Arbitrary large amounts of binary data in a clip of loading

It is easy to download external data in XML format to a clip. However, what I need must load really large volumes of data binary readonly. In my case, the text representation is not an option. Is it possible to download an arbitrary array of bytes in memory, then get this table to read the individual bytes?

I don't think that the forth tables like this
var data: Array = [1,2,3,...];
could be solution for my problem either. The reason is that the VM so much additional information associated with each Member of the group.

The only solution that I came here is to pack binary data as strings,
var data: String = "\u0000\u1234\uabcd";
two bytes per character. Avoid any overhead storage, and searching for a member of individual data is trivial.

But I doubt there is a better solution?

I don't think that there is another option other than to load it into a string and then encoded the decode internally to as2. So if you have \u0000 as in the example above, you will find that it does not work.
var data: String = "\u0000\u1234\uabcd";
(Data.Length) evidence //traces 0 (zero) as the first character is a string terminator

I think you need a method of encoding as base64 in the source string and an equivalent class of decoder to decode to binary flash inside. I'm no expert on this stuff... others may learn more, or it could be a starting point for your search.

In the past, I used the classes meychi.com for this sort of thing. Could not see them online now... but there is something else here that may be useful:
http://www.svendens.be/blog/archives/8

With as3 - if I understand correctly - it is not a problem because you can load binary data.

Tags: Adobe Animate

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