 (2015.1.1 x 001 003 x)
Crop and straighten Photos filter 16.1.1
Hatch: 16.1.1
Crystallize 16.1.1
Cutting 16.1.1
Dark strokes 16.1.1
16.1.1 deinterlacing
DICOM 16.1.1
Difference clouds 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 glow
Move 16.1.1
Dry brush 16.1.1
Eazel acquire 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 entropy (2015.1.1 x 001 003 x)
NO export VERSION color tables
Extrude 16.1.1
FastCore 16.1.1 routines (2015.1.1 x 001 003 x)
16.1.1 fibers
Film Grain 16.1.1
Gallery of filters 16.1.1
Flash 3D 16.1.1 (2015.1.1 x 001 003 x)
Fresco 16.1.1
16.1.1 glass
Scarlet contours 16.1.1
Google Earth 4 16.1.1 (2015.1.1 x 001 003 x)
Grain 16.1.1
Graphic pen 16.1.1
Halftone Pattern 16.1.1
HDRMergeUI 16.1.1
HSB/HSL 16.1.1
IFF Format 16.1.1
16.1.1 IGES (2015.1.1 x 001 003 x)
Outlines in ink 16.1.1
JPEG 2000 16.1.1
16.1.1 flattening coefficient (2015.1.1 x 001 003 x)
Blur of the lens 16.1.1
16.1.1 goal correction
Lens Flare 16.1.1
Liquefy 16.1.1
Matlab 16.1.1 operation (2015.1.1 x 001 003 x)
maximum 16.1.1 (2015.1.1 x 001 003 x)
Mean 16.1.1 (2015.1.1 x 001 003 x)
Measure Core 16.1.1 (2015.1.1 x 001 003 x)
Median 16.1.1 (2015.1.1 x 001 003 x)
Mezzotint 16.1.1
Minimum 16.1.1 (2015.1.1 x 001 003 x)
MMXCore Routines 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 mosaic tiles
Multiprocessor support 16.1.1 (2015.1.1 x 001 003 x)
Neon 16.1.1
16.1.1 paper
16.1.1 color NTSC (2015.1.1 x 001 003 x)
Ocean Ripple 16.1.1
OpenEXR 16.1.1
Paint Daubs 16.1.1
16.1.1 palette knife
Patchwork 16.1.1
Paths to Illustrator 16.1.1
16.1.1 PCX (2015.1.1 x 001 003 x)
Photocopy 16.1.1
16.1.1 Photoshop 3D engine (2015.1.1 x 001 003 x)
Photoshop Touch 14.0
Photo filter package 16.1.1 (2015.1.1 x 001 003 x)
Pinch 16.1.1
Pixar 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 in plaster
Plastic wrap 16.1.1
16.1.1 PLY (2015.1.1 x 001 003 x)
PNG 16.1.1
16.1.1 pointillism
16.1.1 polar coordinates
Portable Bit map 16.1.1 (2015.1.1 x 001 003 x)
Poster edges 16.1.1
People's Republic of CHINA 16.1.1 (2015.1.1 x 001 003 x)
Radial blur 16.1.1
16.1.1 radiance (2015.1.1 x 001 003 x)
16.1.1 range (2015.1.1 x 001 003 x)
Color research grid NO VERSION rendering
Crosslinking 16.1.1
16.1.1 the ripple
Rough Pastels 16.1.1
Save for Web 16.1.1
ScriptingSupport 16.1.1
Shake Reduction 16.1.1
16.1.1 shear
16.1.1 asymmetry (2015.1.1 x 001 003 x)
Smart Blur 16.1.1
Smudge Stick 16.1.1
Solarize 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 spaces
16.1.1 splash
Spherize 16.1.1
16.1.1 sponge
Sprayed strokes 16.1.1
Stained glass 16.1.1
16.1.1 stamp
16.1.1 standard deviation (2015.1.1 x 001 003 x)
STL 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 Sumi-e
16.1.1 summation (2015.1.1 x 001 003 x)
Targa 16.1.1
16.1.1 texture veneer
16.1.1 tiles
Torn edges 16.1.1
16.1.1 twirl watch
16.1.1 U3D (2015.1.1 x 001 003 x)
Draft 16.1.1
Vanishing point 16.1.1
16.1.1 variance (2015.1.1 x 001 003 x)
Virtual Reality Modeling Language. VRML 16.1.1 (2015.1.1 x 001 003 x)
Water paper 16.1.1
Watercolor 16.1.1
16.1.1 wave
Wavefront | 16.1.1 OBJ (2015.1.1 x 001 003 x)
WIA support 16.1.1 (2015.1.1 x 001 003 x)
Wind 16.1.1
Wireless Bitmap 16.1.1 (2015.1.1 x 001 003 x)
Zig - zag 16.1.1
Plug-ins option and the third: NONE
Plug-ins that could not load: NONE
Extensions:
Recent files 1.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.ccx.start\index.html CC
2.1.24 libraries
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.DesignLibraryPanel.html\index.html CC
Beginning 1.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.ccx.start\index.html CC
Adobe 6.1.0 color themes
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.KulerPanel.html\index.html CC
Export as 2.4.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.webpa.crema\PSPanel\dialog.html CC
Overview of the 1.1.3 device
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.preview\PSPanel\panel.html CC
Share on Behance 3.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.behance.shareonbehance.html\index.html CC
