Adding movieclip "loading" in the dynamic image gallery?

Hello again,

I finished my Gallery of images based on the XML, but the direct test after I realized I did a rookie mistake and not to put some kind of placeholder "loading" loop movie clip while the thumbnails - and the images at full size - are responsible. Images will appear randomly when loading and I would like to be able to insert a placeholder clip while they load and exchange with the thumbnails/images after that that it was loaded. The placeholder clip is in my library (loadingLoop), but I have problems to make it work properly.

Here is the original function that transforms the XML and adds thumbnails; It's when I try to insert the clip of space reserved by XML child node (each attempt I did just keep throwing more errors, so I failed in my attempts to avoid confusion), and I joined the XML file for testing. And a preview or help would be appreciated.

Browse to the external XML file and trigger the xmlLoaded when finished
xmlLoader.load (new URLRequest("data/artGallery.xml"));
xmlLoader.addEventListener (Event.COMPLETE, xmlLoaded);

Load the XML file and process the location of images
function xmlLoaded(event:Event):void {}
XML = XML (event.target.data);
analyze the nodes in the XML file
xmlList = xml.children ();
count the number of nodes in the XML via XMLList
trace (xmlList.length ());
loop to load all of the vignettes, based on the number of nodes in the XMLList
"I am" = all of the child nodes in the XML file
for (var i: int = 0; i < xmlList.length (); i ++) {}

Add loadingLoop movie clip by node and wait for thumbnail to load before swapping with thumbnails imageLoader <-help!


for each node, create a new instance to put on stage
imageLoader = new Loader();
load each thumbnail from its location by the 'thumb' of the XML node attribute
imageLoader.load (new URLRequest (xmlList [i] .attribute ("thumb")));
position of the miniature instances per XML node (horizontally on stage)
imageLoader.x = i * 110 + 10; thumbs has so 100 x 100, + 10 for width, plus + 10 of left border
imageLoader.y = 10;
for each node in the XML list, the instance name with the path to the location of the image full size
imageLoader.name = xmlList [i] .attribute ("source");
for each node in the XML list, add a drop shadow
imageLoader.filters = [thumbDShadow];
Add thumbnails to stage
addChild (imageLoader);
dropTween = new Tween (imageLoader, "y", Bounce.easeOut,-100, 10, 1, true);
implemented vignettes to wait click Run showPicture
imageLoader.addEventListener (MouseEvent.CLICK, showPicture);
set thumbnails to scale up when spilled
imageLoader.addEventListener (MouseEvent.ROLL_OVER, sizeUP);
}
}

my mistake.  use:

function xmlLoaded(event:Event):void {}
XML = XML (event.target.data);
xmlList = xml.children ();
for (var i: int = 0; i< xmllist.length();="" i++)="">

var mc:MovieClip = new MovieClip();

MC. Ivar = i;

addChild (mc);

MC. LDR = new Loader();
MC. LDR. Load (new URLRequest (xmlList [i] .attribute ("thumb")));
MC. LDR. Name = xmlList [i] .attribute ("source");

MC.x = i * 110 + 10; thumbs has so 100 x 100, + 10 for width, plus + 10 of left border


mc.addChild (mc.ldr);

MC.loadingloop = new loadingLoop();

mc.addChild (mc.loadingloop);
MC.filters = [thumbDShadow];


mc.ldr.contentLoaderInfo.addEventListener (Event.COMPLETE, removeLoop);

mc.addEventListener (MouseEvent.CLICK, showPicture);
mc.addEventListener (MouseEvent.ROLL_OVER, sizeUP);
}
function removeLoop(event:Event):void {}
      event.target.loader.parent.removeChild (MovieClip (event.target.loader.parent) .loadingloop);
}
}

Tags: Adobe Animate

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