Audio playback video clip is replayed continues

I have spent the better part of the day looking for a solution to this, but have had no luck. Let me see if I can explain this clearly. I created a flash file that contains audio. When I pulled out the swf file, or do a test and rewind the video, the original sound continues to play and a second instance of the audio begins to play again at the beginning. This translates into two instances of audio that plays at the same time and out of sync. Whenever the clip is rewound an extra audio instance is played on top of what is already happening. This occurs if the audio is embedded in a flv (the original way, he we was sent), or if the audio is on its own layer. The audio is inside a movie clip but the problem remains even when the audio is the only thing in the swf file. Finally, the SWF will enter Adobe Captivate where we have a widget set to replay the slide. It works perfectly when audio is imported separately in Captivate.

I think that what I have to do is call the clip, and then remove it when we go to replay the clip. I'm not a coding guy so I have a hard time knowing if it is the right approach. I hope that the answer is easier than the explanation.

We use 7 Captivate

CC, 6 Flash Flash

Coding should be AS3

Thanks in advance.

What you have are two different versions of the same problem in Flash. A sound will continue to play until there finishes or it is said to stop. Video with sound will do the same thing. The solution is to tell the audio to stop playing, or in your case, tell the video to stop playing when you want is more around. If you play the flv file in an flvplayback component, do not forget to enter a name for the instance of the component and then say this instance to stop playing when you move away of the it in the timeline panel.

If you want to play the sound in a layer, then you want to set property of Sync of the soundtrack 'Stream '. This will keep the playhead to play new instances of the sound, he will leave, but he will not play one copy on the other. If you want to stop a sound playing in the timeline layer, you will need to use "SoundMixer.stopAll ()"; This stops all sounds playing. When you play a sound in a layer, you have no direct control over it, so you can tell only all sounds currently playing to stop.

Tags: Adobe Animate

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