3D rendering

Hi, there are many example of filters for files 2D images. I can't find anything on 3D surfaces. Pixel Bender is based on GLSL (from PB specification document), shouldn't there should be a way to make 3D models? I am new in this area, if you can give me directions, it will be great.

If it is not made for 3D rendering, which is the best way to make a 2D surface to give it the effect of a 3D surface? Thank you.

George

There is the vertex shaders, which can change the geometry of a 3d object, and there's texture shaders, change the appearance of a year, essentially 2D, a model's face. Pixel Bender is later.

I have not yet tried, but you should be able to use the new features in Flash10 3D geometry and Pixel Bender for procedural textures of the faces of a model.

Tags: Pixel Bender

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