Export as 2.4.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.webpa.crema\PSPanel\dialog.html CC
com.adobe.preview.Loader 1.1.3
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.preview\PSLoader\loader.html CC
Install TWAIN devices: NONE
Could you please rename the Photoshop CC 2015 preferences and try again.
Please see the following article: preference file works, names, places | Photoshop CC 2014
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Remove the song using the Brush tool problem!
Hey guys. I have this problem where I am editing a clip of marriage the bride and married the first dance and someone shout up and strong throughout the dance! I have been using the Brush tool to remove the voice and did a good job doing that, however when I play the clip to see how much it deleted, I get either a noise grinding, or I still hear the voice, but he is confused or it the effects of other voices in the clip that I don't want. This is a mistake on my behalf or you have to do something else like add an effect to impress the survey?
What you ask, despite all efforts to finesse, will not generate a perfect result. Live events such as weddings, are quite what you hear is what you get and the needs of the customers to understand that before you get into all those hours that will zap your gain at minimum wage. I'd go to a different, more creative route. Kill the original audio - record but these precious moments and cut in the music played in the bed. When one of those moments arrive, dub/mix it. Don't kill you on that.
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So I'm having a problem in adobe illustrator, where I can't draw the tight curves with the Brush tool to paint without the editing of my line program. is there a way to change that, or turn it off? The image on the left is what my line looks like before I release the left button of the mouse and the image on the right is the final path.
Maximeassah,
It seems that the Blob issue resolved by Kurt with the effect > warp & Transform > Zig Zag.
See post #4 in this fairly old thread:
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Help with the Brush tool!
Hi all
I am very new to Illustrator. I followed this tutorial: https://www.youtube.com/watch?v=OGOeuEsgDrI. I managed to make the wreath a style brush but when I create an ellipse with no filling/brush stroke and hit my created Crown brush, leaves extends around the border, but the circle is blackened (filled). It is a different result that the tutorial where the leaves are the border and there is no fill. When I choose other paint tools, such as the banner (it looks like a Ribbon), it behaves as the tutorial shows and the Center is not filled (as does the Crown Brush tool. Please refer to the following screen shot, in comparing the two.
Thanks for any help that you could provide!
When you created the stem you probably had a fill that are associated with him. This caused it to fill with black when you assigned him to a circle.
If you still have the original work used to create the branch, select only the stem and make sure that it is set to "no fill". Then option-do the work dragging the brush in the Panel icon shapes. This will update the work with the new art. Simply register and select "update to work. Your circle will now be hallow.
If you do not have the original work, drag the icon of the brush on the artboard, remove center line filling and updating the art of the brush.
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I installed Flash CC on two machines - a Surface Pro running Windows 8 and a PC running Windows 7. Both have the following problem. When I start drawing with the Brush tool, start fo the line is straight (does not follow the brush stroke) and null then normally. It does this for every shot. For example, if I start drawing a circle, begging of the race will go just right, the result is a circle with a tooth in it.
