Connect KeyboardEvent to button visible to false/True

I use a simple script to hide the Prev button in the first picture and next in the last frame button

Prevbt_forproduct.visible = false;

nextbt_forProduct.addEventListener(MouseEvent.CLICK, fl_ClickToGoToNextFrame);

function fl_ClickToGoToNextFrame(event:MouseEvent):void
{
    nextFrame();
     Prevbt_forproduct.visible = true;
     if(currentFrame == totalFrames){
     nextbt_forProduct.visible = false;
}
}


Prevbt_forproduct.addEventListener(MouseEvent.CLICK, fl_ClickToGoToPreviousFrame);

function fl_ClickToGoToPreviousFrame(event:MouseEvent):void
{
    prevFrame();
    nextbt_forProduct.visible = true;
    if(currentFrame == 1){
    Prevbt_forproduct.visible = false;
}
}

and I use the keyboard function to add right and left to go to Next and Prev Frame key

import flash.display.Stage;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard

stage.addEventListener(KeyboardEvent.KEY_UP, keyHandler);

function keyHandler(e:KeyboardEvent):void
{
switch(e.keyCode){
case Keyboard.RIGHT: nextFrame();break;
case Keyboard.LEFT:prevFrame();break;
}
}

now the problem is, when I use the keyboard to change between the frames of the nextbt and Prevbt are not change, in the other way, it does not matter how much press the right or left button Prevbt not apear (good frames changes)

So, how can I set up a connection between these Scripts?

Thank you

use:

Prevbt_forproduct.visible = false;

nextbt_forProduct.addEventListener(MouseEvent.CLICK, fl_ClickToGoToNextFrame);

function fl_ClickToGoToNextFrame(event:MouseEvent):void
{
    nextFrame();
nextPrevF()
}
}

Prevbt_forproduct.addEventListener(MouseEvent.CLICK, fl_ClickToGoToPreviousFrame);

function fl_ClickToGoToPreviousFrame(event:MouseEvent):void
{
    prevFrame();
nextPrevF();
}
}

import flash.display.Stage;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard

stage.addEventListener(KeyboardEvent.KEY_UP, keyHandler);

function keyHandler(e:KeyboardEvent):void
{
switch(e.keyCode){
case Keyboard.RIGHT: nextFrame();break;
case Keyboard.LEFT:prevFrame();break;
}nextPrevF();}

function nextPrevF (): void {}

if(currentFrame!=totalFrames){ nextbt_forProduct.visible = true;} else {nextbt_forProduct.visible=false;}    if(currentFrame == 1){    Prevbt_forproduct.visible = false; } else {
  Prevbt_forproduct.visible = true;

} }

Tags: Adobe Animate

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