Click on MovieClip

Screen2.png

The image in the MovieClip from the cake overlaps the other two clips. Therefore part of the click of each part of the cake box is in conflict with a part of the click of another part of the cake box. How can I solve this problem in Adobe animate?

Yes, I understand why it does not work. Make the buttons instead of movieclips. This is the correct way to do it.

Tags: Adobe Animate

Similar Questions

  • Click on movieclip = once play. Click the second time and reversing the trend. (how?)

    Hello friends, I am new here!

    How you all the doin '?

    I'll try to explain my problem as good as possible;

    Im making a flashpresentation for a school project. And in this presentation, I want a gallery.

    To book the Gallery I made a movieclip, which livens up a small square, a large square.

    My wish is;

    1. when I click on the movieclip the first time, he develops (playback forward)

    2. when the movieclip is expanded, click New and it contracts (read opposite)

    I did the first assignment, here is the code;

    Stop();

    _root.mc_bilder. Stop();

    onMouseDown = function() {}

    _root.mc_bilder.play ();

    }

    I did this easly nice work with the buttons, but this isn't how I want.

    So please guys, how do this work?

    All the best

    Oskar

    {yourmovieclip.onRelease = function ()}

    {if (this.) Back)}

    {this.onEnterFrame = function ()}

    this.prevFrame ();

    {if(this._currentframe==1)}

    delete this.onEnterFrame;

    }

    }

    } else {}

    This.Play ();

    delete this.onEnterFrame;

    }

    This.Back =! This.Back;

    }

  • Move a movieclip with every click

    Hello

    I would like to create a mini game in my game. The purpose of the mini game would be:

    To push a cow into a truck by quickly clicking with the mouse. If you're not fast enough, the cow is back to its point of origin.

    So I think I need to create the movieclip cow and show the coordinates x something and there something.

    Then indicate the code that whenever the player clicks, the movieclip will y + 1.

    BUT every 0.5 seconds the movielcip of y-2 (except if it is original of coordinates).

    And tells the code that, when the movieclip of cow is at x.somethingelse and y.somethingelse, the puzzle is completed.

    Now... Finally and above all... How can I do?

    It would be something like this? :

    cow = new cowMovieclip;
    addchild(cow);
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    cow.y = 0;
    
    
    cow.addEventListener(MouseEvent.CLICK, push, false, 0, true);
    
    
    public function push(e:MouseEvent):void{
    // I don't think it's like that
    cow.x = +1;
    cow.y = +1;
    }
    
    
    if (cow.y = 30){
    allPuzzles.room.cowPushed = true;
    }
    

    And there is the code indicating that the cow for goes-1 if the Player do not click, but I don't quite know how to put this...

    So nothing works with this code, so I guess I made a lot of mistakes.

    Can you help me?

    Thank you very much for your help,

    There is another error in the code

    if (cow.y = 30)

    should be

    If (cow.y is 30);

    Maybe you have another ones in your code that causes the disorder.

    BTW: setTimeOut is considered to be reliable even less then the timers when it comes to actually measure sth.

    The code you provided rewriteen with a timer:

    import flash.utils.Timer;

    import flash.events.TimerEvent;

    import flash.events.MouseEvent;

    var clickTimer:Timer = new Timer (500);

    var cowClicked:Boolean = false;

    clickTimer.addEventListener (TimerEvent.TIMER, clickTimeHandler);

    clickTimer.start ();

    cow.addEventListener (MouseEvent.CLICK, clickHandler)

    function clickTimeHandler(e:TimerEvent):void {}

    If (! cowClicked & cow.x > 0) {}

    Cow.x-= 5;

    }

    cowClicked = false;

    }

    function clickHandler(e:MouseEvent):void {}

    cowClicked = true;

    Cow.x += 5;

    }

  • Question about the layers of Movieclip

    Hello

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    How can I make film clip 2 appears above movieclip 3 without layers.

    Thank you very much.

    KC.

    test.jpg

    You can use setChildIndex().  Here is a link to an example of solution:

    http://StackOverflow.com/questions/11737925/AS3-SetChildIndex-to-front

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    My clips (mc1, mc2, mc3, mc4, mc5 to click) are present (mainMap.map.pan) of depth. so when I set my movieclips I! = "click on" that is to say, should not be "click on" movieclip inside the mainMap.map.pan, but when I'm followed on turnover, it output "click on" movieclip, please someone help me pick up all other movieclips other than 'click' in my mainMap.map.pan

    (all I'm trying to do is, when a turning on any of the mc1, mc2, etc. in my toolTipMC should display information according to XML elements).

    MC = mainMap.map.pan;

    for {(i-mc)

    If (typeof (mc [i]) == 'movieclip' & & I! = "click") {}

    myBtn = mc [i];
    myBtn._alpha = 100;
    this.useHandCursor = false;

    myBtn.txt = titles [i];
    details [i] = myBtn.txt2;
    myBtn.img = images [i];

    myBtn.onRollOver = function() {}

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    toolTipMC._x = point.x;
    toolTipMC._y = point.y;

    toolTipMC._visible = true;

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    myBtn.setRGB (0 x 003366);

    };

    your record shows you the last value of i in your loop.  It has nothing to do with the movieclip in reversal.

    It would be more informative you can use:

    MC = mainMap.map.pan;

    for {(i-mc)
       
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    this.useHandCursor = false;
           
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    details [i] = myBtn.txt2;
    myBtn.img = images [i];
           
           
    myBtn.onRollOver = function() {}
               
               
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    toolTipMC._y = point.y;

    toolTipMC._visible = true;

    trace (this._name);

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    toolTipMC.detail.text = details [this.txt];
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    For those who seek an answer to the question I just asked. Here, it's at this link.

    http://pixelfumes.blogspot.com/2008/01/clicking-through-MovieClips-to.html

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    2. in the library, right click the movieClip and select the link. It you
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    and then move all the clips by dragging one of the parents.

    --
    Dave-
    Developer leader
    http://www.blurredistinction.com
    Adobe Community Expert
    http://www.Adobe.com/communities/experts/

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  • ActionScript 3 + PHP: TypeError: Error #2007: text parameter must be non-null.

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  • What am I doing wrong with the visibility _ property?

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    You are missing a brace until the first remains

  • Delete several event listeners.

    Hello

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