Creation of Menus in Dreamweaver CC
What do you call three short horizontal lines that if clicked, produce a menu, and how do I create that in Dreamweaver cc?
'S called it a hamburger. You can find more information at the three line Menu Navicon | CSS-Tricks
Tags: Dreamweaver
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THX!
Or if you want something completely automated, our trading system
could be interesting:
http://www.Projectseven.com/products/menusystems/PMM2/carbon.htm
--
Al Sparber - PVII
Best Dreamweaver Menus | Galleries | Widgets
Since 1998
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The joys of beta, I guess. Most likely, it is a conflict of language version. New tools probably were looking for en_US encodings by default when they tried to update some components and add extensions to DW and because that which has gone wrong, they now use the generic placeholders. This should be possible you fix by reinstalling DW. Also simply try to trash your prefs of DW. The program should recreate with regard to your current system settings...
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Hi all
Adobe offers everything that we would create a menu or a slideshow to view our learning modules online? My colleague would like to video miniature displays on the left side and the text on the right. Any suggestions?
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Hi, how can I create menu including a few positions (es close, do_smth1, do_smth2, etc.)? I took a quick look on the Menu class, but it is is not clear to me how to add positions.
Do something like that. Other things you discuss.
protected void makeMenu(Menu menu, int instance) { menu.add(_testItem); } ------------ private MenuItem _testItem = new MenuItem("Hide", 100, 9) { public void run(){ Dialog.inform("test"); } };
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Hello beautiful ActionScript Guru-
I'm new on learn AS3 and have run obstacle after roadblock to getting what, in my view, should be a simple thing to work. I'm trying to create a menu on many levels using a MovieClip that contains simple buttons. I'm facing 2 problems while posting what I've built.
1. my Menu.as (code below), says it takes "5000: the class 'Menu' must subclass"flash.display.SimpleButton"because it is linked to a symbol in the library of this type.» That's fine, except when I don't change the code to reflect the change the error message wants to difficulty, my beautiful menu driven with options turns into an absolutely useless image, with no opportunity to serve a menu at all. I have read other forums that I have what Miss me is to create a MovieClip that contains buttons, but I think that's exactly what I did. I'm not sure how to fix this error.
2. when I compile my main class (ConsStartMenu.as) did not finish the compilation error 1119: line 29 and 46, claiming that my link to my subclass (Menu.as) called a potentially indefinite property Menu through a reference with static type ConsStartMenu. After searching on Google and the forums navigation for long hours, I do have absolutely no idea what means this error, or what he wants me to difficulty. I think that this is also the reason why my sizing and centering code does not work. It's as if he can't quite find my Menu.as. Maybe a quick glance at my code will shed some light on this?
Thank you very much in advance for your help.
-connor
ConsStartMenu.as-
package {}
import flash.display.MovieClip;
import stuff from the lib of valve
Import ValveLib.Globals;
Import ValveLib.ResizeManager;
SerializableAttribute public class ConsStartMenu extends MovieClip {}
These three variables are required by the engine
public var gameAPI:Object;
public var globals: Object;
public var elementName:String;
public void ConsStartMenu(): void {}
}
This function is called when the user interface is loaded
public void onLoaded(): void {}
make this visible user interface
Visible = true;
Let customer across the user interface
Globals.instance.resizeManager.AddListener (this);
trace ("Cons Start Menu loaded!");
This. Menu.Setup (this.gameAPI, this.globals);
}
public void onResize(re:ResizeManager): * {}
var scaleRatioY:Number = re. ScreenHeight/900;
If (re. ScreenHeight > 900) {}
scaleRatioY = 1;
}
This. Menu.screenResize (re. ScreenWidth, re. ScreenHeight, scaleRatioY);
}
}
}
Menu.As-
package {}
import flash.display.MovieClip;
import flash.events.MouseEvent;
Import fl.transitions.Tween;
Fl.transitions.easing import. *;
to import flash.display.SimpleButton;
SerializableAttribute public class Menu extends MovieClip {}
var gameAPI:Object;
globals var: Object;
public void Menu() {}
}
public void Setup (api: Object, globals: Object) {}
define our variables
api = this.gameAPI;
Globals = This.Globals;
}
public void screenResize (stageX:int, stageY: int, scaleRatio:Number) {}
'this', the position being this module, in the center of the screen
This.x = stageX/2;
This.y = stageY/2;
Save the original scale of this movieClip
If (this ["originalXScale"] is nothing)
{
This ["originalXScale"] =-this.scaleX;
This ["originalYScale"] = this.scaleY;
}
This module/movieClip to scale the scaleRatio
this.scaleX = this.originalXScale * scaleRatio;
this.scaleY = this.originalYScale * scaleRatio;
}
}
}
you are missing a fundamental knowledge of classes and how they work.
