Xcode to InDesign plugin

I have a stand-alone app Xcode should I join InDesign as a Panel, I created. I guess that by porting it is a plug in InDesign. How can I do this?

Focus on the basics of a plugin in available with the SDK documentation.

I would aadvice that you go through the plugins come with the SDK example and analyze their code to get a better idea to code a plugin.

Manan

Tags: InDesign

Similar Questions

  • How to debug an InDesign plugin (PluginConfig.txt)

    I added a PluginConfig.txt. (Users/user/Library/Preferences/Adobe InDesign / Version / en_US)

    But nothing happened. (When you use the Plug-Ins folder was work well.)

    Texts of PluginConfig.txt test.

    = Path

    "OS_HD:Users: user: Desktop:Project:inDesign:plugin:build:mac:debug:Hoo.

    = Path

    "": OS_HD:Users: user: Desktop:Project:inDesign:plugin:build:mac:debug:Hoo".

    = Path

    ""OS_HD/users/user/Desktop/project/inDesign/plugin/build/mac/debug/Hoo".

    = Path

    "" /OS_HD/users/user/Desktop/project/inDesign/plugin/build/mac/debug/Hoo".

    = Path

    "" User: user: Desktop: project: inDesign: plugin:build:mac:debug:Hoo".

    = Path

    "": Users: user: Desktop:Project:inDesign:plugin:build:mac:debug:Hoo".

    = Path

    ""Users/user/Desktop/project/inDesign/plugin/build/mac/debug/Hoo".

    = Path

    "" /Users/user/Desktop/project/inDesign/plugin/build/mac/debug/Hoo".

    . InDesignPlugin file in folder Hoo

    What is the problem?

    I searched in the Indesign 11.0 folder and you are right the file PluginConfig.txt is not pre-exist, but when I created a plugins loaded fine once again on my machine. I don't know what is different on your computer. One thing I suspect it is the locale of your InDesign installation, it is English of the United States or something else. I'll paste a screenshot of how this file looks like on my machine, maybe that gives you some indication of what is different for us two.

  • Where can I download InDesign PlugIns Programming guide?

    I currently want to create InDesign plugin.  Where can I download InDesign PlugIns Programming guide?

    InDesign Plugin SDK should be the guide to programming, please read this page here for details http://www.adobe.com/devnet/indesign/sdk.html

  • Run the script in photoshop indesign plugin

    Hello

    first of all, sorry for my English, second I am new in indesign plugins creation (before I made some scripts)...

    I would like to know if it is possible to create a kind of indesign plugin which can run the script on specific psd file photoshop.

    If it isn't, you can create the program that allows you to control the indesign and photoshop?

    I don't know where to start...

    Thank you.

    ExtendScript has a path called "BridgeTalk" to call scripts in applications.

    Your C++ plugin, you should first invoke a script in InDesign and then using BridgeTalk remotely invoke other applications.

    There are some documents on BridgeTalk in the Guide of the JavaScript tools available in the Help menu of ESTK.

    There was also some related discussions and examples in the forum script.

  • Is an equivalent of indesign/plugin similar to new active panel of 'export' illustrators?

    * Does anyone know if there is an equivalent of Indesign or plugin similar to new active panel of 'export' illustrators? *

    I'd like to choose some assets of my document, name it, then export to various file formats. And, as in illustrator, when you put an asset in the export Panel and make a change to it in the document - it automatically updates itself in the "active export Panel!

    Is there anywhere on the adobe site to put in the request new features?

    See you soon

    InDesign feature requests

  • DPS for InDesign plugin

    Can someone guide me please the DPS plug-in for InDesign Installer?

    Something is damaged (I guess) in InDesign, and I can export is more items.  I know that it has nothing to with the InDesign file itself as 1). This happens with every file I try to export, when I could export this file last week and 2.) a co-worker can export from the file without a problem.

    I want to try and reinstall the plugins, however, I saw not a link to them from pre-release!  I know they used which will be displayed on the Portal homepage, but this link seems to have disappeared these days too.  Cannot find it anywhere.  Little help please?

    Thank you

    Tommy

    Sure Tommy!  If you just do a Google search for what you asked, you quickly find a link with the installation programs.  But for convenience, here's the link:

    http://www.Adobe.com/support/downloads/product.jsp?product=182&platform=Macintosh

  • InDesign plugin CS6 not correctly recognized by InDesign

    I tried to create a simple InDesign CS6 plugin that writes to a log file, that I am opening and closing of the InDesign documents. The SDK package had the LinkWatcher example I used as a reference when creating my solution.

    Currently, the problem is that I'm a "Adobe InDesign does not recognize mfindesign.pln as a plug-in" when I try to start InDesign CS6 with the plugin. Is not too useful because it won't let me know where is the problem and the compilation of the code with VS2010 gives me no errors currently.

    Relevant parts of the code for https://github.com/crnd/MFIndesign/can be found. I have been using CResponder as a base class in my implementation.

    Someone at - it good indications where & how to start looking for the problem? Or even better if someone can already identify the mistakes that I made.

