Do a draggable canvas HTML object

I have problems Animate to make a movable object.

I insert the following text in the < head > html document:

< script type = "text/javascript" charset = "utf-8"src="js/jquery-2.2.3.min.js" > < / script > "."

< script type = "text/javascript" charset = "utf-8"src="js/jquery-ui.min.js" > < / script > "."

I have this insert ( pourla being a symbol created within Animate) just before the closing tag < / head >:

< script >

$(dragobject);

function dragobject() {}

$('theobject').draggable ();

}

< /script >

pourla remains undraggable. I suspect it has to do with path names animate its symbols.

Any ideas would be appreciated.

Some people, when confronted with a problem, think that "I know, I'll use jQuery! They have now two problems.

But seriously, don't worry because, among other things, the objects of fashion Canvas are not HTML entities. They only exist within the data structures of CreateJS, jQuery know nothing about.

Create a drag-and - drop is quite feasible without obtaining any other responsible for libraries. Start here:

EaselJS tutorial: Mouse Interaction

Also, don't make a habit of manually change the code in the .html files. 99 + % of the time there is no reason to do so. Just type on the timeline in the IDE.

Tags: Adobe Animate

Similar Questions

  • Help with a script that converts the HTML object text box

    I don't know anything about programming scripts and unfortunately inDesign isn't any panel actions as Photoshop..

    I need a script to convert a text box with HTML code inside a HTML object... I think not, it should be very difficult

    How could be the following:

    (1) select the text box
    (2) cut all text inside
    (3) remove the empty box
    (4) select selection tool
    (5) go to OBJECT/INSERT HTML
    6) paste it into the code before you cut the text box
    (7) OK and close the menu INSERT HTML code

    If the Script works, we could change with HTML code inside a text box to an object HTML (video, card, animations,...)

    The first step could be manually selecting each text box or by selecting all of the boxes that start automatically by "< iFRAME '

    1000 thanks

    Remember that you can not get an answer it if you don't show any attempt of your choice.

    FWIW

    Loïc

  • Link fleet inserted html object.

    I have quite a few pages in a Web site with tables inserted into the html objects. It looks and works very well. Instead of linking the text 'select' in the HTML table I prefer to add a text box floating on the top of the table, based on the looks and keep the table inserted html code as small as possible. It also makes it easier to change or update the link.

    It works fine until it read with a very small monitor. Seen on a smaller screen floating link moves and is more placed above the table where it should be.

    Is there a way to make the link line up on the edge of the table and moving in sync with the table, as a browser is resized, or on a small monitor.

    Thanks for the tips.

    Jack

    As seen on screens 15 "and more.

    Screenshot-1.jpg

    When resizing.

    Screenshot-2.jpg

    The only way to do it-to change the code in the table. Simply remove your button.

  • accordion opens automatically active when an html object is inserted

    I really want to use the widget accordion to hide/show a user input form I made by Caspio. Caspio creates a deployment script that you can embed in a Web page using the html object. Works very well in a regular neighborhood of a web page, but when I put an html with the data page code Caspio object in an accordion it opens / activates automatically when the page is loaded. I tried to "closing" the accordion before downloading the page in Design view, and he always does.

    When I use an html object in a tab container it works fine-just the accordion.

    Does anyone know how to deal with this? I really want to show/hide the user input form and not find a better way. I prefer not to do a popup if possible. Any suggestion would be appreciated.

    Yes, just relaxing on your own button overlay and make transparent trigger.

  • Can I insert html objects 5 in muse?

    I'm trying to insert an html object in a muse doc, something I've done many times. This object is a video w/skin, but after I paste in the code, instead of seeing the little spinning wheel treatment, there is nothing. Not even an error message. Any ideas as to what could cause this problem? Any help would be greatly appreciated.

    Thank you!

    Paula

    The problem is probably that you have not downloaded the video on the server. When you embed the HTML code using the Insert HTML code it does not actually download the video - just the code. A gift that what is happening is that your src in code the links in a media folder. If you had downloaded through Muse, it would be in an active case. If download you through muse can change the part of the code that says media and change in assets.

  • By aligning several HTML objects on a page?

    I have a page that requires several HTML objects - I have inserted the code in the object > insert HTML, but they are all out of alignment in both the preview within the Muse and preview this page in a browser, even thought that they are perfectly aligned on the creation page. I tried to group the items, but it does not work. Does anyone know how to make sure they all stay in alignment?

    Hello

    This kind of problem occurs generally if the rectangle of the object is greater than the size of the object. He pushes the adjacent object, resulting in misalignment. Please check and make sure the rectangle of the objects is not bigger than the real object.

    Kind regards

    Aish

  • Several HTML objects do not align

    In the footer of my site from muse, I have two HTML objects that appear side-by-side. One is a live stream from a site rating, the other is a Facebook like box. Both are an approved code, appear in Muse, Muse has already published it live properly, but since yesterday will not. The Facebook like box keeps appearing far to the right even if it is in the margin in Muse. If I chose to publish with either HTML individually, they publish in the exact spot I would. As soon as I publish both the Facebook scoots above box left.

