Difficulties and video clips

It's really irking me.

I am extremely new to Flash so please bear with me. I guess that it is a simple, easy to fix problem I'm having. I have Adobe Flash Professional CS5.5.

What I'm trying to do is a sequence of images after other video clips will stop display.

The sequence of images does what it is supposed to and working properly, and the other clips are also successful. However, whenever I try to put the clips of film for images in frames or keyframes, start video clips will only play part of the path before the images appear. This happens even if the clips of images are on images/keyframes (I tried both) after the other movie clips.

The clips that are supposed to play first are each on a separate layer and there are two of them.

The first layer is called 'tree' and the second is called "text".

The tree stratum is an animated gif image 45 that I shot in a clip. I created a motion tween and changed his alpha for the gif has a fading in and out effect. I also so that he stops to play again once it reaches the last frame. I am not using stop(); for this.

The text layer has an animated gif image 40 I also turned into a gif. This gif is also a clip and also the motion tween. His alpha was also changed.

Trees and text play together successfully, and how I want that they.

The sequence of images is three separate images, each a different layer, which fade into eachother. These images are PNG, so they are not gifs or they have their own frames.

The lower layer is called level 1 and executives 1 to 50 of adjustments of interpolation and motion alpha fading the png image. The image is a clip.

The layer on top is called floor2 and has different 51-100 of a png image fade-in frames.

The layer is called floor3 and a frames 101-150 d'enieme png fading.

The images are successful doing what they are supposed to.

Text and tree layers are a fla file and floor3, floor2 and layers level 1 a fla file.

When I copy the images of level 1, floor2 and floor3 layers in a keyframe after the text layer and trees, they yield correctly, but when I test the movie, the sequence of images appears much earlier than it's supposed to, interrupting the video clips on the text of layers and the tree. I tried to move keyframes of the ground # layers farther down the timeline, but then the other clips of movie just stop.

In the fla file with text layers and FIR, I have imported gifs in the library and then put them on the stage.

In the FLA with layers of ground #, I imported the pngs in the scene.

Here's what look like text layers and the tree:

texttree.png

The layers of soil look like: #

floor1.png

The rest of the frames the floor #s...

floor2.png

So, I thought that the problem was that I had to delay the image when. I looked around and found no code or anything for that...

Later, I thought it was because I had imported the tree and text gifs to the library before putting them on the scene.

I open a new fla and imported gif 'tree' directly to the scene.

I thought it should work because then he would show each individual image in the video clips, which is not in the photos above. By importing the gif like this, it shows the individual images. I tested with the sequence of images and it works fine. But I have a problem with this method too...

I select all the frames for the gif convert to symbol, so I can add a motion tween and mess with the alpha. However, only the last picture is converted to a clip. Well actually no... Only circled below executives turned in the clip. Even when all frames are selected.  Is not very useful because then I can not change the alpha for the entire gif or I can create a motion tween without getting a message saying that the motion tween could not be applied to all managers.

Looks like this version of 'the tree '.

newtree.png

And executives so then continue up to 135.

Executives who are light in the video are below.

atree.png

If I can solve the problem I'm having with the tree displayed in the two images above this sentence, then I can view video clips and image sequence without problem. It is not quite how I intended it to be, but she would be successful and would continue to operate.

If I can fix the problem with the sequence of images showing early up to tree and clips of text is cut, then this project would be as successful and it would be how I wanted it to be.

If you need more information, let me know and I'll explain something better.

I am not prepared to provide a download link in this forum for my fla files, but I can send to you if you want to look. I don't want someone to be able to find them and take them by doing a google search.

I downloaded two sovereign wealth funds however.

The first is the tree and text layers/clips work as they are supposed to. The second is to do what it is supposed to be the sequence of images (level 1, floor2, floor3).

Text and tree: http://glassoliverdesigns.weebly.com/uploads/1/0/6/5/10653451/tfg1.swf

Level 1, floor2, floor3: http://glassoliverdesigns.weebly.com/uploads/1/0/6/5/10653451/tfg2.swf

Notice how Flash swf, when the text stops the thing in the background at the end of the text and trees. If who can Flash WHILE the images appear, then that would be great.

TL; DR: I want the # flash ground appears after the text and tree flash, but I continue problems and nothing I try is not working properly.

Very concise question, enjoy the screenshots. Keyframes, one thing that the motion tweens do not always show very well. I would like to clear up a few things and see if it helps.

Return to what you wanted to do originally, which is to copy the images from one document to the other. That's perfectly fine and to clear up, it will also copy library items (images, clips, etc.) that are required to copy these images for you, you don't need to import them yourself.

To copy images (no symbols) successfully, select the first frame of the frames that you want to copy, hold down SHIFT and select the last frame (or even double clicking anywhere in the blue motion tween should select all as well). Now do a right click and "copy managers." Now, go to your new document, select an image, right click and select Paste images. You will see the same copied frames, blue representing the keyframes and tween came with it, and finally you'll notice all your images/etc have been copied to your library.

Now is the right time to manage the background image library that was just copied, if you're a freak like me cleaning.

This process is the same whether you have tried, for other documents that you want to copy to. If all resources correspond to the name then Flash will ask you if you want to "crush" this library item. If you do that, you altérerez one of your previous animations. Make sure that this is not the case.

The witch hunt common here is not knowing how to slide frames properly. If the replacement is not the problem, it's what I suspect is your problem and you expand / reduce the timeline keyframes do not go with you.

For example if I import 2 clips with fade in/out and move the keyframes that you did, I'll have something like this:

Now, by moving more I would be very careful to select all the images I want to pass through the above methods. Click on the first picture, hold down SHIFT and select the last image or double-click anywhere in the middle of the blue. The selection of executives:

Now, I just slide my images selected in the view of law, keyframes remain as it should (black dots):

Playback of the animation as expected.

Finally I don't know if you've used the Panel, but you really should get used to the query editor. This gives you control over the relaxation as well as shows you a view on key images that exist in a motion tween is selected.

Initially, this Panel may seem complex, but it simply represents the basic properties that you can animate. All the more you animate properties can be added here. I moved the X, Y and Alpha properties of my object. So you can see what I was doing on the periods of 30 to 60. You can also adjust basic relaxation here.

If your animation look not correct, you can select a motion tween, open the query editor and check the keyframes appear correct. Scrub the timeline and look at the values you are interested in. For example, Alpha for you.

If you do not see the keyframes when you scrub the timeline, you moved your bad frames and keyframes exist probably in a different place, and therefore it seems incorrect.

Tags: Adobe Animate

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