the bottom line: you cannot reference Menu unless it's a static class.
You must create an instance of your class of Menu:
menu: Menu of var = new Menu();
and then you can add to your addChild (menu) for the use of ConsStartMenu, or maybe that you don't have. I can't.
is ConsStartMenu your document class?
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Question about the script action and creation of menus
I use flash for a while now and never formally trained in the design of web sites, so I always wonder if I use best practices. Here is the code I wrote for a menu. I try to use the script to control everything, I think that there is a more effective way to achieve this. Any help would be appreciated. Menu design and the current site work can be viewed here: http://www.studiojarch.com
Advice on how to optimize the code would be appreciated.
on {(press)
If (project._currentframe == 25) {}
}
else {}
getURL ("http://www.studiojarch.com/contact/", "studio_james_cornetet");
project.gotoAndStop (25);
}}on {(overview)
If (_parent. Contact.goalPos == 290) {}
_parent. Highlighter.goalPosy = 299;
_parent. Highlighter.goalPosx = 5;
_parent. Highlighter.Reverse = false;
_parent. Highlighter.Play ();
Project.Reverse = false;
Project.Play ();
}
ElseIf (_parent. Contact.goalPos == 330) {}
_parent. Highlighter.goalPosy = 339;
_parent. Highlighter.goalPosx = 5;
_parent. Highlighter.Reverse = false;
_parent. Highlighter.Play ();
Project.Reverse = false;
Project.Play ();
}
ElseIf (project._currentframe == 25) {}
_parent. Highlighter.goalPosy = 259;
_parent. Highlighter.goalPosx = 5;
_parent. Highlighter.Reverse = false;
_parent. Highlighter.Play ();
}
else {}
_parent. Highlighter.goalPosy = 259;
_parent. Highlighter.goalPosx = 5;
_parent. Highlighter.Reverse = false;
_parent. Highlighter.Play ();
Project.Reverse = false;
Project.Play ();
}}on {(deployment)
If (project._currentframe == 25) {}
Project.Reverse = false;
}
else {}
_parent. Highlighter.Reverse = true;
_parent. Highlighter.goalPosx = - 10;
Project.Reverse = true;
}}on (release) {}
If (animation_hl_contact._currentframe == 24) {}
}
else {}
_parent. James_Cornetet.project.gotoAndStop (1);
_parent. Architecture.project.gotoAndStop (1);
_parent. Awards.project.gotoAndStop (1);
_parent. Blog.project.gotoAndStop (1);
_parent. News.project.gotoAndStop (1);
_parent. Publications.project.gotoAndStop (1);_parent. James_Cornetet.reverse = true;
_parent. Architecture.Reverse = true;_parent. Architecture.goalPos = 100;
_parent. Awards.goalPos = 130;
_parent. Blog.goalPos = 160;
_parent. News.goalPos = 190;
_parent. Publications.goalPos = 220;
_parent. Contact.goalPos = 250;_parent. James_Cornetet.about.gotoAndStop (1);
_parent. James_Cornetet.CV.gotoAndStop (1);
_parent. Architecture.category.gotoAndStop (1);
_parent. Architecture.date.gotoAndStop (1);
_parent. Archtiecture.bylocation.gotoAndStop (1);
_parent. Architecture.typology.gotoAndStop (1);
animation_hl_contact. Reverse = false;
animation_hl_contact. Play();
_parent. James_Cornetet.animation_hl_james_cornetet. Reverse = true;
_parent. Architecture.animation_hl_architecture. Reverse = true;
_parent. Awards.animation_hl_awards. Reverse = true;
_parent. Blog.animation_hl_blog. Reverse = true;
_parent. News.animation_hl_news. Reverse = true;
_parent. Publications.animation_hl_publications. Reverse = true;}}
One thing that stands out as being undesirable that recommended going is that you place on the items (using the on() approach) code. The right approach is to assign instance names to your interactive objects and use them to place all code on the timeline where it is easily visible. In doing so, you will find just that a lot of code that show you can be modularized in functions that can be shared by different objects rather than having each carrying a load full on his back. You will find that you can pass arguments to shared functions that do the same functions capable of supporting interactions with different objects
Your call you (press) performs a conditional test useless. If you change the status to be if (project._currentframe! = 25) you can avoid this.