    I read in other forums that the problematic movements can be helped by grouping objects if they are placed in an envelope together with the publication. It has yet to help my problem either. It is an online site and must be corrected.

    www.hanahanfamilydentistry.com

    Hello

    This kind of problem occurs generally if the rectangle of the object is greater than the size of the object. He pushes the adjacent object, resulting in misalignment. Please check and make sure the rectangle of the objects is not bigger than the real object.

    Kind regards

    Aish

  • Why is-hover button so slow on canvas html?

    There is a half second delay on the hover effect.

    And when you have a line of menu buttons, the hover effect is not acceptable.

    Anyone know why the effect hover on buttons have a delay?

    kglad wrote:

    If this didn't change anything, you do not understand what you've done because mouseovers in Web do not work without enabling the stage listening to the passage of the mouse.

    If you publish a page to the canvas with button objects, Flash automatically adds "stage.enableMouseOver ();" in the HTML container.

  • Using Google font on canvas HTML in Flash CC

    I'm new to working with HTML5 Canvas format. I work with some Google fonts (Raleway / Roboto) and I was wondering if there was a way to declare the necessary link for these fonts script
    for example within the CC Flash?

    < link href =' http://fonts.googleapis.com/css?family=Raleway:400, 700 | Roboto:400, 700"rel ="stylesheet"type =" text/css"> "

    Currently, I have to open the HTML file after publication and insert this script in the HEAD section, which works, but this should be done whenever the file is published and is not appropriate in cases where other people can ask him to update these assets.

    Is it possible to call this script, possibly using Javascript, so I can put it in image1 or something else?

    Please excuse my massive noobishness.

    Hi all

    Google Web fonts are now available for the HTML5 canvas documents in the last update to animate CC (15.2.1)

    See here: new feature summary (June and August 2016)

    By using the Google fonts to animate CC

    Download the latest version of CC animate using CC app to try it!

  • Play a sound mousing in a canvas html in Flash CC document

    Hello

    I looked for a while to do something that I'm sure is simple, but I can't find the answer. I'm sorry if I missed it, but I appreciate any help anyone can provide.

    I have a simple button in flash that I am converting a document to html canvas so I can put like html in my Web site, with animation and its passage of the mouse. I had the animation works as I want, when I publish to HTML, but using Actionscript 3, I got a noise that played when the user said above the button. I want it continue to play a sound when the mouse user in my HTML file also, canvas top but I did not have success with the conversion of my Actionscript to Javascript and am not an expert by any means of javascript. I also have several formats of audio file linked in the code for all browsers that do not work with mp3 files. I can convert the audio file without problem but do not know how this code... I found some general tutorials on this, but have not been able to get it to work with anything I've tried so far.

    Here is the Actionscript code I had which works very well in my original document when I export a .swf file.

    Stop();

    import flash.media.Sound;

    import flash.net.URLRequest;

    import flash.events.Event;

    sprayGunbtn.addEventListener (MouseEvent.MOUSE_OVER, playSound);

    var myExternalSound:Sound = new Sound();

    var req:URLRequest = new URLRequest ("ShortSpray.mp3");

    myExternalSound.load (req);

    function playSound(event:Event) {}

    myExternalSound.play ();

    }

    If someone could help me to convert it into Javascript so that it does not work when I publish my .fla to HTML file, I would be very happy. Thank you very much in advance for your time...

    You can follow the steps below to easily play a sound when running - as on mouseover.

    1 make sure that your audio is imported into the library and has a specified binding name.

    2. open the Windows Menu-> Panel Code fragments, code and develop HTML5 Canvas-> managers section of events.

    3. Select your button on stage and apply the Code snippets MouseOver event.

    4. in the function MouseOverHandler add the line below and the test film:

    playSound ('audio_linkage_name');

    If you are still having problems let me know.

    In addition, you can go through the documentation for SoundJS for control with HTML5 Audio.

  • Canvas HTML instance names - good tips to get them?

    First, is there a better forum for questions specific CC Flash? I know CreateJS has their own forum, but from what I can tell, they start with the construction of a stadium with code, etc etc.

    Secondly, I'm drubbing by the weed for the first time, trying to figure out the correct infrastructure called CreateJS and I failed pretty hard on the fact that CC Flash does not seem to apply the instance to the name fields names. Is there an easy way to do this?

    What I mean is, for a HTML5 Canvas document

    console.log( this.myItemInstanceName.name )

    Returns null, then that same code in a document in AS3

    trace( this.myItemInstanceName.name );

    Returns the string "myItemInstanceName".

    For example, I do a lot of panels of aircraft, which are usually made up of a panel with a bunch of controls of switch, dial or btn type. I have a function library that allows me to do the behavior of each control, and then it calls a function of panelUpdates with a switch statement based on the name of the control. This allows me to do things like light a lamp on Panel wihen that a switch is turned on.

