Audio lag

Hello

I'm trying to add a delay in one of the signals generated in my system, I want to be able to add a delay to one of the signals that gal signal the other signal using when using headphones, it sounds like the noise is coming from either left/right channel. I want to the amplitude of the two signals are the same, and I just want to add a delay, so for example if I delay the enclosure of the left channel of 0.005 then the user should be able to tell that the sound comes from the right channel, even if the amplitudes of these two signals are the same. I have attached my attempt at this. I want one to be delayed continuosuly signals and not only at the beginning. So I want one of these channels to be delayed by a certain amount of time compared to the other channel, so use headphones, it sounds like noise comes from one of the sides of the head.

Thank you

Yameada,

It's true. I think that 300 to 800 Hz signals are easier to manipulate kilohertz pointed out that my old ears are affected.

When delays approaching the period of the signal, the ear/brain/mind system can be easily confused. With more complex signals such as music or speech more big delays can still work.

21,

Here is a modification of VI that I posted before that inserts actually delay.  As in the video that you have linked the delay consists of a segment of zero amplitude waveform. To keep signals for channels, right and left of the same length, I added at the beginning of a segment to one channel and joined the other. This results is short periods of silence. Only a time is defined. Negative values will cross what channel is delayed.

On my computer a final location can be heard.

Lynn

Tags: NI Software

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