In all of your executed appeal of conditional statements, you have a few lines that are repeated in each condition, so they can be moved to the end off the conditional statements.
Your call to it (release) has the same problem as your call you (press). Use the _parent target overflow is also an indication that most of the code in this appeal would probably serve you better sitting in the _parent timeline and your button could just call this function
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I use XML to create a file that is read by some devices. The used tags, their attributes, etc... are needed and I wonder if there is a way to have Dreamweaver know which tags are used, provide advice to code for each individual tag attributes, etc...
Basically how Dreamweaver treats HTML (he knows a < select > element, for example, has only some attributes) but I want to acknowledge my tags and attributes.
This could be useful to check http://help.adobe.com/en_US/dreamweaver/cs/extend/WS5b3ccc516d4fbf351e63e3d117f53d62b7-7ff 5 html
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best,
Shocker
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Hello. You did one thing very problem by removing a drop of menus in Dreamweaver. Now I just have a plugins is not suitable or must pay for use... If I were a very important client, would require the immediate to return the spry assets.
The Spry menus are terrible. You may not use them. That's why Adobe abandoned in 2012. There is no chance of returning. Here are some free alternatives that you can use.
Pure CSS dropdown
http://jsfiddle.NET/NancyO/zN7fU/
Receptive hybrid
http://www.dynamicdrive.com/dynamicindex1/responsivehybridmenu/index.html
jQuery Superfish
http://users.TPG.com.au/j_birch/plugins/SUPERFISH/
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Nancy O.
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Take CC of Dreamweaver by creating Windows Phone 8 applications using Phonegap build?
A blog entry by Adobe indicates Yes. But I can't find any confirmation of this in the menus in Dreamweaver CC or the docs.
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Ross
Hi skidog64,
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Yet an another installation tips - new generation I7 - 5930K
Hi all
I am building a new platform for publishing and I need some advice, I'll be happy if someone can look over it and check I don't miss anything.
View profile
- Software used
- Adobe first CC
- Media Encoder - export to dvd + h264
- Yet Media - creation of menus
- AE will be used in the future
- The 40-minute film editing, loaded with effects (both 1st and 3rd part as the red giant)
- Images:
- Currently - various sequences of different cameras I've worked with several photographers video.
- It is mainly DSLR and GOPRO, and the size is about 100-200 GB per movie.
- Future proofing - Assembly of the 4 k images
Pending issues
- Is it balanced?
- will it be sufficient for 4 k?
- Should I buy an additional graphics card?
- I don't know a lot about the coolers, I appreciate your help with this.
- At the moment I just took the noctua to the only CPU - I don't know yet, it fits the case
- What extra cooling?
- I reuse disks hard 'old', don't you think it's ok? or is not a good place to save. I don't want to create a neck of the bottle after this purchase.
- OS / software - SAMSUNG 850 PRO 128 GB
- Work - Raid drive of 2 * Western Digital Caviar Black 1 TB
- Offline files / backup - 2 * Western Digital Caviar Green 2 TB
- Scratch disk is the new listed 950 down
Build
Processor: Intel Core i7 - 5930 K 3.5 GHz 6 - Core Processor
CPU cooler: Noctua NH - D15 CFM 82.5 CPU Cooler
Motherboard: Asus X 99 - DELUXE/U3.1 ATX LGA2011-3 motherboard
Memory: G.Skill Ripjaws V Series 32 GB (2 x 16GB) DDR4-3000 memory
Storage: Samsung 950 PRO 512 GB solid state drive m2-2280
Video card: EVGA GeForce GTX 980 Ti 6 GB Superclocked + ACX 2.0 + video card
: Nineteen hundred red Full Tower ATX Antec case
Power supply: Antec 1300W 80 + Platinum Certified fully modular ATX power supply
The budget was stretched to build this platform, so please, be gentle with your recommendations
Any help will be MUCH appreciated.