    I guess it's the problem of related resources. Check if you have the directory (MFIndesign resources) in the plugins directory

    Concerning

    Bartek

  • How do you incorporate a layer of framework of customer Xcode with InDesign?

    I am currently working on an iPad app for a client who requires that I include/embed Xcode libraries that have been specifically developed for their infrastructure and the AppStore internal.  Framework includes classes developed in-house and libraries that contain analytical usage, logging userid and password, authentication server, etc.

    Has anyone meet this situation during their development of application for a customer?  If so, how it incorporates the Xcode framework in InDesign if the compiler is located on the Adobe server?

    Thank you.

    You may not incorporate any Xcode in a DPS project.

    Only HTML working basis I fear

    Alistair

  • How to design the user interface of Indesign plugin cs6?

    Design of UI to the custom help c ++ library (SDK) for pluging is a work very tedious .so when I search on the net I found that we can do to help Adobe Creative Suite Extension Builder but I don't know how to use it to develop the user interface for the plugin and how to enable the management of events in this UI. I read a lot of document about it on the net, but they have all created a lot of confusion in my mind if someone can help me to know the steps I have to follow to develop the plugin using the this or whatever technology (action script, JavaScript etc)

    If you want to develop using Creative Suite Extension builder Extensions so I think that this is not the right forum for you. Thanks for posting your specific queries on the below mentioned link hotel

    http://forums.Adobe.com/community/creativesuites/cs_sdk

    To give a brief of how to develop the interface using JS ScriptUI user allows you to develop your user interface, it's a quick and an OS-independent approach to the development of the user interface. The user interface created using JS comes next. You can see the following link for more help on ScriptUI

    http://www.kahrel.plus.com/InDesign/scriptui.html

    I did not much info about the development of the CS SDK, but I can point you to one direction more than the dev called hybrid plugins that the user interface is created in CS SDK and appropriate methods are exposed plugin C++ (improve the script object model) to be called by the code CS for too and for communication between these two modules of code.

    Hope these pointer help you get started.

    Thank you

    -Manan

  • Push regex works do not within indesign plugin

    Hi, while I wrote the code below in a separate project inside visual studio express, it works very well!

    Now, when I use the same code in a plugin for Adobe InDesign, then boost::regex_search fails.

    I do not get the exact reason...

    An idea to solve this will be very useful.

    void MTSTestFunctions::ParseAllMarker (inText, std::vector, std::wstring & outMarkerInfoVec)

    {

    departure from std::wstring:const_iterator = inText.begin ();

    end of std::wstring:const_iterator = inText.end ();

    model Boost::wregex (L ' ((<.)) ") * ? >). () \\[[^[].*? [^]] \\])| (\\[\\[.*?\\]\\]))");

    Boost::wsmatch what;

    Boost::match_flag_type flags = boost::match_default;

    Int32 index = 0;

    Try

    {

    While (boost::regex_search (start, end, who, pattern, flags))

    {

    MarkerInfo tmpMarkerInfo;

    tmpMarkerInfo.mMarkerText.assign(what[0]);

    tmpMarkerInfo.mStartIndex = (what.position () + index);

    index += what.position ();

    tmpMarkerInfo.mEndIndex = (index += what.position (());

    tmpMarkerInfo.mMarkerTextLength = (index + what.length ());

    index += what.length ();

    position of research update:

    Start = what .second [0];

    update the flags:

    flags | = boost::match_prev_avail;

    flags | = boost::match_not_bob;

    }

    }

    catch (ex std::runtime_error)

    {

    }

    }

    Thank you

    Hi Dirk,

    I installed the version of today and used the lib provided with InDesign CS4 SDK (InDesignCS4ProductsSDK_Build578), everthing worked.

    Even once when I changed to debug and used the debug version of the lib provided by the InDesignCS4ProductsSDK_Build578, programms crashed!

    For now, I'm building the latest boost library 1.49 with _SECURE_SCL set _HAS_ITERATOR_DEBUGGING to 1 the value set to 0. Because when I have my program like code below debuf

    It seems that the the project setting for _SECURE_SCL is 1 and _HAS_ITERATOR_DEBUGGING value 0.

    #if _HAS_ITERATOR_DEBUGGING value

    CAlert::InformationAlert (PMString ("_HAS_ITERATOR_DEBUGGING value 1"). SetTranslatable (kFalse));

    #else

    CAlert::InformationAlert (PMString ("_HAS_ITERATOR_DEBUGGING value 0"). SetTranslatable (kFalse));

    #endif

    #if _SECURE_SCL

    CAlert::InformationAlert (PMString ("_SECURE_SCL 1").) SetTranslatable (kFalse));

    #else

    CAlert::InformationAlert (PMString ("_SECURE_SCL 0").) SetTranslatable (kFalse));

    #endif

    I just want to be consistent / know (for Adobe used if someone reads this) that they put for these macro preprocessor when they built the Boost regex library which they delivered with the SDK version (InDesignCS4ProductsSDK_Build578). As I don't have this setting nowhere mentioned in the SDK.

    Please let me know if I'm missing something!

    Many thanks Dirk!