Has anyone else had this problem? Has anyone solved?
This is a known bug and has been fixed. The fix will soon be available in the next update to Flash.
You can see this discussion for more information on this. (http://forums.adobe.com/thread/1236230?tstart=0)
-Mabrouk
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POLL: Blend mode options in the Brush tool?
It is a survey question for users of all versions of fireworks. In Fireworks 8, I noticed a difference in the properties of the Brush tool depending on whether the selection is an object or mask - in particular, the blend mode options do NOT appear in the property inspector when a bitmap mask is selected, * except * the object was chosen in the first place, as well as the Brush tool.
Please try the steps below and let me know the results:
- From the pointer tool, select a mask bitmap image (by selecting its thumbnail in the layers panel) and choose the Brush tool.
The blending mode menu in the property inspector? - Now, with the still active brush tool, select the thumbnail of the object being masked.
The blending mode menu in the property inspector? - Now, select the pointer tool and then re - select the Brush tool.
The blending mode menu in the property inspector? - Finally, select the mask, with the still active brush tool again.
The blending mode menu in the property inspector?
In Fireworks 8 (on Mac OS 10.6.8), the answers to the above questions are, "no, no, Yes, Yes." So it is possible to use the blending mode of the options with the Brush tool when you are working with a mask bitmap image, but it's a complicated process to get these options appear. I'm interested to know if future versions of fireworks exhibit the same behavior. Anyone with a different version, please chime.
UPDATE: I still would like to hear from users of Fireworks CS3, CS4and CS5, CS5.5 on this issue! Please take a moment to help. All it takes is a Fireworks document with a bitmap object and a mask (not vector). Don't forget to indicate which version of Fireworks you are using.
Using Fireworks CS5 on Win 7, same results:
1 NO.
2 NO.
3. Yes
4. Yes, it still seems to work as expected with multiply that blendmode
Maybe the blendmodes are disabled simply because they are not that useful on a mask bitmap?
Aaron
- From the pointer tool, select a mask bitmap image (by selecting its thumbnail in the layers panel) and choose the Brush tool.
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Edge artifacts remain after using the selection Brush tool
I use the Brush tool selection, with a hardness of 100%, the value to sketch an image I want to upload a different photo. I have described very precisely the image and the outline of ants market indicates the degree of precision which has been achieved with the desired outline.
However, when I switch mode 'Sélection' in the 'Mask' mode, there seems to be at the burrs and other 'streaks' around the line of the selected image. When I copy the slected in a new image layer on another photo, smudge and streaks around the selected image forming are very apparent.
I thought that a 100% hardness value would not all artifacts to stay beyond the line of the selection.
No idea as to what could be the cause?
Yes (mobile dotted) selections show only what is 50% or more selected and that may be one reason, you can see additional fields when you go to master view, which
shows everything that is selected and also with the help of a layer mask show all selected areas.
The selection brush use some anti-aliasing like the Brush tool same hardness of 100%, which is in fact what you usually want when selections. If your selection is hard edged
as you get using pencil, then when you paste a photo or put a background behind the selected area, the woul result seem very fake.
view 3200% on selection to 100% hardness brush.
Clearly, light anti-aliasing on the edges.
view of 3200% with the pencil in quick mask mode tool (similar to the mode mask selection brush)
Note the hard edges. (photoshop elements does not come with a quick mask and you cannot use the pencil tool
with the selection brush, but you can use the pencil tool on a layer mask)
Using the selection tools is very good, but usually no one wiill you get a selection perfect without additional work.
This is why make a layer mask to selection, will give you a lot more flexibility to refine your selection.
MTSTUNER
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I ran the system analysis tool and without result updates still won't work.
* Original title: Windows 7 updates
It seems I'm not the only one having problems with the updates of Windows 7. I ran the system analysis tool and without result updates still won't work. Is it possible miss me a the question .dll file not showing? I googled about it and still nothing.
Appreciate any info someone might have on this
Are there specific error messages or error report numbers given when it fails, or is it just apparently running, but does not find anything?
