AS3 A Condition statement based on a movement within the instance/object

to condition (yeshbigGrayBall3) , I want to play only after (yeshgBall2) end his the inner circulation, something like that.

function release6Ball1(event: MouseEvent): void {}

If (yeshgBall2.frame (60)) {}

yeshbigGrayBall3.gotoAndPlay (1);

} else {}

yeshgBall2.gotoAndPlay (1);

}

}

Basically, I want to yeshbigGrayBall3 to play on the next click after the end yeshgBall2 of this movement. who is in the frame of 60. I'm not sure how to check the object on which image is in. say any idea?

How much you have, but the currentFrameproperty.

If (yeshgBall2.currentFrame == 60) {}

play 3

} else {}

play 2

}

That's assuming that the object is currently on the timeline and available to the script.

Tags: Adobe Animate

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