Custom loop - Javascript HTML5 Canvas

Hello

I do a Flash HTML5 Canvas banner and do it in a loop once.
I added the Javascript below, and it works very well but I have a BACK button on some recent images
and I don't want to show him on a loop, so I need to go from 405 to 1 frame, then stop on the last image loop: 420.
How can I change the JavaScript below to do this...?

If (! this.alreadyExecuted) {}

this.alreadyExecuted = true;

this.loopNum = 1;

} else {}

this.loopNum ++;

If (this.loopNum == 2) {}

This.Stop ();

}

}

If you take your own example FLA and make framework 39 being a keyframe in the layer Actions, then place this code in there:

If (! this.alreadyExecuted) {}

this.alreadyExecuted = true;

this.gotoAndPlay (0);

}

This should make your own demo do what you ask for.

Tags: Adobe Animate

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