Edit:
Should I get off at 5820 & 99 x - a MOBO and add a 2nd SSD for the media?
Kind regards
Mehdi.
I saw the 5820 k markers once overclocked, similar to the k 5930 scene. so for me the upgrade to the k 5930 is only for the pcie lanes. If you're looking for more quickly, 5960 x 8 cores is the next step toward the top, but more than 2 x the price. If you need that performance, I will try to use the as a temporary remnant 5820 k, just to get to broadwell-e 10-core. It is rumored to 2016 q2 release.
It will cover 4 k edition? Read this recent post:
Re: First generation PC - GoPro 4 K video editing with Premiere Pro and AE - Opinions
One word: glorious! 4K video editing is out of this world. In the source monitor and program videos are played with a 'complete' resolution with zero loss of images. Classification and color of the color correction is amazing also. I can manipulate each parameter and see it change during video playback. The rendering is seconds fast, light for a 2 min clip. The encoding is super fast.
What to update then? We can only try to recommend a balanced build based on your projects and media. If you do not have the system and launched, you would be able to see where the bottleneck using performance monitoring programs. first and most of the software adobe for the most part depend on the cpu. Since you have the gtx 980 ti and samsung 950, the next update would probably be the cpu. If the 5820 k is not enough, the next upgrade of processor will the kernel broadwell-e 8-database $600-ish or 10 at the $1 k - ish. the only faster cpu upgrade option for the asus x 99 mbd would be a xeon, but which would be very costly and require an ecc memory. After broadwell-e/ep next gen cpu will require a new motherboard.
- Software used
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I ask for child Pages without a Parent?
I'm working on a horizontal simple regular menu. One of the menu items is POINTS and underneath there is a POINT A and POINT B. This means that I have three pages. Even though I want the creation of menus to behave this way, I don't really want a page for ITEMS. I just want to be there in the menu and then when people spend on them they see choices below (POINT A and POINT B) and choose one of the two available choices. How can I do this?
Hello
You need to change the options of the Menu of the page 'items '. Please right click on the page in outline view > Menu Options > Insert Page without hyperlink. Please refer to the following screenshot: http://prntscr.com/2qe1xt
See you soon!
Aish
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"Extensions" CSS rule definition
Hi all.
Ive tried to test the Extensions panel in the CSS dialog box and some tests of a methos as shadow, blur and vague. Ive entered the numbers by replacing the? brands, but I cannot get a display of the effects. I tried to create a class and apply the image, a compound or an ID but still not feel any joy?
Am I missing something obvious here? Any help would be greatly appreciated!
See you soon
I don't know the 'Bible' should have explained this, but these filters are for
older versions of Internet Explorer and should not normally be used unless they are
used as part of a very complex scenario of relief when using some
Features of CSS3.
The context of Dreamweaver CSS editor has not been updated for many years and
is largely out of sync with the features in the CSS Styles Panel.
--
Al Sparber - PVII
Menus in Dreamweaver | Galleries | Widgets
http://www.Projectseven.com/go/hapm
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I posted this question in the forum PVII but not yet received a response, I hope someone here can help.
http://www.mariagrist.NET/Dev/Pardoe/opalandbeyond.html
I put a few tag (span styles) in the header of APM on this page bar. It works very well. However, it breaks the extension I have to remove all these annotations before I was able to access the extension interface of in Dreamweaver to add new topics.
Is there a better way to add tags in the header bar? Is it still possible without breaking the extension?
Thank you!
Hey M,
I answered you on our focus group with the best solution. Also note that
We have a web forum, as well, if the focus groups are not practical for you:
And, of course, you can always send us an e-mail us directly or by phone.
--
Al Sparber - PVII
Menus in Dreamweaver | Galleries | Widgets
http://www.Projectseven.com/go/hapm
The ultimate Horizontal accordion
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