If it is running, but apparently not finding anything, just leave it for a while 'loooooong. It was reported a few recent Wu take many hours to find anything, esp if she has a lot of updates to find and install.
If its reports an error/message number, what (exactly) do report?
Something to try:
Update your anti-virus software and run a full scan. Then:
If its doesn't work, check that service 'Windows Update' and 'Background Intelligent Transfer' are listed and running, according to the instructions of the ' how to check if services are running' section of this article - https://support.microsoft.com/en-us/kb/2730071 IF you have actually the error referred to in article, try the FixIt.
If WU and BITS services are listed and running, try to reset the Windows Update components - https://support.microsoft.com/en-us/kb/971058
If still no joy, run the update utility - http://windows.microsoft.com/en-US/windows7/Open-the-Windows-Update-troubleshooter what makes as that report?
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I am creating a cover, and I shot a picture of fire (with a layer mask) on the top of my image of a man. Then, I searched my brush tool, double checked to ensure that it was black and white and then tried to go on the man's face, so I see it, instead of the flames. However, when I start by dragging the cursor on the face, the Brush tool starts getting lines across my cover, so the flames in odd places.
Why the Brush tool is 'paint' on its own? I messed up a setting? I'm not press shift. I can't think of any other reason they would do that.
Any help would be appreciated! Thank you!
Wow, I just closed and reopened in Photoshop, and when I went back to my image, it worked!
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Ladies and gentlemen,
who knows what else can be done to make the Healing Brush tool works? I use the latest Photoshop CC app 2015 WITH WINDOWS 10. I TRIED TO RESET THE TOOL, CHECKED ALL THE LAYERS, CLONE SAMPLE AND SO ON.
ANY OTHER SUGGESTIONS?
[Read https://forums.adobe.com/docs/DOC-7273]
[Moved from the connections to specific program... forum forum MOD]Could you specify exactly how the Healing Brush tool is not working?
Thank you, whoever this moved to the right forum.
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Lightroom 6: I can' dehaze visualized and brush tools black and white on Panel
Hello, I got Lightroom CC on my laptop... this month I bought a nex pc and I downloaded a new Lr and pack Ps in the new pc with my adobe... on the new pc account appears Lr 6 without the old dehaze tool and white and black brush tools a Panel (and dehaze).
what I have to do to get back my old tools?
(Sorry for my language, I can't speak English very well)
Thank you
These tools are not part of the 6 of Lightroom.
You must return your Lightroom 6, get a refund, and subscribe to CC in Lightroom to get these tools.
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Why the Brush tool uses a lighter color than what I selected
When I use black that he uses a gray and I don't know how to change it. I can use it on the pencil, but the lines are pixelly
What are your parameters of brush tools in the options toolbar? Mode, opacity, etc. of flow.
Maybe you are looking for
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Tecra Z50 - A - 11 c: external display do not wake
Hello I've got Tecra Z50 - A - 11 c and an external display connected to the VGA port.I implemented the plan of power management to turn off the screen after 10 minutes. The monitor turns off after 10 minutes of inactivity.The problem is that is not
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Laptop HP 2000: windows 10 keeps restarting
First time here, can be bad so sorry advice. I have a laptop HP 2000 with SP1 and all the installed updates downloaded windows 10 and installed Windows 7. Now, lights up for a few minutes then restarts several times. I reinstalled windows 7 and new u
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Re-read in values in the measurement file when the file is updated
Hello I'm trying to control a power supply with labview and adjust the tension. I currently work reading in a file and measures affecting the value in the file. I now have the question I want to update this value when the file is modified, as read in
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SQL and shared Variable communication failure when you run an .exe application
Salvation OR engineers, I'm faced with a problem. I have already tried almost everything under my bottom to solve, but I just couldn't get over it. I have a VI on my PC accessing a SQL database via the connection string and some share of variables in
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More disappointed to discover my KDL-46HX750, a 3D TV, is not a TV "approved" for 3D games. The KDL46HX750 IS NOT CAPABLE OF 3D GAMES! Activation software such as Nvidia 3Dplay and others refuse to install from: SONY IS NOT FILE this as a 3D GAMING T