    I can easily implement the controls, but I don't see a way to connect to the panelUpdates function the way I want because of this stupidity with names. Anyone got a good method to populate the instance names appropriate in or know when Adobe will add to an update of Flash CC?

    Thanks in advance,

    Eric.

    EXAMPLE CODE:

    var myPanel = this;

    myPanel
    .mcLightSwitch.btnUp.addEventListener( "click", switchUp.bind( this ) ); // as per code snippets
    myPanel
    .mcLightSwitch.btnDn.addEventListener( "click", switchDn.bind( this ) ); // as per code snippets

    function switchUp( e ) {
         thisControl
    = e.target.parent;
         thisControl
    .gotoAndStop("btnUp");
         panelUpdates
    ( e );
    }

    function switchDn( e ) {
         thisControl
    = e.target.parent;
         thisControl
    .gotoAndStop("btnDn");
         panelUpdates
    ( e );
    }

    function panelUpdates( e ) {
        
    switch( e.target.parent.name ) {
             
    /* NOT WORKING BECAUSE ALL NAMES ARE NULL BY DEFAULT APPARENTLY */
             
    case "mcLightSwitch":
                  
    if( e.target.name == "btnUp" ) {
                       myPanel
    .mcFuelLamp.gotoAndStop( "lit" );
                  
    } else {
                       myPanel
    .mcFuelLamp.gotoAndStop( "unlit" );
                  
    }
             
    break;
             
    default:
             
    break;
        
    }
    }

    Currently it is not a forum specific CC Flash or Adobe animate to CreateJS issues. We talk. Meanwhile, ask here is fine, as long as specific your question that you ask no questions of ActionScript. You're right that a lot of the community of CreateJS go right for Javascript code in text editors and do not use the power you get from using the library or scene to organize assets. My theory is that they are masochists.

    The name property does not really seem to work. But the object is known, you can get over that. Here is a simple case where there is a movieclip named aaa or ttt on the stage, the switch allows you to distinguish between them:

    var n = this.aaa;

    var n = this.ttt;

    switch (n) {}

    case this.ttt:

    Alert ("Yes")

    break;

    case this.aaa:

    Alert ("no")

    break;

    }

  • How to read a local file using as3 in flash in HTML object? [urgent]

    My web site contains a flash object.

    I want to use as3 to read a local .txt file

    by getting the user to the file directory.

    I know that AIR can support this by smth like:

    File.desktopDirectory.resolvePath

    but when I open an AIR file for this, it seems

    the action can not be performed when I embed in html.

    And I tried to use the above function in a normal life

    Flash file in the script action.

    But it does not recognize the file. class...

    How can it be done?

    It's urgent, reli

    Help, please...

    Thank you!

    a web-based flash application cannot detect the users directories.  You can use the method to browse class' filereference to let the user to locate a file in a directory that the user wants.  Flash can then recover the file name and type.  but, as mentioned previously, flash cannot determine the file directory.

  • Exported canvas.html present content when double-clicked if he plays well in chrome in trials of animate

    When I test in Animate it plays well in a chrome browser to the address http://127.0.0.1:8090 / canvas3.html? 29333 , but trying to open the HTML published directly, the only browser that presents the content and not on background color simple is FF.

    That's because you ' r using spritesheets, that have a JSON file, resulting in a local security problem. Disable spritesheets in publication settings, or just test locally within the animate, to test the animation.

  • Typekit Adobe does not canvas HTML online,

    Typekit Adobe does not work with canvas animate CC. I have a Typekit account, I added the url in the publication settings. I have a dynamic Textfield with Typekit fonts. I try and try and try.

    Hello

    Do you have host you the files produced by file > publish? The output generated by testing the animation should not used for final deployment.

    Thank you!
    Mohan

  • Table image is not binding in the html object

    I have created a table in Dreamweaver and checked it's just displaying a preview in multiple browsers. Once I got paste in Muse, however, an image that does very good Dreamweaver becomes a question mark in the Muse layout and published views.


    Here's a link: http://corehog.businesscatalyst.com/small-size-finishing-tools.html

    The first table is the table of the trial in html, the other 2 are just images.


    Any help would be greatly appreciated.

    OK, I've met a few snags. First of all my admin console has all the options you show in the screenshot. Most signifagantly Manager files. I made the Images n.gif - pl-basket and basket-pl - ro.gif by just sticking them on the page, and then publish it, I then rechecked their presence by checking in edit mode. I also tried to recreate a link to the image in edit mode, but with turning, the top comes with the text and the image below is just and illusory flash with that I can not connect.

    Is this something awkward in the code?

    http://corehog.BusinessCatalyst.com/cart.html'Mm_swapimgrestore"onMouseOver =" MM_swapImage ('Basket', ",'..)" /... /.. (/ www.corehog.businesscatalyst.com/images/car t-pl-ro.gif',1) ">shopping cart

    I really appreciate your help!

    Paula

Maybe you are looking for