  • Edition DPS 2015 Adobe InDesign plugins

    I get an update failed when trying to install Adobe DPS 2015 Plugins, please help? I have the latest version of the creative cloud and DPS.

    You must remove the file mentioned at the end of this article: https://helpx.adobe.com/creative-suite/kb/disable-auto-updates-application-manager.html.

    Neil

  • Can I use Xcode in InDesign?

    I received xcode to test with an external company to create a viewer of CAD data in our application created with the DPS.  I want to place the Xcode in an InDesgin Article used in a folio.  Is this Possible?

    not :-(

  • Establishment of environment of Visual Studio 2015 for the creation of plugins for InDesign CS6

    Hello, I am currently developing plugins for Adobe InDesign CS6 and I am currently using Visual C++ in Visual Studio 2015 and I can't import Adobe environment in visual studio, because the available guide refers to Visual Studio 2010.  Should which directory I pay to go to what parts of the SDK?  Thank you very much.

    directories.jpg

    Hi Jacob,

    Some tips for you, VS 2015 is not recommended for dev environment. CS6 InDesign plugin. You will meet all kinds of issues if you use for creating plugins CS6 2015, are some of the issues you may face

    1. Compilation or linking errors
    2. Random crashes, while the plugin is running, if you manage to get that much.

    The main reason for this is the different versions of libraries CRT used by different versions of VS, which used once all causes all sorts of compatibility issues.

    I would recommend that you follow the recommended by Adobe in the SDK VS version.

    Now in regards to putting in place the project settings, you must configure the following paths mainly to point to different paths of the SDK

    1. Include paths for the C++ compiler, these are directories that contain different header files. This will contain multiple paths, see the sample project SDK for more details
    2. Path for libraries that need to be linked to your project, see Linker of a SDK project.
    3. Include the path to the resource compiler
    4. Apart from this, you can also set the executable directories, as shown in the screenshot you attached. This is used to designate certain executables that are used during the accumulation of the generation of the project phase.

    You could refer to the sample project SDK for details, I would recommend that you base your new project on a sample project of SDK software for beginners and once you are comfortable with the settings, you can go ahead and write your own project to project depending on how you like to your Setup project the configuration files. For more details on how to write configuration files for VS projects to do a google search on it.

    Hope that this info gets you started.

    -Manan

  • Xcode 7 can be used for CS6 plugins?

    Xcode well 5 worked for me in Yosemite after you run the XcodeLegacy.sh script, but it cannot be used because I upgraded to El Capitan, and there are problems with Xcode 6, as well.

    Did anyone tried 7 Xcode for old plugins? I would prefer not having to run a separate with an older OS partition, because it is much more convenient to have immediate access to all the work I do without having to reboot.

    Any recommendations would be appreciated.

    -Rick

    To build the empty Panel project and changes to get FreeGrid to work you must make these changes:

    AIPanel.h

    Replace:

    #elif MAC_ENV

    class NSView;

    typedef NSView * AIPanelPlatformWindow;

    #else

    With (from the SDK 2015 CC headers)

    #elif MAC_ENV

    #ifdef __OBJC__

    @class NSView;

    typedef NSView * AIPanelPlatformWindow;

    #else

    typedef void * AIPanelPlatformWindow;

    #endif

    #else

    AIControlBar.h

    Replace:

    #elif MAC_ENV

    class NSView;

    typedef NSView * AIControlBarPlatformWindow;

    #else

    With:

    #elif MAC_ENV

    #ifdef __OBJC__

    @class NSView;

    typedef NSView * AIControlBarPlatformWindow;

    #else

    typedef void * AIControlBarPlatformWindow;

    #endif

    #else

    And comment out this line in EmptyPanel.r

    #include "Types.r".

    BTW, when you comment out this line in SPFiles.h:

    #pragma options align = mac68k

    You should also comment out the following line shortly after it (although it will probably not matter):

    #pragma options align = reset

  • InDesign CS6 spelling does not not after installation of the Plugin Blurb

    I am running Adobe InDesign CS6 Version 8.0 on OS X Yosemite Version 10.10.5 and installed the last Plugin Blurb (Blurb book creator CS6 v2.7.0.20d18s.dmg): http://www.blurb.com/apps/InDesign-Plugin/v2-download

    After installing the Plugin, I point out spelling CS6 InDesign no longer works. Spell check worked perfectly just before installing the Plugin.


    I see that my operating system does not appear in the list of Blurb Book Creator download (it goes only until Mac OS X 10.9).


    I created a layout without other problems (as far as I can tell) I just don't seem to not be able to run spell check.

    Any suggestions for how to fix this?

    Thanks in advance for any help.

    If someone else has the same problem, here is the solution (thanks to Grabzoo on a previous discussion forum):

    Open the paragraph Styles Panel, and then double-click one of the styles (i.e. [standard paragraph]). Click on the "Advanced character Formats" tab in the left navigation menu; Verify that the language is set to your preferred language (e.g. English: us.).

    Do this for all the styles listed, and then save your document. Run the spell checker and your problem should be solved.

    It worked for me.

    Thanks again for all your suggestions.

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